Class LuaTimedAction
java.lang.Object
zombie.characters.CharacterTimedActions.BaseAction
zombie.characters.CharacterTimedActions.LuaTimedAction
public class LuaTimedAction extends BaseAction
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Field Summary
Fields Modifier and Type Field Description static java.lang.Object[]statObjFields inherited from class zombie.characters.CharacterTimedActions.BaseAction
blockMovementEtc, caloriesModifier, chr, CurrentTime, delta, forceComplete, forceStop, LastTime, MaxTime, overrideAnimation, PrevLastTime, SoundEffect, StopOnAim, StopOnRun, StopOnWalk, UseProgressBar -
Constructor Summary
Constructors Constructor Description LuaTimedAction(KahluaTable table, IsoGameCharacter chr) -
Method Summary
Methods inherited from class zombie.characters.CharacterTimedActions.BaseAction
finished, forceComplete, forceStop, getCurrentTime, getJobDelta, hasStalled, PlayLoopedSoundTillComplete, reset, setBlockMovementEtc, setOverrideAnimation, setUseProgressBarMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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statObj
public static java.lang.Object[] statObj
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Constructor Details
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LuaTimedAction
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Method Details
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update
public void update()- Overrides:
updatein classBaseAction
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valid
public boolean valid()- Overrides:
validin classBaseAction
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start
public void start()- Overrides:
startin classBaseAction
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stop
public void stop()- Overrides:
stopin classBaseAction
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perform
public void perform()- Overrides:
performin classBaseAction
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