Class GameStateMachine

java.lang.Object
zombie.gameStates.GameStateMachine

public class GameStateMachine
extends java.lang.Object
  • Nested Class Summary

    Nested Classes
    Modifier and Type Class Description
    static class  GameStateMachine.StateAction  
  • Field Summary

    Fields
    Modifier and Type Field Description
    boolean firstrun  
    GameState forceNext  
    boolean Loop  
    int LoopToState  
    int StateIndex  
    java.util.ArrayList States  
  • Constructor Summary

    Constructors
    Constructor Description
    GameStateMachine()  
  • Method Summary

    Modifier and Type Method Description
    void forceNextState​(GameState state)  
    void render()  
    void update()  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • firstrun

      public boolean firstrun
    • Loop

      public boolean Loop
    • StateIndex

      public int StateIndex
    • LoopToState

      public int LoopToState
    • States

      public java.util.ArrayList States
    • forceNext

      public GameState forceNext
  • Constructor Details

    • GameStateMachine

      public GameStateMachine()
  • Method Details

    • render

      public void render()
    • update

      public void update()
    • forceNextState

      public void forceNextState​(GameState state)