Package zombie.spnetwork
Class SinglePlayerServer
java.lang.Object
zombie.spnetwork.SinglePlayerServer
public final class SinglePlayerServer
extends java.lang.Object
-
Nested Class Summary
Nested Classes Modifier and Type Class Description static classSinglePlayerServer.UdpEngineServer -
Field Summary
Fields Modifier and Type Field Description static SinglePlayerServer.UdpEngineServerudpEngine -
Constructor Summary
Constructors Constructor Description SinglePlayerServer() -
Method Summary
Modifier and Type Method Description static voidaddIncoming(short short1, java.nio.ByteBuffer byteBuffer, zombie.spnetwork.UdpConnection udpConnection)static voidReset()static voidsendObjectChange(IsoObject object, java.lang.String string, java.lang.Object[] objectArray)static voidsendObjectChange(IsoObject object, java.lang.String string, KahluaTable kahluaTable)static voidsendServerCommand(java.lang.String string, java.lang.String string2, KahluaTable kahluaTable)static voidsendServerCommand(java.lang.String string, java.lang.String string2, KahluaTable kahluaTable, zombie.spnetwork.UdpConnection udpConnection)static voidupdate()Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Field Details
-
udpEngine
-
-
Constructor Details
-
SinglePlayerServer
public SinglePlayerServer()
-
-
Method Details
-
addIncoming
public static void addIncoming(short short1, java.nio.ByteBuffer byteBuffer, zombie.spnetwork.UdpConnection udpConnection) -
sendObjectChange
public static void sendObjectChange(IsoObject object, java.lang.String string, KahluaTable kahluaTable) -
sendObjectChange
public static void sendObjectChange(IsoObject object, java.lang.String string, java.lang.Object[] objectArray) -
sendServerCommand
public static void sendServerCommand(java.lang.String string, java.lang.String string2, KahluaTable kahluaTable, zombie.spnetwork.UdpConnection udpConnection) -
sendServerCommand
public static void sendServerCommand(java.lang.String string, java.lang.String string2, KahluaTable kahluaTable) -
update
public static void update() -
Reset
public static void Reset()
-