Package zombie.ai
Class State
java.lang.Object
zombie.ai.State
- Direct Known Subclasses:
AttackState,BurntToDeath,ClimbDownSheetRopeState,ClimbOverFenceState,ClimbOverFenceState2,ClimbSheetRopeState,ClimbThroughWindowState,ClimbThroughWindowState2,CrawlingZombieTurnState,DieState,ExploreState,FakeDeadZombieState,IdleState,JustDieState,LuaState,LungeState,OpenWindowState,PathFindState,PlayerControlState,ReanimatePlayerState,ReanimateState,SatChairState,SatChairStateOut,StaggerBackDieState,StaggerBackState,SwipeState,SwipeStatePlayer,ThumpState,WalkTowardState,WanderState,ZombiePathfindState,ZombieStandState
public class State
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description State() -
Method Summary
Modifier and Type Method Description voidenter(IsoGameCharacter owner)voidexecute(IsoGameCharacter owner)voidexit(IsoGameCharacter owner)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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State
public State()
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Method Details
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enter
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execute
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exit
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