Package zombie.behaviors.survivor
Class MasterSurvivorBehavior
java.lang.Object
zombie.behaviors.Behavior
zombie.behaviors.survivor.MasterSurvivorBehavior
public class MasterSurvivorBehavior extends Behavior
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.behaviors.Behavior
Behavior.BehaviorResult
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Field Summary
Fields Modifier and Type Field Description static float
AttackMultiplier
static float
FleeMultiplier
Behavior
toProcess
Fields inherited from class zombie.behaviors.Behavior
childNodes, last
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Constructor Summary
Constructors Constructor Description MasterSurvivorBehavior(IsoSurvivor survivor)
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Method Summary
Modifier and Type Method Description Behavior.BehaviorResult
process(DecisionPath decisionPath, IsoGameCharacter gameCharacter)
int
renderDebug(int int1)
void
reset()
boolean
valid()
Methods inherited from class zombie.behaviors.Behavior
addChild, getPathSpeed, onSwitch, processChild, update
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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toProcess
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FleeMultiplier
public static float FleeMultiplier -
AttackMultiplier
public static float AttackMultiplier
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Constructor Details
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MasterSurvivorBehavior
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Method Details