Class Shader

java.lang.Object
zombie.core.opengl.Shader

public class Shader
extends java.lang.Object
  • Field Details

    • ShaderMap

      public static java.util.HashMap ShaderMap
    • ShaderID

      public int ShaderID
    • FragID

      public int FragID
    • VertID

      public int VertID
    • tex

      public Texture tex
    • timeOfDay

      public int timeOfDay
    • width

      public int width
    • height

      public int height
    • timerVal

      public int timerVal
  • Constructor Details

    • Shader

      public Shader​(java.lang.String string)
  • Method Details

    • setTexture

      public void setTexture​(Texture texture)
    • getID

      public int getID()
    • Start

      public void Start()
    • End

      public void End()
    • updateParams

      public void updateParams​(TextureDraw textureDraw)
    • updateSkyBoxParams

      public void updateSkyBoxParams​(TextureDraw textureDraw)
    • destroy

      public void destroy()
    • updateParamsSkin

      public void updateParamsSkin()
    • startMainThread

      public void startMainThread​(TextureDraw textureDraw, int int1)