Package zombie.behaviors.survivor.orders
Class LootBuilding
java.lang.Object
zombie.behaviors.survivor.orders.Order
zombie.behaviors.survivor.orders.OrderSequence
zombie.behaviors.survivor.orders.LootBuilding
public class LootBuilding extends OrderSequence
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classLootBuilding.LootStyle -
Field Summary
Fields inherited from class zombie.behaviors.survivor.orders.OrderSequence
ID, Orders -
Constructor Summary
Constructors Constructor Description LootBuilding(IsoGameCharacter chr, IsoBuilding building, LootBuilding.LootStyle style) -
Method Summary
Methods inherited from class zombie.behaviors.survivor.orders.OrderSequence
getPriority, process, renderDebug, updateMethods inherited from class zombie.behaviors.survivor.orders.Order
ActedThisFrame, getAttackIfEnemiesAroundBias, getPathSpeed, isCancelledOnAttack, isCritical, processNext, updatenextMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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LootBuilding
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Method Details
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complete
public boolean complete()- Overrides:
completein classOrderSequence
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initOrder
public void initOrder()- Overrides:
initOrderin classOrderSequence
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