Package zombie
Class IndieGL
java.lang.Object
zombie.IndieGL
public class IndieGL
extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description static int
nCount
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Constructor Summary
Constructors Constructor Description IndieGL()
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Method Summary
Modifier and Type Method Description static void
Begin()
static void
BeginLine()
static void
disableAlphaTest()
static void
disableStencilTest()
static void
enableAlphaTest()
static void
enableStencilTest()
static void
End()
static void
glAlphaFunc(int a, float b)
static void
glAlphaFuncA(int a, float b)
static void
glBind(Texture offscreenTexture)
static void
glBlendFunc(int a, int b)
static void
glBlendFuncA(int a, int b)
static void
glClear(int a)
static void
glClearA(int a)
static void
glColorMask(boolean bln, boolean bln1, boolean bln2, boolean bln3)
static void
glColorMaskA(boolean bln, boolean bln1, boolean bln2, boolean bln3)
static void
glDisable(int a)
static void
glDisableA(int a)
static void
glDoEndFrame()
static void
glDoStartFrame(int w, int h, int player)
static void
glDoStartFrame(int w, int h, int player, boolean isTextFrame)
static void
glEnable(int a)
static void
glEnableA(int a)
static void
glGenerateMipMaps(int a)
static void
glLoadIdentity()
static void
glStencilFunc(int a, int b, int c)
static void
glStencilFuncA(int a, int b, int c)
static void
glStencilMask(int a)
static void
glStencilMaskA(int a)
static void
glStencilOp(int a, int b, int c)
static void
glStencilOpA(int a, int b, int c)
static void
glTexParameteri(int a, int b, int c)
static void
glTexParameteriActual(int glTexture2d, int glTextureMagFilter, int glLinear)
static void
StartShader(int ID, int playerIndex)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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nCount
public static int nCount
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Constructor Details
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IndieGL
public IndieGL()
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Method Details
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glBlendFunc
public static void glBlendFunc(int a, int b) -
StartShader
public static void StartShader(int ID, int playerIndex) -
glBlendFuncA
public static void glBlendFuncA(int a, int b) -
glEnable
public static void glEnable(int a) -
glDoStartFrame
public static void glDoStartFrame(int w, int h, int player) -
glDoStartFrame
public static void glDoStartFrame(int w, int h, int player, boolean isTextFrame) -
glDoEndFrame
public static void glDoEndFrame() -
glColorMask
public static void glColorMask(boolean bln, boolean bln1, boolean bln2, boolean bln3) -
glColorMaskA
public static void glColorMaskA(boolean bln, boolean bln1, boolean bln2, boolean bln3) -
glEnableA
public static void glEnableA(int a) -
glAlphaFunc
public static void glAlphaFunc(int a, float b) -
glAlphaFuncA
public static void glAlphaFuncA(int a, float b) -
glStencilFunc
public static void glStencilFunc(int a, int b, int c) -
glStencilFuncA
public static void glStencilFuncA(int a, int b, int c) -
glStencilOp
public static void glStencilOp(int a, int b, int c) -
glStencilOpA
public static void glStencilOpA(int a, int b, int c) -
glTexParameteri
public static void glTexParameteri(int a, int b, int c) -
glTexParameteriActual
public static void glTexParameteriActual(int glTexture2d, int glTextureMagFilter, int glLinear) -
glStencilMask
public static void glStencilMask(int a) -
glStencilMaskA
public static void glStencilMaskA(int a) -
glDisable
public static void glDisable(int a) -
glClear
public static void glClear(int a) -
glClearA
public static void glClearA(int a) -
glDisableA
public static void glDisableA(int a) -
End
public static void End() -
Begin
public static void Begin() -
BeginLine
public static void BeginLine() -
glLoadIdentity
public static void glLoadIdentity() -
glGenerateMipMaps
public static void glGenerateMipMaps(int a) -
glBind
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enableAlphaTest
public static void enableAlphaTest() -
disableAlphaTest
public static void disableAlphaTest() -
enableStencilTest
public static void enableStencilTest() -
disableStencilTest
public static void disableStencilTest()
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