Package zombie
Class WorldSoundManager.WorldSound
java.lang.Object
zombie.WorldSoundManager.WorldSound
- Enclosing class:
- WorldSoundManager
public class WorldSoundManager.WorldSound
extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description int
life
int
radius
boolean
sourceIsZombie
boolean
stresshumans
int
volume
int
x
int
y
int
z
float
zombieIgnoreDist
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Constructor Summary
Constructors Constructor Description WorldSound()
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Method Summary
Modifier and Type Method Description WorldSoundManager.WorldSound
init(boolean sourceIsZombie, int x, int y, int z, int radius, int volume, boolean stressHumans, float zombieIgnoreDist, float stressMod)
WorldSoundManager.WorldSound
init(IsoObject source, int x, int y, int z, int radius, int volume)
WorldSoundManager.WorldSound
init(IsoObject source, int x, int y, int z, int radius, int volume, boolean stresshumans)
WorldSoundManager.WorldSound
init(IsoObject source, int x, int y, int z, int radius, int volume, boolean stresshumans, float zombieIgnoreDist, float stressMod)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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life
public int life -
radius
public int radius -
stresshumans
public boolean stresshumans -
volume
public int volume -
x
public int x -
y
public int y -
z
public int z -
zombieIgnoreDist
public float zombieIgnoreDist -
sourceIsZombie
public boolean sourceIsZombie
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Constructor Details
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WorldSound
public WorldSound()
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Method Details
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init
public WorldSoundManager.WorldSound init(IsoObject source, int x, int y, int z, int radius, int volume) -
init
public WorldSoundManager.WorldSound init(IsoObject source, int x, int y, int z, int radius, int volume, boolean stresshumans) -
init
public WorldSoundManager.WorldSound init(IsoObject source, int x, int y, int z, int radius, int volume, boolean stresshumans, float zombieIgnoreDist, float stressMod) -
init
public WorldSoundManager.WorldSound init(boolean sourceIsZombie, int x, int y, int z, int radius, int volume, boolean stressHumans, float zombieIgnoreDist, float stressMod)
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