Package zombie.iso.sprite
Class IsoDirectionFrame
java.lang.Object
zombie.iso.sprite.IsoDirectionFrame
public class IsoDirectionFrame
extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description Texture[]directions -
Constructor Summary
Constructors Constructor Description IsoDirectionFrame()IsoDirectionFrame(Texture tex)IsoDirectionFrame(Texture n, Texture s, Texture e, Texture w)IsoDirectionFrame(Texture nw, Texture n, Texture ne, Texture e, Texture se)IsoDirectionFrame(Texture n, Texture nw, Texture w, Texture sw, Texture s, Texture se, Texture e, Texture ne) -
Method Summary
Modifier and Type Method Description TexturegetTexture(IsoDirections dir)voidrender(float sx, float sy, IsoDirections dir, ColorInfo info, boolean Flip, float RotAngle)voidrenderexplicit(int sx, int sy, IsoDirections dir, float scale)voidrenderexplicit(int sx, int sy, IsoDirections dir, float scale, ColorInfo color)voidSetAllDirections(Texture tex)voidSetDirection(Texture tex, IsoDirections dir)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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directions
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Constructor Details
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IsoDirectionFrame
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IsoDirectionFrame
public IsoDirectionFrame() -
IsoDirectionFrame
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IsoDirectionFrame
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IsoDirectionFrame
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Method Details
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getTexture
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SetAllDirections
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SetDirection
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render
public void render(float sx, float sy, IsoDirections dir, ColorInfo info, boolean Flip, float RotAngle) -
renderexplicit
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renderexplicit
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