Package zombie.characters.BodyDamage
Class BodyDamage
java.lang.Object
zombie.characters.BodyDamage.BodyDamage
public class BodyDamage
extends java.lang.Object
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Field Summary
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Constructor Summary
Constructors Constructor Description BodyDamage(IsoGameCharacter ParentCharacter) -
Method Summary
Modifier and Type Method Description voidAddDamage(int BodyPartIndex, float val)voidAddDamage(BodyPartType BodyPart, float Val)voidAddGeneralHealth(float Val)voidAddRandomDamage()voidAddRandomDamageFromZombie(IsoZombie zombie)voidDamageFromWeapon(HandWeapon weapon)voidDisableFakeInfection(int BodyPartIndex)booleanDoesBodyPartHaveInjury(BodyPartType BodyPart)voidDrawUntexturedQuad(int X, int Y, int Width, int Height, float r, float g, float b, float a)floatgetApparentInfectionLevel()BodyPartgetBodyPart(BodyPartType type)floatgetBodyPartHealth(int BodyPartIndex)floatgetBodyPartHealth(BodyPartType BodyPart)java.lang.StringgetBodyPartName(int BodyPartIndex)java.lang.StringgetBodyPartName(BodyPartType BodyPart)java.util.ArrayListgetBodyParts()floatgetBoredomDecreaseFromReading()floatgetBoredomLevel()floatgetCatchACold()floatgetColdProgressionRate()floatgetColdReduction()intgetColdSneezeTimerMax()intgetColdSneezeTimerMin()floatgetColdStrength()floatgetContinualPainIncrease()intgetCurrentNumZombiesVisible()intgetDamageModCount()floatgetDrunkIncreaseValue()floatgetDrunkReductionValue()floatgetFakeInfectionLevel()floatgetFoodSicknessLevel()floatgetHealth()floatgetHealthFromFood()floatgetHealthFromFoodTimer()floatgetHealthReductionFromSevereBadMoodles()floatgetInfectionGrowthRate()floatgetInfectionHealthReductionAmmount()floatgetInfectionLevel()floatgetInitialBitePain()floatgetInitialScratchPain()floatgetInitialThumpPain()floatgetInitialWoundPain()intgetMildColdSneezeTimerMax()intgetMildColdSneezeTimerMin()intgetNastyColdSneezeTimerMax()intgetNastyColdSneezeTimerMin()intgetNumPartsBitten()intgetNumPartsBleeding()intgetNumPartsScratched()intgetOldNumZombiesVisible()floatgetOverallBodyHealth()floatgetPainReduction()floatgetPainReductionFromMeds()floatgetPanicIncreaseValue()floatgetPanicReductionValue()IsoGameCharactergetParentChar()floatgetPoisonLevel()floatgetReducedHealthAddition()intgetRemotePainLevel()floatgetSeverlyReducedHealthAddition()static floatgetSicknessFromCorpsesRate(int corpseCount)floatgetSleepingHealthAddition()intgetSneezeCoughActive()intgetSneezeCoughDelay()intgetSneezeCoughTime()floatgetStandardHealthAddition()intgetStandardHealthFromFoodTime()floatgetStandardPainReductionWhenWell()floatgetTemperature()intgetTimeToSneezeOrCough()floatgetUnhappynessLevel()floatgetWetness()booleanHasInjury()voidIncreasePanic(int NumNewZombiesSeen)booleanIsBandaged(int BodyPartIndex)booleanIsBandaged(BodyPartType BodyPart)booleanIsBitten(int BodyPartIndex)booleanIsBitten(BodyPartType BodyPart)booleanIsBleeding(int BodyPartIndex)booleanIsBleeding(BodyPartType BodyPart)booleanIsBleedingStemmed(int BodyPartIndex)booleanIsBleedingStemmed(BodyPartType BodyPart)booleanisBurntToDeath()booleanIsCortorised(int BodyPartIndex)booleanIsCortorised(BodyPartType BodyPart)booleanIsDeepWounded(BodyPartType BodyPart)booleanIsFakeInfected()booleanIsFakeInfected(int BodyPartIndex)booleanisHasACold()booleanisInf()booleanIsInfected()booleanIsInfected(int BodyPartIndex)booleanIsInfected(BodyPartType BodyPart)booleanisIsFakeInfected()booleanisIsOnFire()booleanIsOnFire()booleanisReduceFakeInfection()booleanIsScratched(int BodyPartIndex)booleanIsScratched(BodyPartType BodyPart)intIsSneezingCoughing()booleanIsStitched(int BodyPartIndex)booleanIsStitched(BodyPartType BodyPart)booleanIsWounded(int BodyPartIndex)booleanIsWounded(BodyPartType BodyPart)voidJustAteFood(Food NewFood)voidJustAteFood(Food NewFood, float percentage)voidJustDrankBooze()Deprecated.voidJustDrankBooze(Food food, float percentage)voidJustReadSomething(Literature lit)voidJustTookPainMeds()voidJustTookPill(InventoryItem Pill)voidload(java.nio.ByteBuffer input, int WorldVersion)voidOnFire(boolean OnFire)voidReduceFactor()voidReduceGeneralHealth(float Val)voidReducePanic()voidRestoreToFullHealth()voidsave(java.nio.ByteBuffer output)voidSetBandaged(int BodyPartIndex, boolean Bandaged, float bandageLife, boolean isAlcoholic, java.lang.String bandageType)voidSetBitten(int BodyPartIndex, boolean Bitten)voidSetBitten(int BodyPartIndex, boolean Bitten, boolean Infected)voidSetBitten(BodyPartType BodyPart, boolean Bitten)voidSetBleeding(int BodyPartIndex, boolean Bleeding)voidSetBleeding(BodyPartType BodyPart, boolean Bleeding)voidSetBleedingStemmed(int BodyPartIndex, boolean BleedingStemmed)voidSetBleedingStemmed(BodyPartType BodyPart, boolean BleedingStemmed)voidsetBodyParts(java.util.ArrayList BodyParts)voidsetBoredomDecreaseFromReading(float BoredomDecreaseFromReading)voidsetBoredomLevel(float BoredomLevel)voidsetBurntToDeath(boolean BurntToDeath)voidsetCatchACold(float CatchACold)voidsetColdProgressionRate(float ColdProgressionRate)voidsetColdReduction(float coldReduction)voidsetColdSneezeTimerMax(int ColdSneezeTimerMax)voidsetColdSneezeTimerMin(int ColdSneezeTimerMin)voidsetColdStrength(float ColdStrength)voidsetContinualPainIncrease(float ContinualPainIncrease)voidSetCortorised(int BodyPartIndex, boolean Cortorised)voidSetCortorised(BodyPartType BodyPart, boolean Cortorised)voidsetCurrentNumZombiesVisible(int CurrentNumZombiesVisible)voidsetDamageModCount(int DamageModCount)voidsetDrunkIncreaseValue(float DrunkIncreaseValue)voidsetDrunkReductionValue(float DrunkReductionValue)voidsetFakeInfectionLevel(float FakeInfectionLevel)voidsetFoodSicknessLevel(float foodSicknessLevel)voidsetHasACold(boolean HasACold)voidsetHealthFromFood(float HealthFromFood)voidsetHealthFromFoodTimer(float HealthFromFoodTimer)voidsetHealthReductionFromSevereBadMoodles(float HealthReductionFromSevereBadMoodles)voidsetInf(boolean inf)voidsetInfectionGrowthRate(float InfectionGrowthRate)voidsetInfectionHealthReductionAmmount(float InfectionHealthReductionAmmount)voidsetInfectionLevel(float InfectionLevel)voidsetInitialBitePain(float InitialBitePain)voidsetInitialScratchPain(float InitialScratchPain)voidsetInitialThumpPain(float InitialThumpPain)voidsetInitialWoundPain(float InitialWoundPain)voidsetIsFakeInfected(boolean IsFakeInfected)voidsetIsOnFire(boolean IsOnFire)voidsetMildColdSneezeTimerMax(int MildColdSneezeTimerMax)voidsetMildColdSneezeTimerMin(int MildColdSneezeTimerMin)voidsetNastyColdSneezeTimerMax(int NastyColdSneezeTimerMax)voidsetNastyColdSneezeTimerMin(int NastyColdSneezeTimerMin)voidsetOldNumZombiesVisible(int OldNumZombiesVisible)voidsetOverallBodyHealth(float OverallBodyHealth)voidsetPainReduction(float painReduction)voidsetPainReductionFromMeds(float PainReductionFromMeds)voidsetPanicIncreaseValue(float PanicIncreaseValue)voidsetPanicReductionValue(float PanicReductionValue)voidsetParentChar(IsoGameCharacter ParentChar)voidsetPoisonLevel(float poisonLevel)voidsetReducedHealthAddition(float ReducedHealthAddition)voidsetReduceFakeInfection(boolean reduceFakeInfection)voidsetRemotePainLevel(int painLevel)voidSetScratched(int BodyPartIndex, boolean Scratched)voidSetScratched(BodyPartType BodyPart, boolean Scratched)voidSetScratchedFromWeapon(int BodyPartIndex, boolean Scratched)BodyPartsetScratchedWindow()voidsetSeverlyReducedHealthAddition(float SeverlyReducedHealthAddition)voidsetSleepingHealthAddition(float SleepingHealthAddition)voidsetSneezeCoughActive(int SneezeCoughActive)voidsetSneezeCoughDelay(int SneezeCoughDelay)voidsetSneezeCoughTime(int SneezeCoughTime)voidsetStandardHealthAddition(float StandardHealthAddition)voidsetStandardHealthFromFoodTime(int StandardHealthFromFoodTime)voidsetStandardPainReductionWhenWell(float StandardPainReductionWhenWell)voidsetTemperature(float t)voidsetTimeToSneezeOrCough(int TimeToSneezeOrCough)voidsetUnhappynessLevel(float UnhappynessLevel)voidsetWetness(float Wetness)voidSetWounded(int BodyPartIndex, boolean Wounded)voidSetWounded(BodyPartType BodyPart, boolean Wounded)voidShowDebugInfo()voidTriggerSneezeCough()voidUpdate()voidUpdateBoredom()voidUpdateCold()voidUpdatePanicState()voidUpdateStrength()voidUpdateWetness()booleanUseBandageOnMostNeededPart()booleanWasBurntToDeath()Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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BodyParts
public java.util.ArrayList BodyParts -
DamageModCount
public int DamageModCount -
InfectionGrowthRate
public float InfectionGrowthRate -
InfectionLevel
public float InfectionLevel -
inf
public boolean inf -
FakeInfectionLevel
public float FakeInfectionLevel -
IsFakeInfected
public boolean IsFakeInfected -
OverallBodyHealth
public float OverallBodyHealth -
StandardHealthAddition
public float StandardHealthAddition -
ReducedHealthAddition
public float ReducedHealthAddition -
SeverlyReducedHealthAddition
public float SeverlyReducedHealthAddition -
SleepingHealthAddition
public float SleepingHealthAddition -
HealthFromFood
public float HealthFromFood -
HealthReductionFromSevereBadMoodles
public float HealthReductionFromSevereBadMoodles -
InfectionHealthReductionAmmount
public float InfectionHealthReductionAmmount -
StandardHealthFromFoodTime
public int StandardHealthFromFoodTime -
HealthFromFoodTimer
public float HealthFromFoodTimer -
BoredomLevel
public float BoredomLevel -
BoredomDecreaseFromReading
public float BoredomDecreaseFromReading -
InitialThumpPain
public float InitialThumpPain -
InitialScratchPain
public float InitialScratchPain -
InitialBitePain
public float InitialBitePain -
InitialWoundPain
public float InitialWoundPain -
ContinualPainIncrease
public float ContinualPainIncrease -
PainReductionFromMeds
public float PainReductionFromMeds -
StandardPainReductionWhenWell
public float StandardPainReductionWhenWell -
OldNumZombiesVisible
public int OldNumZombiesVisible -
CurrentNumZombiesVisible
public int CurrentNumZombiesVisible -
PanicIncreaseValue
public float PanicIncreaseValue -
PanicReductionValue
public float PanicReductionValue -
DrunkIncreaseValue
public float DrunkIncreaseValue -
DrunkReductionValue
public float DrunkReductionValue -
IsOnFire
public boolean IsOnFire -
BurntToDeath
public boolean BurntToDeath -
Wetness
public float Wetness -
CatchACold
public float CatchACold -
HasACold
public boolean HasACold -
ColdStrength
public float ColdStrength -
ColdProgressionRate
public float ColdProgressionRate -
TimeToSneezeOrCough
public int TimeToSneezeOrCough -
MildColdSneezeTimerMin
public int MildColdSneezeTimerMin -
MildColdSneezeTimerMax
public int MildColdSneezeTimerMax -
ColdSneezeTimerMin
public int ColdSneezeTimerMin -
ColdSneezeTimerMax
public int ColdSneezeTimerMax -
NastyColdSneezeTimerMin
public int NastyColdSneezeTimerMin -
NastyColdSneezeTimerMax
public int NastyColdSneezeTimerMax -
SneezeCoughActive
public int SneezeCoughActive -
SneezeCoughTime
public int SneezeCoughTime -
SneezeCoughDelay
public int SneezeCoughDelay -
UnhappynessLevel
public float UnhappynessLevel -
ParentChar
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InfectionLevelToZombify
public static final float InfectionLevelToZombify- See Also:
- Constant Field Values
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Constructor Details
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BodyDamage
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Method Details
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getBodyPart
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load
public void load(java.nio.ByteBuffer input, int WorldVersion) throws java.io.IOException- Throws:
java.io.IOException
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save
public void save(java.nio.ByteBuffer output) throws java.io.IOException- Throws:
java.io.IOException
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IsFakeInfected
public boolean IsFakeInfected() -
OnFire
public void OnFire(boolean OnFire) -
IsOnFire
public boolean IsOnFire() -
WasBurntToDeath
public boolean WasBurntToDeath() -
IncreasePanic
public void IncreasePanic(int NumNewZombiesSeen) -
ReducePanic
public void ReducePanic() -
UpdatePanicState
public void UpdatePanicState() -
JustDrankBooze
@Deprecated public void JustDrankBooze()Deprecated. -
JustDrankBooze
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JustTookPill
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JustAteFood
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JustAteFood
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JustReadSomething
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JustTookPainMeds
public void JustTookPainMeds() -
UpdateWetness
public void UpdateWetness() -
TriggerSneezeCough
public void TriggerSneezeCough() -
IsSneezingCoughing
public int IsSneezingCoughing() -
UpdateCold
public void UpdateCold() -
getColdStrength
public float getColdStrength() -
getWetness
public float getWetness() -
AddDamage
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AddGeneralHealth
public void AddGeneralHealth(float Val) -
ReduceGeneralHealth
public void ReduceGeneralHealth(float Val) -
AddDamage
public void AddDamage(int BodyPartIndex, float val) -
DamageFromWeapon
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AddRandomDamageFromZombie
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DoesBodyPartHaveInjury
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DrawUntexturedQuad
public void DrawUntexturedQuad(int X, int Y, int Width, int Height, float r, float g, float b, float a) -
getBodyPartHealth
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getBodyPartHealth
public float getBodyPartHealth(int BodyPartIndex) -
getBodyPartName
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getBodyPartName
public java.lang.String getBodyPartName(int BodyPartIndex) -
getHealth
public float getHealth() -
getInfectionLevel
public float getInfectionLevel() -
getApparentInfectionLevel
public float getApparentInfectionLevel() -
getNumPartsBleeding
public int getNumPartsBleeding() -
getNumPartsScratched
public int getNumPartsScratched() -
getNumPartsBitten
public int getNumPartsBitten() -
HasInjury
public boolean HasInjury() -
IsBandaged
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IsDeepWounded
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IsBandaged
public boolean IsBandaged(int BodyPartIndex) -
IsBitten
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IsBitten
public boolean IsBitten(int BodyPartIndex) -
IsBleeding
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IsBleeding
public boolean IsBleeding(int BodyPartIndex) -
IsBleedingStemmed
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IsBleedingStemmed
public boolean IsBleedingStemmed(int BodyPartIndex) -
IsCortorised
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IsCortorised
public boolean IsCortorised(int BodyPartIndex) -
IsInfected
public boolean IsInfected() -
IsInfected
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IsInfected
public boolean IsInfected(int BodyPartIndex) -
IsFakeInfected
public boolean IsFakeInfected(int BodyPartIndex) -
DisableFakeInfection
public void DisableFakeInfection(int BodyPartIndex) -
IsScratched
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IsScratched
public boolean IsScratched(int BodyPartIndex) -
IsStitched
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IsStitched
public boolean IsStitched(int BodyPartIndex) -
IsWounded
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IsWounded
public boolean IsWounded(int BodyPartIndex) -
RestoreToFullHealth
public void RestoreToFullHealth() -
SetBandaged
public void SetBandaged(int BodyPartIndex, boolean Bandaged, float bandageLife, boolean isAlcoholic, java.lang.String bandageType) -
SetBitten
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SetBitten
public void SetBitten(int BodyPartIndex, boolean Bitten) -
SetBitten
public void SetBitten(int BodyPartIndex, boolean Bitten, boolean Infected) -
SetBleeding
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SetBleeding
public void SetBleeding(int BodyPartIndex, boolean Bleeding) -
SetBleedingStemmed
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SetBleedingStemmed
public void SetBleedingStemmed(int BodyPartIndex, boolean BleedingStemmed) -
SetCortorised
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SetCortorised
public void SetCortorised(int BodyPartIndex, boolean Cortorised) -
setScratchedWindow
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SetScratched
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SetScratched
public void SetScratched(int BodyPartIndex, boolean Scratched) -
SetScratchedFromWeapon
public void SetScratchedFromWeapon(int BodyPartIndex, boolean Scratched) -
SetWounded
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SetWounded
public void SetWounded(int BodyPartIndex, boolean Wounded) -
ShowDebugInfo
public void ShowDebugInfo() -
UpdateBoredom
public void UpdateBoredom() -
getUnhappynessLevel
public float getUnhappynessLevel() -
getBoredomLevel
public float getBoredomLevel() -
UpdateStrength
public void UpdateStrength() -
Update
public void Update() -
getSicknessFromCorpsesRate
public static float getSicknessFromCorpsesRate(int corpseCount) -
UseBandageOnMostNeededPart
public boolean UseBandageOnMostNeededPart() -
ReduceFactor
public void ReduceFactor() -
getBodyParts
public java.util.ArrayList getBodyParts() -
setBodyParts
public void setBodyParts(java.util.ArrayList BodyParts) -
getDamageModCount
public int getDamageModCount() -
setDamageModCount
public void setDamageModCount(int DamageModCount) -
getInfectionGrowthRate
public float getInfectionGrowthRate() -
setInfectionGrowthRate
public void setInfectionGrowthRate(float InfectionGrowthRate) -
setInfectionLevel
public void setInfectionLevel(float InfectionLevel) -
isInf
public boolean isInf() -
setInf
public void setInf(boolean inf) -
getFakeInfectionLevel
public float getFakeInfectionLevel() -
setFakeInfectionLevel
public void setFakeInfectionLevel(float FakeInfectionLevel) -
isIsFakeInfected
public boolean isIsFakeInfected() -
setIsFakeInfected
public void setIsFakeInfected(boolean IsFakeInfected) -
getOverallBodyHealth
public float getOverallBodyHealth() -
setOverallBodyHealth
public void setOverallBodyHealth(float OverallBodyHealth) -
getStandardHealthAddition
public float getStandardHealthAddition() -
setStandardHealthAddition
public void setStandardHealthAddition(float StandardHealthAddition) -
getReducedHealthAddition
public float getReducedHealthAddition() -
setReducedHealthAddition
public void setReducedHealthAddition(float ReducedHealthAddition) -
getSeverlyReducedHealthAddition
public float getSeverlyReducedHealthAddition() -
setSeverlyReducedHealthAddition
public void setSeverlyReducedHealthAddition(float SeverlyReducedHealthAddition) -
getSleepingHealthAddition
public float getSleepingHealthAddition() -
setSleepingHealthAddition
public void setSleepingHealthAddition(float SleepingHealthAddition) -
getHealthFromFood
public float getHealthFromFood() -
setHealthFromFood
public void setHealthFromFood(float HealthFromFood) -
getHealthReductionFromSevereBadMoodles
public float getHealthReductionFromSevereBadMoodles() -
setHealthReductionFromSevereBadMoodles
public void setHealthReductionFromSevereBadMoodles(float HealthReductionFromSevereBadMoodles) -
getInfectionHealthReductionAmmount
public float getInfectionHealthReductionAmmount() -
setInfectionHealthReductionAmmount
public void setInfectionHealthReductionAmmount(float InfectionHealthReductionAmmount) -
getStandardHealthFromFoodTime
public int getStandardHealthFromFoodTime() -
setStandardHealthFromFoodTime
public void setStandardHealthFromFoodTime(int StandardHealthFromFoodTime) -
getHealthFromFoodTimer
public float getHealthFromFoodTimer() -
setHealthFromFoodTimer
public void setHealthFromFoodTimer(float HealthFromFoodTimer) -
setBoredomLevel
public void setBoredomLevel(float BoredomLevel) -
getBoredomDecreaseFromReading
public float getBoredomDecreaseFromReading() -
setBoredomDecreaseFromReading
public void setBoredomDecreaseFromReading(float BoredomDecreaseFromReading) -
getInitialThumpPain
public float getInitialThumpPain() -
setInitialThumpPain
public void setInitialThumpPain(float InitialThumpPain) -
getInitialScratchPain
public float getInitialScratchPain() -
setInitialScratchPain
public void setInitialScratchPain(float InitialScratchPain) -
getInitialBitePain
public float getInitialBitePain() -
setInitialBitePain
public void setInitialBitePain(float InitialBitePain) -
getInitialWoundPain
public float getInitialWoundPain() -
setInitialWoundPain
public void setInitialWoundPain(float InitialWoundPain) -
getContinualPainIncrease
public float getContinualPainIncrease() -
setContinualPainIncrease
public void setContinualPainIncrease(float ContinualPainIncrease) -
getPainReductionFromMeds
public float getPainReductionFromMeds() -
setPainReductionFromMeds
public void setPainReductionFromMeds(float PainReductionFromMeds) -
getStandardPainReductionWhenWell
public float getStandardPainReductionWhenWell() -
setStandardPainReductionWhenWell
public void setStandardPainReductionWhenWell(float StandardPainReductionWhenWell) -
getOldNumZombiesVisible
public int getOldNumZombiesVisible() -
setOldNumZombiesVisible
public void setOldNumZombiesVisible(int OldNumZombiesVisible) -
getCurrentNumZombiesVisible
public int getCurrentNumZombiesVisible() -
setCurrentNumZombiesVisible
public void setCurrentNumZombiesVisible(int CurrentNumZombiesVisible) -
getPanicIncreaseValue
public float getPanicIncreaseValue() -
setPanicIncreaseValue
public void setPanicIncreaseValue(float PanicIncreaseValue) -
getPanicReductionValue
public float getPanicReductionValue() -
setPanicReductionValue
public void setPanicReductionValue(float PanicReductionValue) -
getDrunkIncreaseValue
public float getDrunkIncreaseValue() -
setDrunkIncreaseValue
public void setDrunkIncreaseValue(float DrunkIncreaseValue) -
getDrunkReductionValue
public float getDrunkReductionValue() -
setDrunkReductionValue
public void setDrunkReductionValue(float DrunkReductionValue) -
isIsOnFire
public boolean isIsOnFire() -
setIsOnFire
public void setIsOnFire(boolean IsOnFire) -
isBurntToDeath
public boolean isBurntToDeath() -
setBurntToDeath
public void setBurntToDeath(boolean BurntToDeath) -
setWetness
public void setWetness(float Wetness) -
getCatchACold
public float getCatchACold() -
setCatchACold
public void setCatchACold(float CatchACold) -
isHasACold
public boolean isHasACold() -
setHasACold
public void setHasACold(boolean HasACold) -
setColdStrength
public void setColdStrength(float ColdStrength) -
getColdProgressionRate
public float getColdProgressionRate() -
setColdProgressionRate
public void setColdProgressionRate(float ColdProgressionRate) -
getTimeToSneezeOrCough
public int getTimeToSneezeOrCough() -
setTimeToSneezeOrCough
public void setTimeToSneezeOrCough(int TimeToSneezeOrCough) -
getMildColdSneezeTimerMin
public int getMildColdSneezeTimerMin() -
setMildColdSneezeTimerMin
public void setMildColdSneezeTimerMin(int MildColdSneezeTimerMin) -
getMildColdSneezeTimerMax
public int getMildColdSneezeTimerMax() -
setMildColdSneezeTimerMax
public void setMildColdSneezeTimerMax(int MildColdSneezeTimerMax) -
getColdSneezeTimerMin
public int getColdSneezeTimerMin() -
setColdSneezeTimerMin
public void setColdSneezeTimerMin(int ColdSneezeTimerMin) -
getColdSneezeTimerMax
public int getColdSneezeTimerMax() -
setColdSneezeTimerMax
public void setColdSneezeTimerMax(int ColdSneezeTimerMax) -
getNastyColdSneezeTimerMin
public int getNastyColdSneezeTimerMin() -
setNastyColdSneezeTimerMin
public void setNastyColdSneezeTimerMin(int NastyColdSneezeTimerMin) -
getNastyColdSneezeTimerMax
public int getNastyColdSneezeTimerMax() -
setNastyColdSneezeTimerMax
public void setNastyColdSneezeTimerMax(int NastyColdSneezeTimerMax) -
getSneezeCoughActive
public int getSneezeCoughActive() -
setSneezeCoughActive
public void setSneezeCoughActive(int SneezeCoughActive) -
getSneezeCoughTime
public int getSneezeCoughTime() -
setSneezeCoughTime
public void setSneezeCoughTime(int SneezeCoughTime) -
getSneezeCoughDelay
public int getSneezeCoughDelay() -
setSneezeCoughDelay
public void setSneezeCoughDelay(int SneezeCoughDelay) -
setUnhappynessLevel
public void setUnhappynessLevel(float UnhappynessLevel) -
getParentChar
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setParentChar
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getTemperature
public float getTemperature() -
setTemperature
public void setTemperature(float t) -
setPoisonLevel
public void setPoisonLevel(float poisonLevel) -
getPoisonLevel
public float getPoisonLevel() -
getFoodSicknessLevel
public float getFoodSicknessLevel() -
setFoodSicknessLevel
public void setFoodSicknessLevel(float foodSicknessLevel) -
isReduceFakeInfection
public boolean isReduceFakeInfection() -
setReduceFakeInfection
public void setReduceFakeInfection(boolean reduceFakeInfection) -
AddRandomDamage
public void AddRandomDamage() -
getPainReduction
public float getPainReduction() -
setPainReduction
public void setPainReduction(float painReduction) -
getColdReduction
public float getColdReduction() -
setColdReduction
public void setColdReduction(float coldReduction) -
getRemotePainLevel
public int getRemotePainLevel() -
setRemotePainLevel
public void setRemotePainLevel(int painLevel)
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