Package zombie.behaviors
Class SequenceBehavior
java.lang.Object
zombie.behaviors.Behavior
zombie.behaviors.SequenceBehavior
public class SequenceBehavior extends Behavior
-
Nested Class Summary
Nested classes/interfaces inherited from class zombie.behaviors.Behavior
Behavior.BehaviorResult
-
Field Summary
Fields Modifier and Type Field Description int
ID
boolean
ProcessNextOnFail
Fields inherited from class zombie.behaviors.Behavior
childNodes, last
-
Constructor Summary
Constructors Constructor Description SequenceBehavior()
-
Method Summary
Modifier and Type Method Description Behavior.BehaviorResult
process(DecisionPath decisionPath, IsoGameCharacter gameCharacter)
void
reset()
boolean
valid()
Methods inherited from class zombie.behaviors.Behavior
addChild, getPathSpeed, onSwitch, processChild, renderDebug, update
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Field Details
-
ID
public int ID -
ProcessNextOnFail
public boolean ProcessNextOnFail
-
-
Constructor Details
-
SequenceBehavior
public SequenceBehavior()
-
-
Method Details