Package zombie
Class IndieGL
java.lang.Object
zombie.IndieGL
public class IndieGL
extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description static intnCount -
Constructor Summary
Constructors Constructor Description IndieGL() -
Method Summary
Modifier and Type Method Description static voidBegin()static voidBeginLine()static voiddisableAlphaTest()static voiddisableStencilTest()static voidenableAlphaTest()static voidenableStencilTest()static voidEnd()static voidglAlphaFunc(int a, float b)static voidglAlphaFuncA(int a, float b)static voidglBind(Texture offscreenTexture)static voidglBlendFunc(int a, int b)static voidglBlendFuncA(int a, int b)static voidglClear(int a)static voidglClearA(int a)static voidglColorMask(boolean bln, boolean bln1, boolean bln2, boolean bln3)static voidglColorMaskA(boolean bln, boolean bln1, boolean bln2, boolean bln3)static voidglDisable(int a)static voidglDisableA(int a)static voidglDoEndFrame()static voidglDoStartFrame(int w, int h, int player)static voidglDoStartFrame(int w, int h, int player, boolean isTextFrame)static voidglEnable(int a)static voidglEnableA(int a)static voidglGenerateMipMaps(int a)static voidglLoadIdentity()static voidglStencilFunc(int a, int b, int c)static voidglStencilFuncA(int a, int b, int c)static voidglStencilMask(int a)static voidglStencilMaskA(int a)static voidglStencilOp(int a, int b, int c)static voidglStencilOpA(int a, int b, int c)static voidglTexParameteri(int a, int b, int c)static voidglTexParameteriActual(int glTexture2d, int glTextureMagFilter, int glLinear)static voidStartShader(int ID, int playerIndex)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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nCount
public static int nCount
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Constructor Details
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IndieGL
public IndieGL()
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Method Details
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glBlendFunc
public static void glBlendFunc(int a, int b) -
StartShader
public static void StartShader(int ID, int playerIndex) -
glBlendFuncA
public static void glBlendFuncA(int a, int b) -
glEnable
public static void glEnable(int a) -
glDoStartFrame
public static void glDoStartFrame(int w, int h, int player) -
glDoStartFrame
public static void glDoStartFrame(int w, int h, int player, boolean isTextFrame) -
glDoEndFrame
public static void glDoEndFrame() -
glColorMask
public static void glColorMask(boolean bln, boolean bln1, boolean bln2, boolean bln3) -
glColorMaskA
public static void glColorMaskA(boolean bln, boolean bln1, boolean bln2, boolean bln3) -
glEnableA
public static void glEnableA(int a) -
glAlphaFunc
public static void glAlphaFunc(int a, float b) -
glAlphaFuncA
public static void glAlphaFuncA(int a, float b) -
glStencilFunc
public static void glStencilFunc(int a, int b, int c) -
glStencilFuncA
public static void glStencilFuncA(int a, int b, int c) -
glStencilOp
public static void glStencilOp(int a, int b, int c) -
glStencilOpA
public static void glStencilOpA(int a, int b, int c) -
glTexParameteri
public static void glTexParameteri(int a, int b, int c) -
glTexParameteriActual
public static void glTexParameteriActual(int glTexture2d, int glTextureMagFilter, int glLinear) -
glStencilMask
public static void glStencilMask(int a) -
glStencilMaskA
public static void glStencilMaskA(int a) -
glDisable
public static void glDisable(int a) -
glClear
public static void glClear(int a) -
glClearA
public static void glClearA(int a) -
glDisableA
public static void glDisableA(int a) -
End
public static void End() -
Begin
public static void Begin() -
BeginLine
public static void BeginLine() -
glLoadIdentity
public static void glLoadIdentity() -
glGenerateMipMaps
public static void glGenerateMipMaps(int a) -
glBind
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enableAlphaTest
public static void enableAlphaTest() -
disableAlphaTest
public static void disableAlphaTest() -
enableStencilTest
public static void enableStencilTest() -
disableStencilTest
public static void disableStencilTest()
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