Package zombie.iso
Class IsoNPCPlayer
java.lang.Object
- All Implemented Interfaces:
java.io.Serializable
,Mover
,Talker
,ChatElementOwner
public class IsoNPCPlayer extends IsoPlayer
- See Also:
- Serialized Form
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.characters.IsoGameCharacter
IsoGameCharacter.BodyLocation, IsoGameCharacter.LightInfo, IsoGameCharacter.Location, IsoGameCharacter.PerkInfo, IsoGameCharacter.TorchInfo, IsoGameCharacter.Wound, IsoGameCharacter.XP, IsoGameCharacter.XPMultiplier
Nested classes/interfaces inherited from class zombie.iso.IsoMovingObject
IsoMovingObject.TreeSoundManager
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult
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Field Summary
Fields Modifier and Type Field Description boolean
bRunning
Fields inherited from class zombie.characters.IsoPlayer
accessLevel, AimRadius, angleCounter, AsleepTime, assumedPlayer, bBannedAttacking, bChangeCharacterDebounce, bCouldBeSeenThisFrame, bDeathFinished, bDebounceLMB, bDoubleClick, bJoypadMovementActive, bNewControls, bPressContext, bRemote, bRightClickMove, bSeenThisFrame, bSneaking, bWasRunning, chargeTime, ClearSpottedTimer, closestZombie, ContextPanic, ControllerRun, CurrentSpeed, DebounceA, DemoMode, DesiredAimRadius, DesiredCosRate, DesiredSinRate, DialogMood, DragCharacter, DragObject, DrunkCos, DrunkCos2, DrunkOscilatorRateCos, DrunkOscilatorRateCos2, DrunkOscilatorRateSin, DrunkOscilatorStepCos, DrunkOscilatorStepCos2, DrunkOscilatorStepSin, DrunkSin, EffectiveAimDistance, factionPvp, FakeAttack, FakeAttackTarget, FollowCamStack, FollowDeadCount, followID, Forname, GhostMode, GuardChosen, GuardFace, GuardModeUI, GuardModeUISprite, GuardStand, heartDelay, heartDelayMax, heartEventInstance, instance, isAiming, isCharging, isChargingLT, isSpeek, isVoiceMute, JoypadBind, JustMoved, L3Pressed, lastAngle, lastPos, LastSpotted, lastTargeted, LastTimeRightClicking, MainHot, MAX, MaxOscilatorRate, MaxSpeed, maxWeightDelta, MinOscilatorRate, mpTorchCone, mpTorchDist, mpTorchStrength, NetRemoteState_Attack, NetRemoteState_Idle, NetRemoteState_Run, NetRemoteState_Walk, NoSound, numNearbyBuildingsRooms, numPlayers, OnlineChunkGridWidth, OnlineID, OscilatorChangeRate, ping, PlayerIndex, playerMoveDir, players, runAngle, SaveFileName, SecHot, showTag, soundListener, SpeedChange, spottedList, StaticTraits, Surname, tagPrefix, targetedByZombie, TargetSpeed, TicksSinceSeenZombie, timePressedContext, TimeRightClicking, TimeSinceLastNetData, timeSinceLastStab, TimeSinceOpenDoor, TimeSinceRightClick, TimeSprinting, useChargeDelta, useChargeTime, username, Waiting
Fields inherited from class zombie.characters.IsoLivingCharacter
bareHands, bCollidedWithPushable, bDoShove, targetOnGround
Fields inherited from class zombie.characters.IsoGameCharacter
AllowConversation, angle, Asleep, AttackDelay, AttackDelayLast, AttackDelayMax, AttackDelayUse, AttackedBy, attackTargetSquare, AttackWasSuperAttack, bClimbing, bDoDefer, BeenMovingForDecrease, BeenMovingForIncrease, BetaDelta, BetaEffect, bFalling, bFemale, BloodImpactX, BloodImpactY, BloodImpactZ, bloodSplat, BodyDamage, BodyDamageRemote, bOnBed, bottomsSprite, bUseParts, callOut, canSeeCurrent, CanUpgradePerk, CharacterActions, chatElement, ClothingItem_Back, ClothingItem_Feet, ClothingItem_Hands, ClothingItem_Head, ClothingItem_Legs, ClothingItem_Torso, craftIngredient1, craftIngredient2, craftIngredient3, craftIngredient4, dangerLevels, decisionPath, defaultState, defHurtSound, DepressDelta, DepressEffect, DepressFirstTakeTime, descriptor, DieCount, drawUserName, DropShadow, emitter, EnemyList, extraSprites, fallTime, FamiliarBuildings, finder, FireKillRate, FireSpreadProbability, FollowingTarget, footStepCounter, footStepCounterMax, ForceWakeUp, ForceWakeUpTime, godMod, hairSprite, haloDispTime, haloNote, hasChatHistory, hasInitTextObjects, headSprite, Health, hitBy, hurtSound, IgnoreMovementForDirection, IgnoreStaggerBack, inf, inventory, invisible, isoPlayer, knockbackAttackMod, lastCollidedN, lastCollidedW, lastdir, lastFallSpeed, LastHeardSound, LastKnownLocation, LastLocalEnemies, LastZombieKills, leaveBodyTimedown, leftHandItem, legsSprite, LevelUpLevels, LevelUpMultiplier, lineDisplayTime, llx, lly, llz, LocalEnemyList, LocalGroupList, LocalList, LocalNeutralList, LocalRelevantEnemyList, lrx, lry, masterBehaviorList, masterProper, maxWeight, maxWeightBase, MeetList, Moodles, moveForwardVec, namePvpSuffix, namesPrefix, NetRemoteState, NextWander, NumberOfPerksToPick, NumSurvivorsInVicinity, OnFire, Order, Orders, PainDelta, PainEffect, path, PathDelay, pathIndex, pathing, PathSpeed, PathTargetX, PathTargetY, PathTargetZ, Patience, PatienceMax, PatienceMin, PerkList, Personality, PersonalNeed, PersonalNeeds, playerIsSelf, Reanim, ReanimAnimDelay, ReanimAnimFrame, ReanimatedCorpse, ReanimatedCorpseID, ReanimateTimer, ReanimPhase, RecoilDelayDecrease, RemoteID, RENDER_OFFSET_X, RENDER_OFFSET_Y, rightHandItem, sayLine, shoeSprite, SleepingTabletDelta, SleepingTabletEffect, slowFactor, slowTimer, SpeakColour, Speaking, SpeakTime, speedMod, SpottedSinceAlphaZero, staggerTimeMod, stateMachine, StateMachineParams, stats, superAttack, SurvivorKills, SurvivorMap, TagGroup, tempo, testPlayerSpotInDarkness, TimeThumping, timeTillForgetLocation, topSprite, torsoSprite, Traits, upKillCount, UsedItemsOn, useHandWeapon, userName, VeryCloseEnemyList, VisibleToNPCs, voiceMuteSuffix, voiceSuffix, wounds, xp, ZombieKills
Fields inherited from class zombie.iso.IsoMovingObject
bx, by, Collidable, current, def, ExpectedChecksum, hitDir, ID, last, lx, ly, lz, movementLastFrame, movingSq, noDamage, nx, ny, reqMovement, ScriptModule, ScriptName, scriptnx, scriptny, shootable, solid, treeSoundMgr, weight, width, x, y, z
Fields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, externalWaterSource, gmod, highlighted, keyId, lastRendered, lastRenderedRendered, MAX_WALL_SPLATS, name, NoPicking, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats
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Constructor Summary
Constructors Constructor Description IsoNPCPlayer(IsoCell cell)
IsoNPCPlayer(IsoCell cell, SurvivorDesc desc, int x, int y, int z)
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Method Summary
Modifier and Type Method Description Vector3f
getDestination()
float
getPathSpeed()
void
setDestination(float x, float y, float z)
void
update()
Methods inherited from class zombie.characters.IsoPlayer
addSmallInjuries, allPlayersAsleep, allPlayersDead, AttemptAttack, Bitten, CalculateAim, calculateContext, canSeePlayerStats, collideWith, createChecksum, createPlayerStats, DoAttack, DoAttack, DoChecksumCheck, DoChecksumCheck, getAccessLevel, getAimingMod, getAimingRangeMod, getAllFileNames, getAllSavedPlayers, getAngleCounter, getAsleepTime, getCell, getChancesToHeadshotHandWeapon, getClearSpottedTimer, getControllerAimDir, getCoopPVP, getDesiredCosRate, getDesiredSinRate, getDialogMood, getDisplayName, getDragCharacter, getDragObject, getDrunkCos, getDrunkCos2, getDrunkOscilatorRateCos, getDrunkOscilatorRateCos2, getDrunkOscilatorRateSin, getDrunkOscilatorStepCos, getDrunkOscilatorStepCos2, getDrunkOscilatorStepSin, getDrunkSin, getFakeAttackTarget, getFollowDeadCount, getFollowID, getForname, getGuardChosen, getGuardFace, getGuardModeUI, getGuardModeUISprite, getGuardStand, getHeartDelay, getHeartDelayMax, getHoursSurvived, getInstance, getInteract, getInvAimingMod, getInvAimingRangeMod, getJoypadBind, getLastAngle, getLastPos, getLastSeenZomboidTime, getLastSpotted, getLightDistance, getMainHot, getMaxOscilatorRate, getMaxWeightDelta, getMD5Checksum, getMinOscilatorRate, getMoveSpeed, getNutrition, getObjectName, getOffSetXUI, getOffSetYUI, getOnlineID, getOscilatorChangeRate, getPing, getPlayerClothingTemperature, getPlayerIndex, getPlayerMoveDir, getPlayerNum, getPlayers, getRadiusKickback, getReloadingMod, getSecHot, getSleepingPillsTaken, getSpottedList, getStaticTraits, getSteamID, getSurname, getTagColor, getTagPrefix, getTicksSinceSeenZombie, getTimeSinceLastStab, getTimeSurvived, getTorchStrength, getTransactionID, getUniqueFileName, getUsername, hopFence, InitSpriteParts, IsAiming, isAllChatMuted, isBannedAttacking, isbChangeCharacterDebounce, isbCouldBeSeenThisFrame, isbDebounceLMB, isBlockMovement, isbSeenThisFrame, isbSneaking, isDeaf, isFactionPvp, isFakeAttack, isForceRun, isGhostMode, isIsAiming, isLBPressed, isLocalPlayer, isMaskClicked, isNoClip, isOnlyPlayerAsleep, isOutside, IsRunning, isSaveFileInUse, isSaveFileIPValid, isSeeNonPvpZone, isServerPlayerIDValid, isShowTag, IsSneaking, isTargetedByZombie, isTorchCone, IsUsingAimWeapon, isWaiting, load, load, nullifyAiming, OnDeath, pathFinished, pressedAim, pressedMovement, removeSaveFile, render, save, save, save, saveGame, Scratched, setAccessLevel, setAllChatMuted, setAngleCounter, setAsleepTime, setAuthorizeMeleeAction, setBannedAttacking, setbChangeCharacterDebounce, setbCouldBeSeenThisFrame, setbDebounceLMB, setBlockMovement, setbSeenThisFrame, setbSneaking, setClearSpottedTimer, setCoopPVP, setDesiredCosRate, setDesiredSinRate, setDialogMood, setDisplayName, setDragCharacter, setDragObject, setDrunkCos, setDrunkCos2, setDrunkOscilatorRateCos, setDrunkOscilatorRateCos2, setDrunkOscilatorRateSin, setDrunkOscilatorStepCos, setDrunkOscilatorStepCos2, setDrunkOscilatorStepSin, setDrunkSin, setFactionPvp, setFakeAttack, setFakeAttackTarget, setFollowDeadCount, setFollowID, setForceRun, setForname, setGhostMode, setGuardChosen, setGuardFace, setGuardModeUI, setGuardModeUISprite, setGuardStand, setHeartDelay, setHeartDelayMax, setHoursSurvived, setInstance, setIsAiming, setLastAngle, setLastPos, setLastSpotted, setMainHot, setMaxOscilatorRate, setMaxWeightDelta, setMinOscilatorRate, setMoveSpeed, setNoClip, setOffSetXUI, setOffSetYUI, setOscilatorChangeRate, setPing, setPlayerMoveDir, setPlayerStats, setSecHot, setSeeNonPvpZone, setShowTag, setSleepingPillsTaken, setSpottedList, setStaticTraits, setSteamID, setSurname, setTagColor, setTagPrefix, setTicksSinceSeenZombie, setTimeSinceLastStab, setTransactionID, setUsername, setWaiting, startReceivingBodyDamageUpdates, stopReceivingBodyDamageUpdates, TestZombieSpotPlayer, updateLOS
Methods inherited from class zombie.characters.IsoLivingCharacter
AttemptAttack, isAimAtFloor, isCollidedWithPushableThisFrame, setAimAtFloor
Methods inherited from class zombie.characters.IsoGameCharacter
Anger, ApplyInBedOffset, applyTraits, autoDrink, BetaAntiDepress, BetaBlockers, Callout, CanAttack, canClimbDownSheetRope, canClimbSheetRope, CanSee, changeState, climbDownSheetRope, climbSheetRope, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindowFrame, compareMovePriority, createKeyRing, DirectionFromVector, DirectionFromVectorNoDiags, DoCharacterPart, DoDeath, DoDeath, DoDeathSilence, DoFloorSplat, DoFootstepSound, doSleepSpeech, DoSneezeText, DoZombiePart, DoZombiePart, drawAt, DrawSneezeText, Dressup, Dressup, dripBloodFloor, dropHandItems, Eat, Eat, EatRemote, exert, faceDirection, faceLocation, FaceNextPathNode, FaceNextPathNode, faceThisObject, faceThisObjectAlt, FireCheck, forceAwake, getAge, getAlreadyReadPages, getAngle, getAttackDelay, getAttackDelayMax, getAttackDelayUse, getAttackedBy, getAttackTargetSquare, getBarricadeStrengthMod, getBarricadeTimeMod, getBed, getBedType, getBeenMovingFor, getBetaDelta, getBetaEffect, getBloodImpactX, getBloodImpactY, getBloodImpactZ, getBloodSplat, getBodyDamage, getBodyDamageRemote, getBottomsSprite, getCanUpgradePerk, getChair, getCharacterActions, getClickSound, getClothingItem_Back, getClothingItem_Feet, getClothingItem_Hands, getClothingItem_Head, getClothingItem_Legs, getClothingItem_Torso, getCraftingByIndex, getCraftIngredient1, getCraftIngredient2, getCraftIngredient3, getCraftIngredient4, getCurrentBuilding, getCurrentBuildingDef, getCurrentRoomDef, getCurrentState, getDangerLevels, getDefaultState, getDepressDelta, getDepressEffect, getDescriptor, getDieCount, getEmitter, getEnemyList, getEquipedRadio, getExtraSprites, getFallTime, getFamiliarBuildings, getFatigueMod, getFinder, getFireKillRate, getFireSpreadProbability, getFollowingTarget, getFootStepCounter, getFootStepCounterMax, getForceWakeUpTime, getFullName, getHairSprite, getHammerSoundMod, getHeadSprite, getHealth, getHitBy, getHitChancesMod, getHittingMod, getHurtSound, getHyperthermiaMod, getInf, getInventory, getInventoryWeight, getKnownRecipes, getLastdir, getLastFallSpeed, getLastHeardSound, getLastHitCount, getLastHourSleeped, getLastKnownLocation, getLastKnownLocationOf, getLastLocalEnemies, getLastZombieKills, getLeaveBodyTimedown, getLegsSprite, getLevelMaxForXp, getLevelUpLevels, getLevelUpLevels, getLevelUpMultiplier, getLightfootMod, getLightInfo2, getLlx, getLly, getLlz, getLocalEnemyList, getLocalGroupList, getLocalList, getLocalNeutralList, getLocalRelevantEnemyList, getLowDangerInVicinity, getLrx, getLry, getMaintenanceMod, getMasterBehaviorList, getMasterProper, getMaxChatLines, getMaxWeight, getMaxWeightBase, getMeetList, getMeleeCombatMod, getMetalBarricadeStrengthMod, getModel, getMoodles, getMoveForwardVec, getNextWander, getNimbleMod, getNumberOfPerksToPick, getNumSurvivorsInVicinity, getOrder, getOrders, getPacingMod, getPainDelta, getPainEffect, getPath, getPathIndex, getPathTargetX, getPathTargetY, getPathTargetZ, getPatience, getPatienceMax, getPatienceMin, getPerkInfo, getPerkLevel, getPerkList, getPersonality, getPersonalNeed, getPersonalNeeds, getPrimaryHandItem, getPrimaryHandType, getReanimAnimDelay, getReanimAnimFrame, getReanimateTimer, getReanimPhase, getRecoilDelay, getRecoveryMod, getReduceInfectionPower, getRemoteID, getSafetyCooldown, getSayLine, getSayLineOld, getSecondaryHandItem, getSecondaryHandType, getShoeSprite, getShovingMod, getSleepingTabletDelta, getSleepingTabletEffect, getSlowFactor, getSlowTimer, getSneakSpotMod, getSpeakColour, getSpeakTime, getSpeedMod, getSprintMod, getSpriteDef, getStaggerTimeMod, getStateMachine, getStats, getSurvivorKills, getSurvivorMap, getTagGroup, getTalkerType, getTemperature, getTempo, getTestPlayerSpotInDarkness, getThreatLevel, getTimeSinceLastSmoke, getTimeThumping, getTopSprite, getTorsoSprite, getTraits, getUsedItemsOn, getUseHandWeapon, getVeryCloseEnemyList, getWeightMod, getWeldingSoundMod, getWounds, getXp, getXpForLevel, getZombieKills, GiveOrder, GivePersonalNeed, hasActiveModel, hasEquipped, HasItem, hasItems, HasTrait, haveBladeWeapon, Hit, Hit, hitConsequences, HitSilence, InBuildingWith, inflictWound, initLightInfo2, InitSpriteParts, initSpritePartsEmpty, InitSpritePartsZombie, InitSpritePartsZombie, initTextObjects, InRoomWith, isAboveTopOfStairs, isAlive, isAllowConversation, IsArmed, isAsleep, IsAttackRange, IsAttackRange, isAttackWasSuperAttack, isbDoDefer, isbFalling, isbOnBed, isbUseParts, isClimbing, isDead, isEquipped, isEquippedClothing, isFemale, isForceShove, isIgnoreMovementForDirection, isIgnoreStaggerBack, IsInBuilding, isInvisible, isKnownPoison, isLastCollidedN, isLastCollidedW, isOnFire, isPathing, isPrimaryEquipped, isReading, isReanim, isRecipeKnown, isSafety, isSat, isSpeaking, IsSpeaking, isSuperAttack, isVisibleToNPCs, Kill, level0, LevelPerk, LevelPerk, LevelUp, loadChange, LoseLevel, MoveForward, MoveForward, onMouseLeftClick, openWindow, PainMeds, PathTo, PathTo, PlayAnim, PlayAnimFrame, PlayAnimNoReset, PlayAnimUnlooped, PlayAnimWithSpeed, playDeadSound, PlayShootAnim, playSound, postupdate, QueueAction, ReadLiterature, ReduceHealthWhenBurning, removeEquippedClothing, render, renderlast, renderObjectPicker, rendertalk, resetBodyDamageRemote, resetModel, satOnChair, saveChange, Say, Say, SayDebug, SayDebug, SayShout, SayWhisper, Seen, sendStopBurning, setAge, setAllowConversation, setAlreadyReadPages, setAngle, SetAnim, setAnimated, SetAnimFrame, setAsleep, setAttackDelay, setAttackDelayMax, setAttackDelayUse, setAttackedBy, setAttackTargetSquare, setAttackWasSuperAttack, setbClimbing, setbDoDefer, setBed, setBedType, setBeenMovingFor, setBetaDelta, setBetaEffect, setbFalling, setBloodImpactX, setBloodImpactY, setBloodImpactZ, setBloodSplat, setBodyDamage, setbOnBed, setBottomsSprite, setbUseParts, setCanUpgradePerk, setChair, setCharacterActions, setClickSound, SetClothing, setClothingItem_Back, setClothingItem_Feet, setClothingItem_Hands, setClothingItem_Head, setClothingItem_Legs, setClothingItem_Torso, setCraftingByIndex, setCraftIngredient1, setCraftIngredient2, setCraftIngredient3, setCraftIngredient4, setDangerLevels, setDefaultState, setDefaultState, setDelayToSleep, setDepressDelta, setDepressEffect, setDescriptor, setDieCount, setDir, setEnemyList, setEquipParent, setFallTime, setFamiliarBuildings, setFemale, setFinder, setFireKillRate, setFireSpreadProbability, setFollowingTarget, setFootStepCounter, setFootStepCounterMax, setForceShove, setForceWakeUpTime, setHairSprite, setHaloNote, setHaloNote, setHaloNote, setHeadSprite, setHealth, setHitBy, setHurtSound, setIgnoreMovementForDirection, setIgnoreStaggerBack, setInf, setInventory, setLastCollidedN, setLastCollidedW, setLastdir, setLastFallSpeed, setLastHeardSound, setLastHitCount, setLastHourSleeped, setLastKnownLocation, setLastLocalEnemies, setLastZombieKills, setLeaveBodyTimedown, setLegsSprite, setLevelUpLevels, setLevelUpMultiplier, setLlx, setLly, setLlz, setLocalEnemyList, setLocalGroupList, setLocalList, setLocalNeutralList, setLocalRelevantEnemyList, setLockStates, setLrx, setLry, setMasterBehaviorList, setMasterProper, setMaxWeight, setMaxWeightBase, setMeetList, setModel, setMoodles, setMoveForwardVec, setNextWander, setNumberOfPerksToPick, setNumSurvivorsInVicinity, setOnFire, SetOnFire, setOrder, setOrders, setPainDelta, setPainEffect, setPath, setPathIndex, setPathing, setPathSpeed, setPathTargetX, setPathTargetY, setPathTargetZ, setPatience, setPatienceMax, setPatienceMin, setPerkList, setPersonality, setPersonalNeed, setPersonalNeeds, setPrimaryHandItem, setReading, setReanim, setReanimAnimDelay, setReanimAnimFrame, setReanimateTimer, setReanimPhase, setRecoilDelay, setReduceInfectionPower, setRemoteID, setRemoteMoveX, setRemoteMoveY, setRemoteState, setSafety, setSafetyCooldown, setSat, setSayLine, setSecondaryHandItem, setShoeSprite, setSleepingTabletDelta, setSleepingTabletEffect, setSlowFactor, setSlowTimer, setSpeakColour, setSpeakColourInfo, setSpeaking, setSpeakTime, setSpeedMod, setStaggerTimeMod, setStateMachine, setStats, setSuperAttack, setSurvivorKills, setSurvivorMap, setTagGroup, setTemperature, setTempo, setTestPlayerSpotInDarkness, setTimeOfSleep, setTimeSinceLastSmoke, setTimeThumping, setTopSprite, setTorsoSprite, setTraits, setUsedItemsOn, setUseHandWeapon, setVeryCloseEnemyList, setVisibleToNPCs, setWounds, setXp, setZombieKills, shouldBecomeZombieAfterDeath, SleepingTablet, smashWindow, splatBlood, splatBloodFloor, splatBloodFloorBig, SpreadFire, StartAction, StopAllActionQueue, StopAllActionQueueAiming, StopAllActionQueueRunning, StopAllActionQueueWalking, StopBurning, Throw, updateEmitter, updateLightInfo, updateTextObjects, updateUserName
Methods inherited from class zombie.iso.IsoMovingObject
collideCharacter, compareToY, Despawn, DistTo, DistTo, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getActiveInInstances, getAllowBehaviours, getBuilding, getCollidedObject, getCurrentSquare, getCurrentZone, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMovementLastFrame, getNx, getNy, getPathFindIndex, getScreenX, getScreenY, getScriptModule, getScriptName, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, isAllowBehaviours, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isDestroyed, isFirstUpdate, isOnFloor, isShootable, isSolid, Move, onMouseRightClick, onMouseRightReleased, preupdate, removeFromSquare, removeFromWorld, seperate, setActiveInInstances, setAllowBehaviours, setbAltCollide, setBlendSpeed, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCurrent, setDestroyed, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptName, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spotted
Methods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, createContainersFromSpriteProperties, debugPrintout, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getName, getNew, getObjectIndex, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, getWaterAmount, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, isBlink, isMaskClicked, isNoPicking, isOutlineOnMouseover, isTableSurface, isTableTopObject, isZombie, loadFromRemoteBuffer, loadFromRemoteBuffer, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, render, replaceItem, reset, reuseGridSquare, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setHighlightColor, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, useItemOn, useWater, writeToRemoteBuffer
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.chat.ChatElementOwner
getSquare, getX, getY, getZ
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Field Details
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bRunning
public boolean bRunning
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Constructor Details
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IsoNPCPlayer
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IsoNPCPlayer
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Method Details
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getDestination
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setDestination
public void setDestination(float x, float y, float z) -
getPathSpeed
public float getPathSpeed()- Overrides:
getPathSpeed
in classIsoPlayer
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update
public void update()
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