Package zombie.core.opengl
Class Shader
java.lang.Object
zombie.core.opengl.Shader
public class Shader
extends java.lang.Object
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Field Summary
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Constructor Summary
Constructors Constructor Description Shader(java.lang.String name) -
Method Summary
Modifier and Type Method Description voiddestroy()voidEnd()intgetID()voidsetTexture(Texture tex)voidStart()voidstartMainThread(TextureDraw texd, int playerIndex)voidupdateParams(TextureDraw texd)voidupdateParamsSkin()Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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ShaderMap
public static java.util.HashMap ShaderMap -
ShaderID
public int ShaderID -
FragID
public int FragID -
VertID
public int VertID -
tex
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timeOfDay
public int timeOfDay -
width
public int width -
height
public int height -
timerVal
public int timerVal
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Constructor Details
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Shader
public Shader(java.lang.String name)
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Method Details
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setTexture
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getID
public int getID() -
Start
public void Start() -
End
public void End() -
updateParams
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destroy
public void destroy() -
updateParamsSkin
public void updateParamsSkin() -
startMainThread
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