Package zombie.audio
Class GameSound
java.lang.Object
zombie.audio.GameSound
public final class GameSound
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
GameSound.MasterVolume
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Field Summary
Fields Modifier and Type Field Description java.lang.String
category
java.util.ArrayList
clips
boolean
is3D
boolean
loop
GameSound.MasterVolume
master
java.lang.String
name
short
reloadEpoch
float
userVolume
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Constructor Summary
Constructors Constructor Description GameSound()
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Method Summary
Modifier and Type Method Description java.lang.String
getCategory()
java.lang.String
getMasterName()
java.lang.String
getName()
GameSoundClip
getRandomClip()
float
getUserVolume()
boolean
isLooped()
void
reset()
void
setUserVolume(float float1)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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name
public java.lang.String name -
category
public java.lang.String category -
loop
public boolean loop -
is3D
public boolean is3D -
clips
public final java.util.ArrayList clips -
userVolume
public float userVolume -
master
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reloadEpoch
public short reloadEpoch
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Constructor Details
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GameSound
public GameSound()
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Method Details
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getName
public java.lang.String getName() -
getCategory
public java.lang.String getCategory() -
isLooped
public boolean isLooped() -
setUserVolume
public void setUserVolume(float float1) -
getUserVolume
public float getUserVolume() -
getRandomClip
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getMasterName
public java.lang.String getMasterName() -
reset
public void reset()
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