Package zombie.audio
Class GameSound
java.lang.Object
zombie.audio.GameSound
public final class GameSound
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classGameSound.MasterVolume -
Field Summary
Fields Modifier and Type Field Description java.lang.Stringcategoryjava.util.ArrayListclipsbooleanis3DbooleanloopGameSound.MasterVolumemasterjava.lang.StringnameshortreloadEpochfloatuserVolume -
Constructor Summary
Constructors Constructor Description GameSound() -
Method Summary
Modifier and Type Method Description java.lang.StringgetCategory()java.lang.StringgetMasterName()java.lang.StringgetName()GameSoundClipgetRandomClip()floatgetUserVolume()booleanisLooped()voidreset()voidsetUserVolume(float float1)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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name
public java.lang.String name -
category
public java.lang.String category -
loop
public boolean loop -
is3D
public boolean is3D -
clips
public final java.util.ArrayList clips -
userVolume
public float userVolume -
master
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reloadEpoch
public short reloadEpoch
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Constructor Details
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GameSound
public GameSound()
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Method Details
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getName
public java.lang.String getName() -
getCategory
public java.lang.String getCategory() -
isLooped
public boolean isLooped() -
setUserVolume
public void setUserVolume(float float1) -
getUserVolume
public float getUserVolume() -
getRandomClip
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getMasterName
public java.lang.String getMasterName() -
reset
public void reset()
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