Package zombie.audio

Class GameSound

java.lang.Object
zombie.audio.GameSound

public final class GameSound
extends java.lang.Object
  • Field Details

    • name

      public java.lang.String name
    • category

      public java.lang.String category
    • loop

      public boolean loop
    • is3D

      public boolean is3D
    • clips

      public final java.util.ArrayList clips
    • userVolume

      public float userVolume
    • master

      public GameSound.MasterVolume master
    • reloadEpoch

      public short reloadEpoch
  • Constructor Details

    • GameSound

      public GameSound()
  • Method Details

    • getName

      public java.lang.String getName()
    • getCategory

      public java.lang.String getCategory()
    • isLooped

      public boolean isLooped()
    • setUserVolume

      public void setUserVolume​(float float1)
    • getUserVolume

      public float getUserVolume()
    • getRandomClip

      public GameSoundClip getRandomClip()
    • getMasterName

      public java.lang.String getMasterName()
    • reset

      public void reset()