Package zombie.ui
Class InventoryFlowControl
java.lang.Object
zombie.ui.UIElement
zombie.ui.InventoryFlowControl
public class InventoryFlowControl extends UIElement
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Field Summary
Fields Modifier and Type Field Description ItemContainerContainerTextureInventory_TransferLeftTextureInventory_TransferRightintstartRowFields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors Constructor Description InventoryFlowControl(int x, int y, int widthtiles, int heighttiles, ItemContainer container) -
Method Summary
Modifier and Type Method Description voiddorender(boolean bDrawTextures)booleanonMouseDown(int x, int y)booleanonMouseMove(int dx, int dy)voidonMouseMoveOutside(int dx, int dy)booleanonMouseUp(int x, int y)voidrender()voidupdate()Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isDefaultDraw, isFollowGameWorld, isIgnoreLossControl, isMouseOver, isPointOver, isVisible, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setFollowGameWorld, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencilMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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Container
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Inventory_TransferLeft
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Inventory_TransferRight
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startRow
public int startRow
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Constructor Details
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InventoryFlowControl
public InventoryFlowControl(int x, int y, int widthtiles, int heighttiles, ItemContainer container)
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Method Details
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onMouseDown
public boolean onMouseDown(int x, int y)- Overrides:
onMouseDownin classUIElement
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onMouseMove
public boolean onMouseMove(int dx, int dy)- Overrides:
onMouseMovein classUIElement
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onMouseMoveOutside
public void onMouseMoveOutside(int dx, int dy)- Overrides:
onMouseMoveOutsidein classUIElement
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onMouseUp
public boolean onMouseUp(int x, int y) -
render
public void render() -
dorender
public void dorender(boolean bDrawTextures) -
update
public void update()
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