Class ClientServerMap

java.lang.Object
zombie.network.ClientServerMap

public final class ClientServerMap
extends java.lang.Object
  • Constructor Summary

    Constructors
    Constructor Description
    ClientServerMap​(int playerIndex, int squareX, int squareY, int chunkGridWidth)  
  • Method Summary

    Modifier and Type Method Description
    static void characterIn​(UdpConnection connection, int playerIndex)  
    int getMaxX()  
    int getMaxY()  
    int getMinX()  
    int getMinY()  
    static boolean isChunkLoaded​(int wx, int wy)  
    boolean isValidCell​(int x, int y)  
    static void receivePacket​(java.nio.ByteBuffer bb)  
    static void render​(int playerIndex)  
    static void Reset()  
    void sendPacket​(UdpConnection connection)  
    boolean setLoaded()  
    boolean setPlayerPosition​(int squareX, int squareY)  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • ClientServerMap

      public ClientServerMap​(int playerIndex, int squareX, int squareY, int chunkGridWidth)
  • Method Details

    • getMinX

      public int getMinX()
    • getMinY

      public int getMinY()
    • getMaxX

      public int getMaxX()
    • getMaxY

      public int getMaxY()
    • isValidCell

      public boolean isValidCell​(int x, int y)
    • setLoaded

      public boolean setLoaded()
    • setPlayerPosition

      public boolean setPlayerPosition​(int squareX, int squareY)
    • isChunkLoaded

      public static boolean isChunkLoaded​(int wx, int wy)
    • characterIn

      public static void characterIn​(UdpConnection connection, int playerIndex)
    • sendPacket

      public void sendPacket​(UdpConnection connection)
    • receivePacket

      public static void receivePacket​(java.nio.ByteBuffer bb)
    • render

      public static void render​(int playerIndex)
    • Reset

      public static void Reset()