Package zombie.iso
Class IsoMovingObject
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
- All Implemented Interfaces:
java.io.Serializable,Mover
- Direct Known Subclasses:
BaseVehicle,IsoDeadBody,IsoGameCharacter,IsoPhysicsObject,IsoPushableObject,IsoZombieHead
public class IsoMovingObject extends IsoObject implements Mover
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classIsoMovingObject.TreeSoundManagerNested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult -
Field Summary
Fields Modifier and Type Field Description floatbxfloatbyprotected booleanCollidableprotected IsoGridSquarecurrentIsoSpriteInstancedefstatic longExpectedChecksumprotected Vector2hitDirprotected intIDIsoGridSquarelastfloatlxfloatlyfloatlzprotected Vector2movementLastFrameprotected IsoGridSquaremovingSqbooleannoDamagefloatnxfloatnyVector2reqMovementprotected java.lang.StringScriptModuleprotected java.lang.StringScriptNameprotected floatscriptnxprotected floatscriptnyprotected booleanshootableprotected booleansolidstatic IsoMovingObject.TreeSoundManagertreeSoundMgrprotected floatweightprotected floatwidthfloatxfloatyfloatzFields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects -
Constructor Summary
Constructors Constructor Description IsoMovingObject()IsoMovingObject(IsoCell cell)IsoMovingObject(IsoCell cell, boolean boolean1)IsoMovingObject(IsoCell cell, IsoGridSquare square, IsoSprite sprite, boolean boolean1) -
Method Summary
Modifier and Type Method Description voidcollideCharacter()voidcollideWith(IsoObject object)intcompareToY(IsoMovingObject movingObject)voidDespawn()floatDistTo(int int1, int int2)floatDistTo(IsoMovingObject movingObject)floatdistToNearestCamCharacter()floatDistToProper(IsoObject object)floatDistToSquared(float float1, float float2)floatDistToSquared(IsoMovingObject movingObject)voidDoCollideNorS()voidDoCollideWorE()voiddoStairs()voidensureOnTile()java.util.StackgetActiveInInstances()booleangetAllowBehaviours()IsoBuildinggetBuilding()IsoObjectgetCollidedObject()IsoBuildinggetCurrentBuilding()IsoGridSquaregetCurrentSquare()IsoMetaGrid.ZonegetCurrentZone()Vector2getFacingPosition(Vector2 vector2)floatgetFeelersize()IsoGridSquaregetFeelerTile(float float1)IsoGridSquaregetFuturWalkedSquare()floatgetGlobalMovementMod()floatgetGlobalMovementMod(boolean boolean1)Vector2getHitDir()floatgetHitForce()floatgetHitFromAngle()intgetID()static intgetIDCount()floatgetImpulsex()floatgetImpulsey()IsoGridSquaregetLastSquare()IsoZombiegetLastTargettedBy()floatgetLimpulsex()floatgetLimpulsey()floatgetLx()floatgetLy()floatgetLz()MasterRegiongetMasterRegion()Vector2getMovementLastFrame()booleangetNoDamage()floatgetNx()floatgetNy()java.lang.StringgetObjectName()intgetPathFindIndex()floatgetScreenX()floatgetScreenY()java.lang.StringgetScriptModule()java.lang.StringgetScriptName()floatgetScriptnx()floatgetScriptny()IsoGridSquaregetSquare()floatgetStateEventDelayTimer()static Vector2getTempo()ThumpablegetThumpTarget()intgetTimeSinceZombieAttack()Vector2getVectorFromDirection(Vector2 vector2)floatgetWeight()floatgetWeight(float float1, float float2)floatgetWidth()floatgetX()floatgetY()floatgetZ()voidHit(HandWeapon handWeapon, IsoGameCharacter gameCharacter, float float1, boolean boolean1, float float2)booleanisAllowBehaviours()booleanisbAltCollide()booleanisCharacter()booleanisCloseKilled()booleanisCollidable()booleanisCollidedE()booleanisCollidedN()booleanisCollidedS()booleanisCollidedThisFrame()booleanisCollidedW()booleanisCollidedWithDoor()booleanisCollidedWithVehicle()booleanisDestroyed()booleanisFirstUpdate()booleanisOnFloor()booleanisShootable()booleanisSolid()voidload(java.nio.ByteBuffer byteBuffer, int int1)voidMove(Vector2 vector2)voidonMouseRightClick(int int1, int int2)voidonMouseRightReleased()voidpostupdate()voidpreupdate()voidremoveFromSquare()voidremoveFromWorld()voidrenderlast()voidsave(java.nio.ByteBuffer byteBuffer)voidseperate()voidsetActiveInInstances(java.util.Stack stack)voidsetAllowBehaviours(boolean boolean1)voidsetbAltCollide(boolean boolean1)voidsetBlendSpeed(float float1)voidsetCloseKilled(boolean boolean1)voidsetCollidable(boolean boolean1)voidsetCollidedE(boolean boolean1)voidsetCollidedN(boolean boolean1)voidsetCollidedObject(IsoObject object)voidsetCollidedS(boolean boolean1)voidsetCollidedThisFrame(boolean boolean1)voidsetCollidedW(boolean boolean1)voidsetCollidedWithDoor(boolean boolean1)voidsetCurrent(IsoGridSquare square)voidsetDestroyed(boolean boolean1)voidsetFeelersize(float float1)voidsetFirstUpdate(boolean boolean1)voidsetHitDir(Vector2 vector2)voidsetHitForce(float float1)voidsetHitFromAngle(float float1)voidsetID(int int1)static voidsetIDCount(int int1)voidsetImpulsex(float float1)voidsetImpulsey(float float1)voidsetLast(IsoGridSquare square)voidsetLastTargettedBy(IsoZombie zombie)voidsetLimpulsex(float float1)voidsetLimpulsey(float float1)voidsetLx(float float1)voidsetLy(float float1)voidsetLz(float float1)voidsetMovementLastFrame(Vector2 vector2)voidsetNoDamage(boolean boolean1)voidsetNx(float float1)voidsetNy(float float1)voidsetOnFloor(boolean boolean1)voidsetPathFindIndex(int int1)voidsetScriptModule(java.lang.String string)voidsetScriptName(java.lang.String string)voidsetScriptnx(float float1)voidsetScriptny(float float1)voidsetShootable(boolean boolean1)voidsetSolid(boolean boolean1)voidsetStateEventDelayTimer(float float1)static voidsetTempo(Vector2 vector2)voidsetThumpTarget(Thumpable thumpable)voidsetTimeSinceZombieAttack(int int1)voidsetWeight(float float1)voidsetWidth(float float1)voidsetX(float float1)voidsetY(float float1)voidsetZ(float float1)voidspotted(IsoMovingObject movingObject, boolean boolean1)voidupdate()Methods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, Collision, createChecksum, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, DirtySlice, DoChecksumCheck, DoChecksumCheck, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getMD5Checksum, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, Hit, isBlink, isHighlighted, isMaskClicked, isMaskClicked, isNoPicking, isOutlineOnMouseover, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isZombie, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, render, render, renderFxMask, renderObjectPicker, replaceItem, reset, reuseGridSquare, revisionUp, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, useItemOn, useWater, writeToRemoteBufferMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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ExpectedChecksum
public static final long ExpectedChecksum- See Also:
- Constant Field Values
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bx
public float bx -
by
public float by -
noDamage
public boolean noDamage -
current
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hitDir
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ID
protected int ID -
last
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movingSq
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lx
public float lx -
ly
public float ly -
lz
public float lz -
nx
public float nx -
ny
public float ny -
solid
protected boolean solid -
width
protected float width -
x
public float x -
y
public float y -
z
public float z -
shootable
protected boolean shootable -
Collidable
protected boolean Collidable -
scriptnx
protected float scriptnx -
scriptny
protected float scriptny -
reqMovement
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ScriptModule
protected java.lang.String ScriptModule -
ScriptName
protected java.lang.String ScriptName -
treeSoundMgr
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def
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movementLastFrame
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weight
protected float weight
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Constructor Details
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IsoMovingObject
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IsoMovingObject
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IsoMovingObject
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IsoMovingObject
public IsoMovingObject()
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Method Details
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getIDCount
public static int getIDCount() -
getBuilding
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getMasterRegion
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setIDCount
public static void setIDCount(int int1) -
getTempo
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setTempo
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getWeight
public float getWeight() -
getWeight
public float getWeight(float float1, float float2) -
onMouseRightClick
public void onMouseRightClick(int int1, int int2)- Overrides:
onMouseRightClickin classIsoObject
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getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectNamein classIsoObject
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onMouseRightReleased
public void onMouseRightReleased()- Overrides:
onMouseRightReleasedin classIsoObject
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collideCharacter
public void collideCharacter() -
collideWith
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doStairs
public void doStairs() -
getID
public int getID() -
getPathFindIndex
public int getPathFindIndex()- Specified by:
getPathFindIndexin interfaceMover
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getScreenX
public float getScreenX() -
getScreenY
public float getScreenY() -
getThumpTarget
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getVectorFromDirection
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getX
public float getX() -
getY
public float getY() -
getZ
public float getZ() -
getSquare
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getCurrentBuilding
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Hit
public void Hit(HandWeapon handWeapon, IsoGameCharacter gameCharacter, float float1, boolean boolean1, float float2) -
Move
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isCharacter
public boolean isCharacter()- Overrides:
isCharacterin classIsoObject
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DistTo
public float DistTo(int int1, int int2) -
DistTo
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DistToProper
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DistToSquared
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DistToSquared
public float DistToSquared(float float1, float float2) -
getAllowBehaviours
public boolean getAllowBehaviours() -
load
public void load(java.nio.ByteBuffer byteBuffer, int int1) throws java.io.IOException -
save
public void save(java.nio.ByteBuffer byteBuffer) throws java.io.IOException -
removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorldin classIsoObject
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removeFromSquare
public void removeFromSquare()- Overrides:
removeFromSquarein classIsoObject
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getFuturWalkedSquare
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getGlobalMovementMod
public float getGlobalMovementMod() -
getGlobalMovementMod
public float getGlobalMovementMod(boolean boolean1) -
postupdate
public void postupdate() -
ensureOnTile
public void ensureOnTile() -
preupdate
public void preupdate() -
renderlast
public void renderlast()- Overrides:
renderlastin classIsoObject
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spotted
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update
public void update() -
compareToY
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distToNearestCamCharacter
public float distToNearestCamCharacter() -
seperate
public void seperate() -
getFeelerTile
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DoCollideNorS
public void DoCollideNorS() -
DoCollideWorE
public void DoCollideWorE() -
getTimeSinceZombieAttack
public int getTimeSinceZombieAttack() -
setTimeSinceZombieAttack
public void setTimeSinceZombieAttack(int int1) -
isCollidedE
public boolean isCollidedE() -
setCollidedE
public void setCollidedE(boolean boolean1) -
isCollidedN
public boolean isCollidedN() -
setCollidedN
public void setCollidedN(boolean boolean1) -
getCollidedObject
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setCollidedObject
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isCollidedS
public boolean isCollidedS() -
setCollidedS
public void setCollidedS(boolean boolean1) -
isCollidedThisFrame
public boolean isCollidedThisFrame() -
setCollidedThisFrame
public void setCollidedThisFrame(boolean boolean1) -
isCollidedW
public boolean isCollidedW() -
setCollidedW
public void setCollidedW(boolean boolean1) -
isCollidedWithDoor
public boolean isCollidedWithDoor() -
setCollidedWithDoor
public void setCollidedWithDoor(boolean boolean1) -
isCollidedWithVehicle
public boolean isCollidedWithVehicle() -
getCurrentSquare
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getCurrentZone
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setCurrent
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isDestroyed
public boolean isDestroyed() -
setDestroyed
public void setDestroyed(boolean boolean1) -
isFirstUpdate
public boolean isFirstUpdate() -
setFirstUpdate
public void setFirstUpdate(boolean boolean1) -
getHitDir
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setHitDir
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isAllowBehaviours
public boolean isAllowBehaviours() -
setAllowBehaviours
public void setAllowBehaviours(boolean boolean1) -
getImpulsex
public float getImpulsex() -
setImpulsex
public void setImpulsex(float float1) -
getImpulsey
public float getImpulsey() -
setImpulsey
public void setImpulsey(float float1) -
getLimpulsex
public float getLimpulsex() -
setLimpulsex
public void setLimpulsex(float float1) -
getLimpulsey
public float getLimpulsey() -
setLimpulsey
public void setLimpulsey(float float1) -
getHitForce
public float getHitForce() -
setHitForce
public void setHitForce(float float1) -
getHitFromAngle
public float getHitFromAngle() -
setHitFromAngle
public void setHitFromAngle(float float1) -
setID
public void setID(int int1) -
getLastSquare
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setLast
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getLx
public float getLx() -
setLx
public void setLx(float float1) -
getLy
public float getLy() -
setLy
public void setLy(float float1) -
getLz
public float getLz() -
setLz
public void setLz(float float1) -
getNx
public float getNx() -
setNx
public void setNx(float float1) -
getNy
public float getNy() -
setNy
public void setNy(float float1) -
setNoDamage
public void setNoDamage(boolean boolean1) -
getNoDamage
public boolean getNoDamage() -
setPathFindIndex
public void setPathFindIndex(int int1) -
isSolid
public boolean isSolid() -
setSolid
public void setSolid(boolean boolean1) -
getStateEventDelayTimer
public float getStateEventDelayTimer() -
setStateEventDelayTimer
public void setStateEventDelayTimer(float float1) -
setThumpTarget
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getWidth
public float getWidth() -
setWidth
public void setWidth(float float1) -
setX
public void setX(float float1) -
setY
public void setY(float float1) -
setZ
public void setZ(float float1) -
isbAltCollide
public boolean isbAltCollide() -
setbAltCollide
public void setbAltCollide(boolean boolean1) -
isShootable
public boolean isShootable() -
setShootable
public void setShootable(boolean boolean1) -
getLastTargettedBy
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setLastTargettedBy
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isCollidable
public boolean isCollidable() -
setCollidable
public void setCollidable(boolean boolean1) -
getScriptnx
public float getScriptnx() -
setScriptnx
public void setScriptnx(float float1) -
getScriptny
public float getScriptny() -
setScriptny
public void setScriptny(float float1) -
getScriptModule
public java.lang.String getScriptModule() -
setScriptModule
public void setScriptModule(java.lang.String string) -
getScriptName
public java.lang.String getScriptName()- Overrides:
getScriptNamein classIsoObject
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setScriptName
public void setScriptName(java.lang.String string) -
getActiveInInstances
public java.util.Stack getActiveInInstances() -
setActiveInInstances
public void setActiveInInstances(java.util.Stack stack) -
getMovementLastFrame
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setMovementLastFrame
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setWeight
public void setWeight(float float1) -
getFeelersize
public float getFeelersize() -
setFeelersize
public void setFeelersize(float float1) -
setOnFloor
public void setOnFloor(boolean boolean1) -
isOnFloor
public boolean isOnFloor() -
Despawn
public void Despawn() -
isCloseKilled
public boolean isCloseKilled() -
setCloseKilled
public void setCloseKilled(boolean boolean1) -
setBlendSpeed
public void setBlendSpeed(float float1) -
getFacingPosition
- Overrides:
getFacingPositionin classIsoObject
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