Package zombie.characters.BodyDamage
Class BodyDamage
java.lang.Object
zombie.characters.BodyDamage.BodyDamage
public class BodyDamage
extends java.lang.Object
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Field Summary
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Constructor SummaryConstructors Constructor Description BodyDamage(IsoGameCharacter ParentCharacter)
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Method SummaryModifier and Type Method Description voidAddDamage(int BodyPartIndex, float val)voidAddDamage(BodyPartType BodyPart, float Val)voidAddGeneralHealth(float Val)voidAddRandomDamage()voidAddRandomDamageFromZombie(IsoZombie zombie)voidDamageFromWeapon(HandWeapon weapon)voidDisableFakeInfection(int BodyPartIndex)booleanDoesBodyPartHaveInjury(BodyPartType BodyPart)voidDrawUntexturedQuad(int X, int Y, int Width, int Height, float r, float g, float b, float a)floatgetApparentInfectionLevel()BodyPartgetBodyPart(BodyPartType type)floatgetBodyPartHealth(int BodyPartIndex)floatgetBodyPartHealth(BodyPartType BodyPart)java.lang.StringgetBodyPartName(int BodyPartIndex)java.lang.StringgetBodyPartName(BodyPartType BodyPart)java.util.ArrayListgetBodyParts()floatgetBoredomDecreaseFromReading()floatgetBoredomLevel()floatgetCatchACold()floatgetColdProgressionRate()floatgetColdReduction()intgetColdSneezeTimerMax()intgetColdSneezeTimerMin()floatgetColdStrength()floatgetContinualPainIncrease()intgetCurrentNumZombiesVisible()intgetDamageModCount()floatgetDrunkIncreaseValue()floatgetDrunkReductionValue()floatgetFakeInfectionLevel()floatgetFoodSicknessLevel()floatgetHealth()floatgetHealthFromFood()floatgetHealthFromFoodTimer()floatgetHealthReductionFromSevereBadMoodles()floatgetInfectionGrowthRate()floatgetInfectionHealthReductionAmmount()floatgetInfectionLevel()floatgetInitialBitePain()floatgetInitialScratchPain()floatgetInitialThumpPain()floatgetInitialWoundPain()intgetMildColdSneezeTimerMax()intgetMildColdSneezeTimerMin()intgetNastyColdSneezeTimerMax()intgetNastyColdSneezeTimerMin()intgetNumPartsBitten()intgetNumPartsBleeding()intgetNumPartsScratched()intgetOldNumZombiesVisible()floatgetOverallBodyHealth()floatgetPainReduction()floatgetPainReductionFromMeds()floatgetPanicIncreaseValue()floatgetPanicReductionValue()IsoGameCharactergetParentChar()floatgetPoisonLevel()floatgetReducedHealthAddition()intgetRemotePainLevel()floatgetSeverlyReducedHealthAddition()static floatgetSicknessFromCorpsesRate(int corpseCount)floatgetSleepingHealthAddition()intgetSneezeCoughActive()intgetSneezeCoughDelay()intgetSneezeCoughTime()floatgetStandardHealthAddition()intgetStandardHealthFromFoodTime()floatgetStandardPainReductionWhenWell()floatgetTemperature()intgetTimeToSneezeOrCough()floatgetUnhappynessLevel()floatgetWetness()booleanHasInjury()voidIncreasePanic(int NumNewZombiesSeen)booleanIsBandaged(int BodyPartIndex)booleanIsBandaged(BodyPartType BodyPart)booleanIsBitten(int BodyPartIndex)booleanIsBitten(BodyPartType BodyPart)booleanIsBleeding(int BodyPartIndex)booleanIsBleeding(BodyPartType BodyPart)booleanIsBleedingStemmed(int BodyPartIndex)booleanIsBleedingStemmed(BodyPartType BodyPart)booleanisBurntToDeath()booleanIsCortorised(int BodyPartIndex)booleanIsCortorised(BodyPartType BodyPart)booleanIsDeepWounded(BodyPartType BodyPart)booleanIsFakeInfected()booleanIsFakeInfected(int BodyPartIndex)booleanisHasACold()booleanisInf()booleanIsInfected()booleanIsInfected(int BodyPartIndex)booleanIsInfected(BodyPartType BodyPart)booleanisIsFakeInfected()booleanisIsOnFire()booleanIsOnFire()booleanisReduceFakeInfection()booleanIsScratched(int BodyPartIndex)booleanIsScratched(BodyPartType BodyPart)intIsSneezingCoughing()booleanIsStitched(int BodyPartIndex)booleanIsStitched(BodyPartType BodyPart)booleanIsWounded(int BodyPartIndex)booleanIsWounded(BodyPartType BodyPart)voidJustAteFood(Food NewFood)voidJustAteFood(Food NewFood, float percentage)voidJustDrankBooze()Deprecated.voidJustDrankBooze(Food food, float percentage)voidJustReadSomething(Literature lit)voidJustTookPainMeds()voidJustTookPill(InventoryItem Pill)voidload(java.nio.ByteBuffer input, int WorldVersion)voidOnFire(boolean OnFire)voidReduceFactor()voidReduceGeneralHealth(float Val)voidReducePanic()voidRestoreToFullHealth()voidsave(java.nio.ByteBuffer output)voidSetBandaged(int BodyPartIndex, boolean Bandaged, float bandageLife, boolean isAlcoholic, java.lang.String bandageType)voidSetBitten(int BodyPartIndex, boolean Bitten)voidSetBitten(int BodyPartIndex, boolean Bitten, boolean Infected)voidSetBitten(BodyPartType BodyPart, boolean Bitten)voidSetBleeding(int BodyPartIndex, boolean Bleeding)voidSetBleeding(BodyPartType BodyPart, boolean Bleeding)voidSetBleedingStemmed(int BodyPartIndex, boolean BleedingStemmed)voidSetBleedingStemmed(BodyPartType BodyPart, boolean BleedingStemmed)voidsetBodyParts(java.util.ArrayList BodyParts)voidsetBoredomDecreaseFromReading(float BoredomDecreaseFromReading)voidsetBoredomLevel(float BoredomLevel)voidsetBurntToDeath(boolean BurntToDeath)voidsetCatchACold(float CatchACold)voidsetColdProgressionRate(float ColdProgressionRate)voidsetColdReduction(float coldReduction)voidsetColdSneezeTimerMax(int ColdSneezeTimerMax)voidsetColdSneezeTimerMin(int ColdSneezeTimerMin)voidsetColdStrength(float ColdStrength)voidsetContinualPainIncrease(float ContinualPainIncrease)voidSetCortorised(int BodyPartIndex, boolean Cortorised)voidSetCortorised(BodyPartType BodyPart, boolean Cortorised)voidsetCurrentNumZombiesVisible(int CurrentNumZombiesVisible)voidsetDamageModCount(int DamageModCount)voidsetDrunkIncreaseValue(float DrunkIncreaseValue)voidsetDrunkReductionValue(float DrunkReductionValue)voidsetFakeInfectionLevel(float FakeInfectionLevel)voidsetFoodSicknessLevel(float foodSicknessLevel)voidsetHasACold(boolean HasACold)voidsetHealthFromFood(float HealthFromFood)voidsetHealthFromFoodTimer(float HealthFromFoodTimer)voidsetHealthReductionFromSevereBadMoodles(float HealthReductionFromSevereBadMoodles)voidsetInf(boolean inf)voidsetInfectionGrowthRate(float InfectionGrowthRate)voidsetInfectionHealthReductionAmmount(float InfectionHealthReductionAmmount)voidsetInfectionLevel(float InfectionLevel)voidsetInitialBitePain(float InitialBitePain)voidsetInitialScratchPain(float InitialScratchPain)voidsetInitialThumpPain(float InitialThumpPain)voidsetInitialWoundPain(float InitialWoundPain)voidsetIsFakeInfected(boolean IsFakeInfected)voidsetIsOnFire(boolean IsOnFire)voidsetMildColdSneezeTimerMax(int MildColdSneezeTimerMax)voidsetMildColdSneezeTimerMin(int MildColdSneezeTimerMin)voidsetNastyColdSneezeTimerMax(int NastyColdSneezeTimerMax)voidsetNastyColdSneezeTimerMin(int NastyColdSneezeTimerMin)voidsetOldNumZombiesVisible(int OldNumZombiesVisible)voidsetOverallBodyHealth(float OverallBodyHealth)voidsetPainReduction(float painReduction)voidsetPainReductionFromMeds(float PainReductionFromMeds)voidsetPanicIncreaseValue(float PanicIncreaseValue)voidsetPanicReductionValue(float PanicReductionValue)voidsetParentChar(IsoGameCharacter ParentChar)voidsetPoisonLevel(float poisonLevel)voidsetReducedHealthAddition(float ReducedHealthAddition)voidsetReduceFakeInfection(boolean reduceFakeInfection)voidsetRemotePainLevel(int painLevel)voidSetScratched(int BodyPartIndex, boolean Scratched)voidSetScratched(BodyPartType BodyPart, boolean Scratched)voidSetScratchedFromWeapon(int BodyPartIndex, boolean Scratched)voidsetScratchedWindow()voidsetSeverlyReducedHealthAddition(float SeverlyReducedHealthAddition)voidsetSleepingHealthAddition(float SleepingHealthAddition)voidsetSneezeCoughActive(int SneezeCoughActive)voidsetSneezeCoughDelay(int SneezeCoughDelay)voidsetSneezeCoughTime(int SneezeCoughTime)voidsetStandardHealthAddition(float StandardHealthAddition)voidsetStandardHealthFromFoodTime(int StandardHealthFromFoodTime)voidsetStandardPainReductionWhenWell(float StandardPainReductionWhenWell)voidsetTemperature(float t)voidsetTimeToSneezeOrCough(int TimeToSneezeOrCough)voidsetUnhappynessLevel(float UnhappynessLevel)voidsetWetness(float Wetness)voidSetWounded(int BodyPartIndex, boolean Wounded)voidSetWounded(BodyPartType BodyPart, boolean Wounded)voidShowDebugInfo()voidTriggerSneezeCough()voidUpdate()voidUpdateBoredom()voidUpdateCold()voidUpdatePanicState()voidUpdateStrength()voidUpdateWetness()booleanUseBandageOnMostNeededPart()booleanWasBurntToDeath()Methods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details- 
BodyPartspublic java.util.ArrayList BodyParts
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DamageModCountpublic int DamageModCount
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InfectionGrowthRatepublic float InfectionGrowthRate
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InfectionLevelpublic float InfectionLevel
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infpublic boolean inf
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FakeInfectionLevelpublic float FakeInfectionLevel
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IsFakeInfectedpublic boolean IsFakeInfected
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OverallBodyHealthpublic float OverallBodyHealth
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StandardHealthAdditionpublic float StandardHealthAddition
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ReducedHealthAdditionpublic float ReducedHealthAddition
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SeverlyReducedHealthAdditionpublic float SeverlyReducedHealthAddition
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SleepingHealthAdditionpublic float SleepingHealthAddition
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HealthFromFoodpublic float HealthFromFood
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HealthReductionFromSevereBadMoodlespublic float HealthReductionFromSevereBadMoodles
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InfectionHealthReductionAmmountpublic float InfectionHealthReductionAmmount
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StandardHealthFromFoodTimepublic int StandardHealthFromFoodTime
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HealthFromFoodTimerpublic float HealthFromFoodTimer
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BoredomLevelpublic float BoredomLevel
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BoredomDecreaseFromReadingpublic float BoredomDecreaseFromReading
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InitialThumpPainpublic float InitialThumpPain
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InitialScratchPainpublic float InitialScratchPain
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InitialBitePainpublic float InitialBitePain
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InitialWoundPainpublic float InitialWoundPain
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ContinualPainIncreasepublic float ContinualPainIncrease
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PainReductionFromMedspublic float PainReductionFromMeds
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StandardPainReductionWhenWellpublic float StandardPainReductionWhenWell
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OldNumZombiesVisiblepublic int OldNumZombiesVisible
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CurrentNumZombiesVisiblepublic int CurrentNumZombiesVisible
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PanicIncreaseValuepublic float PanicIncreaseValue
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PanicReductionValuepublic float PanicReductionValue
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DrunkIncreaseValuepublic float DrunkIncreaseValue
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DrunkReductionValuepublic float DrunkReductionValue
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IsOnFirepublic boolean IsOnFire
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BurntToDeathpublic boolean BurntToDeath
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Wetnesspublic float Wetness
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CatchAColdpublic float CatchACold
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HasAColdpublic boolean HasACold
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ColdStrengthpublic float ColdStrength
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ColdProgressionRatepublic float ColdProgressionRate
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TimeToSneezeOrCoughpublic int TimeToSneezeOrCough
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MildColdSneezeTimerMinpublic int MildColdSneezeTimerMin
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MildColdSneezeTimerMaxpublic int MildColdSneezeTimerMax
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ColdSneezeTimerMinpublic int ColdSneezeTimerMin
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ColdSneezeTimerMaxpublic int ColdSneezeTimerMax
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NastyColdSneezeTimerMinpublic int NastyColdSneezeTimerMin
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NastyColdSneezeTimerMaxpublic int NastyColdSneezeTimerMax
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SneezeCoughActivepublic int SneezeCoughActive
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SneezeCoughTimepublic int SneezeCoughTime
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SneezeCoughDelaypublic int SneezeCoughDelay
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UnhappynessLevelpublic float UnhappynessLevel
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ParentChar
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InfectionLevelToZombifypublic static final float InfectionLevelToZombify- See Also:
- Constant Field Values
 
 
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Constructor Details- 
BodyDamage
 
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Method Details- 
getBodyPart
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loadpublic void load(java.nio.ByteBuffer input, int WorldVersion) throws java.io.IOException- Throws:
- java.io.IOException
 
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savepublic void save(java.nio.ByteBuffer output) throws java.io.IOException- Throws:
- java.io.IOException
 
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IsFakeInfectedpublic boolean IsFakeInfected()
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OnFirepublic void OnFire(boolean OnFire)
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IsOnFirepublic boolean IsOnFire()
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WasBurntToDeathpublic boolean WasBurntToDeath()
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IncreasePanicpublic void IncreasePanic(int NumNewZombiesSeen)
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ReducePanicpublic void ReducePanic()
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UpdatePanicStatepublic void UpdatePanicState()
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JustDrankBooze@Deprecated public void JustDrankBooze()Deprecated.
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JustDrankBooze
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JustTookPill
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JustAteFood
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JustAteFood
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JustReadSomething
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JustTookPainMedspublic void JustTookPainMeds()
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UpdateWetnesspublic void UpdateWetness()
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TriggerSneezeCoughpublic void TriggerSneezeCough()
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IsSneezingCoughingpublic int IsSneezingCoughing()
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UpdateColdpublic void UpdateCold()
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getColdStrengthpublic float getColdStrength()
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getWetnesspublic float getWetness()
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AddDamage
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AddGeneralHealthpublic void AddGeneralHealth(float Val)
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ReduceGeneralHealthpublic void ReduceGeneralHealth(float Val)
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AddDamagepublic void AddDamage(int BodyPartIndex, float val)
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DamageFromWeapon
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AddRandomDamageFromZombie
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DoesBodyPartHaveInjury
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DrawUntexturedQuadpublic void DrawUntexturedQuad(int X, int Y, int Width, int Height, float r, float g, float b, float a)
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getBodyPartHealth
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getBodyPartHealthpublic float getBodyPartHealth(int BodyPartIndex)
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getBodyPartName
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getBodyPartNamepublic java.lang.String getBodyPartName(int BodyPartIndex)
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getHealthpublic float getHealth()
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getInfectionLevelpublic float getInfectionLevel()
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getApparentInfectionLevelpublic float getApparentInfectionLevel()
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getNumPartsBleedingpublic int getNumPartsBleeding()
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getNumPartsScratchedpublic int getNumPartsScratched()
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getNumPartsBittenpublic int getNumPartsBitten()
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HasInjurypublic boolean HasInjury()
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IsBandaged
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IsDeepWounded
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IsBandagedpublic boolean IsBandaged(int BodyPartIndex)
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IsBitten
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IsBittenpublic boolean IsBitten(int BodyPartIndex)
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IsBleeding
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IsBleedingpublic boolean IsBleeding(int BodyPartIndex)
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IsBleedingStemmed
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IsBleedingStemmedpublic boolean IsBleedingStemmed(int BodyPartIndex)
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IsCortorised
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IsCortorisedpublic boolean IsCortorised(int BodyPartIndex)
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IsInfectedpublic boolean IsInfected()
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IsInfected
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IsInfectedpublic boolean IsInfected(int BodyPartIndex)
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IsFakeInfectedpublic boolean IsFakeInfected(int BodyPartIndex)
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DisableFakeInfectionpublic void DisableFakeInfection(int BodyPartIndex)
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IsScratched
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IsScratchedpublic boolean IsScratched(int BodyPartIndex)
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IsStitched
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IsStitchedpublic boolean IsStitched(int BodyPartIndex)
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IsWounded
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IsWoundedpublic boolean IsWounded(int BodyPartIndex)
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RestoreToFullHealthpublic void RestoreToFullHealth()
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SetBandagedpublic void SetBandaged(int BodyPartIndex, boolean Bandaged, float bandageLife, boolean isAlcoholic, java.lang.String bandageType)
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SetBitten
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SetBittenpublic void SetBitten(int BodyPartIndex, boolean Bitten)
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SetBittenpublic void SetBitten(int BodyPartIndex, boolean Bitten, boolean Infected)
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SetBleeding
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SetBleedingpublic void SetBleeding(int BodyPartIndex, boolean Bleeding)
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SetBleedingStemmed
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SetBleedingStemmedpublic void SetBleedingStemmed(int BodyPartIndex, boolean BleedingStemmed)
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SetCortorised
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SetCortorisedpublic void SetCortorised(int BodyPartIndex, boolean Cortorised)
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setScratchedWindowpublic void setScratchedWindow()
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SetScratched
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SetScratchedpublic void SetScratched(int BodyPartIndex, boolean Scratched)
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SetScratchedFromWeaponpublic void SetScratchedFromWeapon(int BodyPartIndex, boolean Scratched)
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SetWounded
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SetWoundedpublic void SetWounded(int BodyPartIndex, boolean Wounded)
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ShowDebugInfopublic void ShowDebugInfo()
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UpdateBoredompublic void UpdateBoredom()
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getUnhappynessLevelpublic float getUnhappynessLevel()
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getBoredomLevelpublic float getBoredomLevel()
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UpdateStrengthpublic void UpdateStrength()
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Updatepublic void Update()
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getSicknessFromCorpsesRatepublic static float getSicknessFromCorpsesRate(int corpseCount)
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UseBandageOnMostNeededPartpublic boolean UseBandageOnMostNeededPart()
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ReduceFactorpublic void ReduceFactor()
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getBodyPartspublic java.util.ArrayList getBodyParts()
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setBodyPartspublic void setBodyParts(java.util.ArrayList BodyParts)
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getDamageModCountpublic int getDamageModCount()
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setDamageModCountpublic void setDamageModCount(int DamageModCount)
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getInfectionGrowthRatepublic float getInfectionGrowthRate()
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setInfectionGrowthRatepublic void setInfectionGrowthRate(float InfectionGrowthRate)
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setInfectionLevelpublic void setInfectionLevel(float InfectionLevel)
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isInfpublic boolean isInf()
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setInfpublic void setInf(boolean inf)
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getFakeInfectionLevelpublic float getFakeInfectionLevel()
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setFakeInfectionLevelpublic void setFakeInfectionLevel(float FakeInfectionLevel)
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isIsFakeInfectedpublic boolean isIsFakeInfected()
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setIsFakeInfectedpublic void setIsFakeInfected(boolean IsFakeInfected)
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getOverallBodyHealthpublic float getOverallBodyHealth()
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setOverallBodyHealthpublic void setOverallBodyHealth(float OverallBodyHealth)
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getStandardHealthAdditionpublic float getStandardHealthAddition()
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setStandardHealthAdditionpublic void setStandardHealthAddition(float StandardHealthAddition)
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getReducedHealthAdditionpublic float getReducedHealthAddition()
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setReducedHealthAdditionpublic void setReducedHealthAddition(float ReducedHealthAddition)
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getSeverlyReducedHealthAdditionpublic float getSeverlyReducedHealthAddition()
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setSeverlyReducedHealthAdditionpublic void setSeverlyReducedHealthAddition(float SeverlyReducedHealthAddition)
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getSleepingHealthAdditionpublic float getSleepingHealthAddition()
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setSleepingHealthAdditionpublic void setSleepingHealthAddition(float SleepingHealthAddition)
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getHealthFromFoodpublic float getHealthFromFood()
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setHealthFromFoodpublic void setHealthFromFood(float HealthFromFood)
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getHealthReductionFromSevereBadMoodlespublic float getHealthReductionFromSevereBadMoodles()
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setHealthReductionFromSevereBadMoodlespublic void setHealthReductionFromSevereBadMoodles(float HealthReductionFromSevereBadMoodles)
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getInfectionHealthReductionAmmountpublic float getInfectionHealthReductionAmmount()
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setInfectionHealthReductionAmmountpublic void setInfectionHealthReductionAmmount(float InfectionHealthReductionAmmount)
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getStandardHealthFromFoodTimepublic int getStandardHealthFromFoodTime()
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setStandardHealthFromFoodTimepublic void setStandardHealthFromFoodTime(int StandardHealthFromFoodTime)
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getHealthFromFoodTimerpublic float getHealthFromFoodTimer()
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setHealthFromFoodTimerpublic void setHealthFromFoodTimer(float HealthFromFoodTimer)
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setBoredomLevelpublic void setBoredomLevel(float BoredomLevel)
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getBoredomDecreaseFromReadingpublic float getBoredomDecreaseFromReading()
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setBoredomDecreaseFromReadingpublic void setBoredomDecreaseFromReading(float BoredomDecreaseFromReading)
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getInitialThumpPainpublic float getInitialThumpPain()
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setInitialThumpPainpublic void setInitialThumpPain(float InitialThumpPain)
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getInitialScratchPainpublic float getInitialScratchPain()
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setInitialScratchPainpublic void setInitialScratchPain(float InitialScratchPain)
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getInitialBitePainpublic float getInitialBitePain()
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setInitialBitePainpublic void setInitialBitePain(float InitialBitePain)
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getInitialWoundPainpublic float getInitialWoundPain()
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setInitialWoundPainpublic void setInitialWoundPain(float InitialWoundPain)
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getContinualPainIncreasepublic float getContinualPainIncrease()
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setContinualPainIncreasepublic void setContinualPainIncrease(float ContinualPainIncrease)
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getPainReductionFromMedspublic float getPainReductionFromMeds()
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setPainReductionFromMedspublic void setPainReductionFromMeds(float PainReductionFromMeds)
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getStandardPainReductionWhenWellpublic float getStandardPainReductionWhenWell()
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setStandardPainReductionWhenWellpublic void setStandardPainReductionWhenWell(float StandardPainReductionWhenWell)
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getOldNumZombiesVisiblepublic int getOldNumZombiesVisible()
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setOldNumZombiesVisiblepublic void setOldNumZombiesVisible(int OldNumZombiesVisible)
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getCurrentNumZombiesVisiblepublic int getCurrentNumZombiesVisible()
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setCurrentNumZombiesVisiblepublic void setCurrentNumZombiesVisible(int CurrentNumZombiesVisible)
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getPanicIncreaseValuepublic float getPanicIncreaseValue()
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setPanicIncreaseValuepublic void setPanicIncreaseValue(float PanicIncreaseValue)
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getPanicReductionValuepublic float getPanicReductionValue()
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setPanicReductionValuepublic void setPanicReductionValue(float PanicReductionValue)
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getDrunkIncreaseValuepublic float getDrunkIncreaseValue()
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setDrunkIncreaseValuepublic void setDrunkIncreaseValue(float DrunkIncreaseValue)
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getDrunkReductionValuepublic float getDrunkReductionValue()
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setDrunkReductionValuepublic void setDrunkReductionValue(float DrunkReductionValue)
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isIsOnFirepublic boolean isIsOnFire()
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setIsOnFirepublic void setIsOnFire(boolean IsOnFire)
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isBurntToDeathpublic boolean isBurntToDeath()
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setBurntToDeathpublic void setBurntToDeath(boolean BurntToDeath)
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setWetnesspublic void setWetness(float Wetness)
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getCatchAColdpublic float getCatchACold()
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setCatchAColdpublic void setCatchACold(float CatchACold)
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isHasAColdpublic boolean isHasACold()
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setHasAColdpublic void setHasACold(boolean HasACold)
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setColdStrengthpublic void setColdStrength(float ColdStrength)
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getColdProgressionRatepublic float getColdProgressionRate()
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setColdProgressionRatepublic void setColdProgressionRate(float ColdProgressionRate)
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getTimeToSneezeOrCoughpublic int getTimeToSneezeOrCough()
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setTimeToSneezeOrCoughpublic void setTimeToSneezeOrCough(int TimeToSneezeOrCough)
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getMildColdSneezeTimerMinpublic int getMildColdSneezeTimerMin()
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setMildColdSneezeTimerMinpublic void setMildColdSneezeTimerMin(int MildColdSneezeTimerMin)
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getMildColdSneezeTimerMaxpublic int getMildColdSneezeTimerMax()
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setMildColdSneezeTimerMaxpublic void setMildColdSneezeTimerMax(int MildColdSneezeTimerMax)
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getColdSneezeTimerMinpublic int getColdSneezeTimerMin()
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setColdSneezeTimerMinpublic void setColdSneezeTimerMin(int ColdSneezeTimerMin)
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getColdSneezeTimerMaxpublic int getColdSneezeTimerMax()
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setColdSneezeTimerMaxpublic void setColdSneezeTimerMax(int ColdSneezeTimerMax)
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getNastyColdSneezeTimerMinpublic int getNastyColdSneezeTimerMin()
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setNastyColdSneezeTimerMinpublic void setNastyColdSneezeTimerMin(int NastyColdSneezeTimerMin)
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getNastyColdSneezeTimerMaxpublic int getNastyColdSneezeTimerMax()
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setNastyColdSneezeTimerMaxpublic void setNastyColdSneezeTimerMax(int NastyColdSneezeTimerMax)
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getSneezeCoughActivepublic int getSneezeCoughActive()
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setSneezeCoughActivepublic void setSneezeCoughActive(int SneezeCoughActive)
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getSneezeCoughTimepublic int getSneezeCoughTime()
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setSneezeCoughTimepublic void setSneezeCoughTime(int SneezeCoughTime)
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getSneezeCoughDelaypublic int getSneezeCoughDelay()
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setSneezeCoughDelaypublic void setSneezeCoughDelay(int SneezeCoughDelay)
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setUnhappynessLevelpublic void setUnhappynessLevel(float UnhappynessLevel)
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getParentChar
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setParentChar
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getTemperaturepublic float getTemperature()
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setTemperaturepublic void setTemperature(float t)
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setPoisonLevelpublic void setPoisonLevel(float poisonLevel)
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getPoisonLevelpublic float getPoisonLevel()
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getFoodSicknessLevelpublic float getFoodSicknessLevel()
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setFoodSicknessLevelpublic void setFoodSicknessLevel(float foodSicknessLevel)
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isReduceFakeInfectionpublic boolean isReduceFakeInfection()
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setReduceFakeInfectionpublic void setReduceFakeInfection(boolean reduceFakeInfection)
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AddRandomDamagepublic void AddRandomDamage()
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getPainReductionpublic float getPainReduction()
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setPainReductionpublic void setPainReduction(float painReduction)
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getColdReductionpublic float getColdReduction()
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setColdReductionpublic void setColdReduction(float coldReduction)
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getRemotePainLevelpublic int getRemotePainLevel()
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setRemotePainLevelpublic void setRemotePainLevel(int painLevel)
 
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