Package zombie.ui
Class VehicleGauge
java.lang.Object
zombie.ui.UIElement
zombie.ui.VehicleGauge
public class VehicleGauge extends UIElement
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Field Summary
Fields Modifier and Type Field Description protected float
maxAngle
protected float
minAngle
protected int
needleWidth
protected int
needleX
protected int
needleY
protected Texture
texture
protected float
value
Fields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y
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Constructor Summary
Constructors Constructor Description VehicleGauge(Texture texture, int needleX, int needleY, float minAngle, float maxAngle)
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Method Summary
Modifier and Type Method Description void
render()
void
setNeedleWidth(int newSize)
void
setTexture(Texture newText)
void
setValue(float value)
Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, ButtonClicked, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isDefaultDraw, isEnabled, isFollowGameWorld, isIgnoreLossControl, isMouseOver, isPointOver, isVisible, onMouseDown, onMouseMove, onMouseMoveOutside, onMouseUp, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencil, update
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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needleX
protected int needleX -
needleY
protected int needleY -
minAngle
protected float minAngle -
maxAngle
protected float maxAngle -
value
protected float value -
texture
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needleWidth
protected int needleWidth
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Constructor Details
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VehicleGauge
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Method Details