Class Hierarchy
- java.lang.Object
- zombie.scripting.commands.BaseCommand
- zombie.scripting.commands.Character.ActualizeCommand
- zombie.scripting.commands.Character.AddEnemy
- zombie.scripting.commands.Character.AddInventory
- zombie.scripting.commands.Character.AddToGroup
- zombie.scripting.commands.Character.AimWhileStationary
- zombie.scripting.commands.Character.AllowBehaviours
- zombie.scripting.commands.Character.AllowConversation
- zombie.scripting.commands.Character.Anger
- zombie.scripting.commands.Character.Attack
- zombie.scripting.commands.Character.Die
- zombie.scripting.commands.Character.EquipItem
- zombie.scripting.commands.Character.Exists
- zombie.scripting.commands.Character.FaceCommand
- zombie.scripting.commands.Character.HasInventory
- zombie.scripting.commands.Character.HasTrait
- zombie.scripting.commands.Character.IncrementCharacterScriptFlag
- zombie.scripting.commands.Character.InRange
- zombie.scripting.commands.Character.IsAggressive
- zombie.scripting.commands.Character.IsAggressivePose
- zombie.scripting.commands.Character.IsCharacterScriptFlagEqualTo
- zombie.scripting.commands.Character.IsCharacterScriptFlagOver
- zombie.scripting.commands.Character.IsDead
- zombie.scripting.commands.Character.IsFriendly
- zombie.scripting.commands.Character.IsInGroup
- zombie.scripting.commands.Character.IsInGroupWith
- zombie.scripting.commands.Character.IsInRoom
- zombie.scripting.commands.Character.IsInside
- zombie.scripting.commands.Character.IsLeaderOfGroup
- zombie.scripting.commands.Character.IsNeutral
- zombie.scripting.commands.Character.IsNumberOfEnemiesOver
- zombie.scripting.commands.Character.IsNumberOfEnemiesUnder
- zombie.scripting.commands.Character.IsNumberOfLocalOver
- zombie.scripting.commands.Character.IsNumberOfLocalUnder
- zombie.scripting.commands.Character.IsNumberOfNeutralOver
- zombie.scripting.commands.Character.IsNumberOfNeutralUnder
- zombie.scripting.commands.Character.IsOn
- zombie.scripting.commands.Character.IsOnFloor
- zombie.scripting.commands.Character.IsPlayer
- zombie.scripting.commands.Character.IsSpeaking
- zombie.scripting.commands.Character.MetCountIsOver
- zombie.scripting.commands.Character.Order
- zombie.scripting.commands.Character.NamedOrder
- zombie.scripting.commands.Character.PopOrder
- zombie.scripting.commands.Character.RemoveNamedOrder
- zombie.scripting.commands.Character.SayAt
- zombie.scripting.commands.Character.SayCommand
- zombie.scripting.commands.Character.SayIdle
- zombie.scripting.commands.Character.Sleep
- zombie.scripting.commands.Character.StopAction
- zombie.scripting.commands.Character.TestStat
- zombie.scripting.commands.Character.TryToTeamUp
- zombie.scripting.commands.Character.WalkCommand
- zombie.scripting.commands.Character.WalkToLastHeardSound
- zombie.scripting.commands.Character.WalkToLastKnownLocationOf
- zombie.scripting.commands.Character.WalkWithinRangeOf
- zombie.scripting.commands.BaseCommand