Package zombie.iso.objects
Class IsoZombieHead
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.iso.objects.IsoZombieHead
- All Implemented Interfaces:
java.io.Serializable
,Mover
public class IsoZombieHead extends IsoMovingObject
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
IsoZombieHead.GibletType
Nested classes/interfaces inherited from class zombie.iso.IsoMovingObject
IsoMovingObject.TreeSoundManager
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult
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Field Summary
Fields inherited from class zombie.iso.IsoMovingObject
bx, by, Collidable, current, def, ExpectedChecksum, hitDir, ID, last, lx, ly, lz, movementLastFrame, movingSq, noDamage, nx, ny, reqMovement, ScriptModule, ScriptName, scriptnx, scriptny, shootable, solid, treeSoundMgr, weight, width, x, y, z
Fields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, usesExternalWaterSource, wallBloodSplats, windRenderEffects
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Constructor Summary
Constructors Constructor Description IsoZombieHead(IsoCell cell)
IsoZombieHead(IsoZombieHead.GibletType gibletType, IsoCell cell, float float1, float float2, float float3)
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Method Summary
Modifier and Type Method Description java.lang.String
getObjectName()
void
render(float float1, float float2, float float3, ColorInfo colorInfo, boolean boolean1)
boolean
Serialize()
void
update()
Methods inherited from class zombie.iso.IsoMovingObject
collideCharacter, collideWith, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getActiveInInstances, getAllowBehaviours, getBuilding, getCollidedObject, getCurrentBuilding, getCurrentSquare, getCurrentZone, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMasterRegion, getMovementLastFrame, getNoDamage, getNx, getNy, getPathFindIndex, getScreenX, getScreenY, getScriptModule, getScriptName, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getTempo, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, Hit, isAllowBehaviours, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isDestroyed, isFirstUpdate, isOnFloor, isShootable, isSolid, load, Move, onMouseRightClick, onMouseRightReleased, postupdate, preupdate, removeFromSquare, removeFromWorld, renderlast, save, seperate, setActiveInInstances, setAllowBehaviours, setbAltCollide, setBlendSpeed, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCurrent, setDestroyed, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setNoDamage, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptName, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setTempo, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spotted
Methods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, Collision, createChecksum, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, DirtySlice, DoChecksumCheck, DoChecksumCheck, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getMD5Checksum, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, Hit, isBlink, isHighlighted, isMaskClicked, isMaskClicked, isNoPicking, isOutlineOnMouseover, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isZombie, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, render, renderFxMask, renderObjectPicker, replaceItem, reset, reuseGridSquare, revisionUp, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, useItemOn, useWater, writeToRemoteBuffer
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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tintb
public float tintb -
tintg
public float tintg -
tintr
public float tintr -
time
public float time
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Constructor Details
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IsoZombieHead
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IsoZombieHead
public IsoZombieHead(IsoZombieHead.GibletType gibletType, IsoCell cell, float float1, float float2, float float3)
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Method Details
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Serialize
public boolean Serialize() -
getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectName
in classIsoMovingObject
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update
public void update()- Overrides:
update
in classIsoMovingObject
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render
public void render(float float1, float float2, float float3, ColorInfo colorInfo, boolean boolean1)
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