Package zombie.ai
Class State
java.lang.Object
zombie.ai.State
- Direct Known Subclasses:
AttackState
,AttackVehicleState
,BeatenPlayerState
,BurntToDeath
,ClimbDownSheetRopeState
,ClimbOverFenceState
,ClimbOverFenceState2
,ClimbSheetRopeState
,ClimbThroughWindowState
,ClimbThroughWindowState2
,CrawlingZombieTurnState
,DieState
,FakeDeadZombieState
,ForecastBeatenPlayerState
,IdleState
,JustDieState
,LuaState
,LungeState
,OpenWindowState
,PathFindState
,PathFindState2
,PlayerControlState
,ReanimatePlayerState
,ReanimateState
,SatChairState
,SatChairStateOut
,StaggerBackDieState
,StaggerBackState
,SwipeState
,SwipeStatePlayer
,ThumpState
,WalkTowardState
,WanderState
,ZombieStandState
public class State
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description State()
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Method Summary
Modifier and Type Method Description void
enter(IsoGameCharacter gameCharacter)
void
execute(IsoGameCharacter gameCharacter)
void
exit(IsoGameCharacter gameCharacter)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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State
public State()
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Method Details
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enter
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execute
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exit
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