Package zombie.ui
Class SpeedControls
java.lang.Object
zombie.ui.UIElement
zombie.ui.SpeedControls
public class SpeedControls extends UIElement
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Field Summary
Fields Modifier and Type Field Description intButtonWidthfloatclientHfloatclientWintCurrentSpeedfloatDistFromRightEdgestatic HUDButtonFasterForwardstatic HUDButtonFastForwardstatic SpeedControlsinstancebooleanMovablefloatMultiBeforePauseintncclientHintncclientWstatic HUDButtonPausestatic HUDButtonPlayintSpeedBeforePausestatic HUDButtonWaitFields inherited from class zombie.ui.UIElement
alwaysBack, anchorBottom, anchorLeft, anchorRight, anchorTop, bScrollChildren, bScrollWithParent, capture, clickedValue, Controls, defaultDraw, followGameWorld, height, IgnoreLossControl, Parent, playerContext, table, visible, width, x, y -
Constructor Summary
Constructors Constructor Description SpeedControls() -
Method Summary
Modifier and Type Method Description voidButtonClicked(java.lang.String name)intgetCurrentGameSpeed()java.lang.BooleanonMouseMove(double dx, double dy)voidonMouseMoveOutside(double dx, double dy)voidrender()voidSetCorrectIconStates()voidSetCurrentGameSpeed(int NewSpeed)voidupdate()Methods inherited from class zombie.ui.UIElement
AddChild, backMost, bringToTop, clampToParentX, clampToParentY, ClearChildren, clearMaxDrawHeight, clearStencilRect, DrawText, DrawText, DrawText, DrawText, DrawTextCentre, DrawTextCentre, DrawTextRight, DrawTextRight, DrawTextUntrimmed, DrawTexture, DrawTexture, DrawTexture_FlippedX, DrawTexture_FlippedXIgnoreOffset, DrawTextureAngle, DrawTextureCol, DrawTextureColor, DrawTextureIgnoreOffset, DrawTextureScaled, DrawTextureScaledAspect, DrawTextureScaledAspect2, DrawTextureScaledCol, DrawTextureScaledCol, DrawTextureScaledColor, DrawTextureScaledUniform, DrawUVSliceTexture, getAbsoluteX, getAbsoluteY, getClickedValue, getControls, getHeight, getMaxDrawHeight, getParent, getPlayerContext, getScrollChildren, getScrollHeight, getScrollWithParent, getTable, getUIName, getWidth, getX, getXScroll, getXScrolled, getY, getYScroll, getYScrolled, ignoreHeightChange, ignoreWidthChange, isAnchorBottom, isAnchorLeft, isAnchorRight, isAnchorTop, isCapture, isDefaultDraw, isEnabled, isFollowGameWorld, isIgnoreLossControl, isMouseOver, isPointOver, isVisible, onMouseDown, onMouseUp, onMouseWheel, onresize, onResize, onRightMouseDown, onRightMouseUp, RemoveChild, RemoveControl, repaintStencilRect, resumeStencil, setAlwaysOnTop, setAnchorBottom, setAnchorLeft, setAnchorRight, setAnchorTop, setCapture, setClickedValue, setConsumeMouseEvents, setControls, setDefaultDraw, setEnabled, setFollowGameWorld, setHeight, setHeightOnly, setHeightSilent, setIgnoreLossControl, setMaxDrawHeight, setParent, setPlayerContext, setScrollChildren, setScrollHeight, setScrollWithParent, setStencilRect, setTable, setUIName, setVisible, setWidth, setWidthOnly, setWidthSilent, setX, setXScroll, setY, setYScroll, suspendStencilMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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clientH
public float clientH -
clientW
public float clientW -
Movable
public boolean Movable -
ncclientH
public int ncclientH -
ncclientW
public int ncclientW -
DistFromRightEdge
public float DistFromRightEdge -
ButtonWidth
public int ButtonWidth -
CurrentSpeed
public int CurrentSpeed -
SpeedBeforePause
public int SpeedBeforePause -
MultiBeforePause
public float MultiBeforePause -
Play
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Pause
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FastForward
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FasterForward
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Wait
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Constructor Details
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SpeedControls
public SpeedControls()
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Method Details
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ButtonClicked
public void ButtonClicked(java.lang.String name)- Overrides:
ButtonClickedin classUIElement
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getCurrentGameSpeed
public int getCurrentGameSpeed() -
SetCorrectIconStates
public void SetCorrectIconStates() -
SetCurrentGameSpeed
public void SetCurrentGameSpeed(int NewSpeed) -
onMouseMove
public java.lang.Boolean onMouseMove(double dx, double dy)- Overrides:
onMouseMovein classUIElement
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onMouseMoveOutside
public void onMouseMoveOutside(double dx, double dy)- Overrides:
onMouseMoveOutsidein classUIElement
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render
public void render() -
update
public void update()
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