Package zombie.behaviors.survivor
Class SatisfyIdleBehavior
java.lang.Object
zombie.behaviors.Behavior
zombie.behaviors.survivor.SatisfyIdleBehavior
public class SatisfyIdleBehavior extends Behavior
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.behaviors.Behavior
Behavior.BehaviorResult
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Field Summary
Fields Modifier and Type Field Description boolean
Started
Fields inherited from class zombie.behaviors.Behavior
childNodes, last
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Constructor Summary
Constructors Constructor Description SatisfyIdleBehavior()
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Method Summary
Modifier and Type Method Description float
getPriority(IsoGameCharacter gameCharacter)
Behavior.BehaviorResult
process(DecisionPath decisionPath, IsoGameCharacter gameCharacter)
int
renderDebug(int int1)
void
reset()
boolean
valid()
Methods inherited from class zombie.behaviors.Behavior
addChild, getPathSpeed, onSwitch, processChild, update
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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Started
public boolean Started
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Constructor Details
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SatisfyIdleBehavior
public SatisfyIdleBehavior()
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Method Details