Package zombie.iso
Class IsoMovingObject
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
- All Implemented Interfaces:
java.io.Serializable
,Mover
- Direct Known Subclasses:
BaseVehicle
,IsoDeadBody
,IsoGameCharacter
,IsoPhysicsObject
,IsoPushableObject
,IsoZombieHead
public class IsoMovingObject extends IsoObject implements Mover
- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
IsoMovingObject.TreeSoundManager
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult
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Field Summary
Fields Modifier and Type Field Description float
bx
float
by
protected boolean
Collidable
protected IsoGridSquare
current
IsoSpriteInstance
def
static long
ExpectedChecksum
protected Vector2
hitDir
protected int
ID
IsoGridSquare
last
float
lx
float
ly
float
lz
protected Vector2
movementLastFrame
protected IsoGridSquare
movingSq
boolean
noDamage
float
nx
float
ny
Vector2
reqMovement
protected java.lang.String
ScriptModule
protected java.lang.String
ScriptName
protected float
scriptnx
protected float
scriptny
protected boolean
shootable
protected boolean
solid
static IsoMovingObject.TreeSoundManager
treeSoundMgr
protected float
weight
protected float
width
float
x
float
y
float
z
Fields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, doNotSync, emitter, externalWaterSource, gmod, highlightFlags, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects
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Constructor Summary
Constructors Constructor Description IsoMovingObject()
IsoMovingObject(IsoCell cell)
IsoMovingObject(IsoCell cell, boolean boolean1)
IsoMovingObject(IsoCell cell, IsoGridSquare square, IsoSprite sprite, boolean boolean1)
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Method Summary
Modifier and Type Method Description void
collideCharacter()
void
collideWith(IsoObject object)
int
compareToY(IsoMovingObject movingObject)
void
Despawn()
float
DistTo(int int1, int int2)
float
DistTo(IsoMovingObject movingObject)
float
distToNearestCamCharacter()
float
DistToProper(IsoObject object)
float
DistToSquared(float float1, float float2)
float
DistToSquared(IsoMovingObject movingObject)
void
DoCollideNorS()
void
DoCollideWorE()
void
doStairs()
void
ensureOnTile()
java.util.Stack
getActiveInInstances()
boolean
getAllowBehaviours()
IsoBuilding
getBuilding()
IsoObject
getCollidedObject()
IsoBuilding
getCurrentBuilding()
IsoGridSquare
getCurrentSquare()
IsoMetaGrid.Zone
getCurrentZone()
Vector2
getFacingPosition(Vector2 vector2)
float
getFeelersize()
IsoGridSquare
getFeelerTile(float float1)
IsoGridSquare
getFuturWalkedSquare()
float
getGlobalMovementMod()
float
getGlobalMovementMod(boolean boolean1)
Vector2
getHitDir()
float
getHitForce()
float
getHitFromAngle()
int
getID()
static int
getIDCount()
float
getImpulsex()
float
getImpulsey()
IsoGridSquare
getLastSquare()
IsoZombie
getLastTargettedBy()
float
getLimpulsex()
float
getLimpulsey()
float
getLx()
float
getLy()
float
getLz()
MasterRegion
getMasterRegion()
Vector2
getMovementLastFrame()
boolean
getNoDamage()
float
getNx()
float
getNy()
java.lang.String
getObjectName()
int
getPathFindIndex()
float
getScreenX()
float
getScreenY()
java.lang.String
getScriptModule()
java.lang.String
getScriptName()
float
getScriptnx()
float
getScriptny()
IsoGridSquare
getSquare()
float
getStateEventDelayTimer()
static Vector2
getTempo()
Thumpable
getThumpTarget()
int
getTimeSinceZombieAttack()
Vector2
getVectorFromDirection(Vector2 vector2)
float
getWeight()
float
getWeight(float float1, float float2)
float
getWidth()
float
getX()
float
getY()
float
getZ()
void
Hit(HandWeapon handWeapon, IsoGameCharacter gameCharacter, float float1, boolean boolean1, float float2)
boolean
isAllowBehaviours()
boolean
isbAltCollide()
boolean
isCharacter()
boolean
isCloseKilled()
boolean
isCollidable()
boolean
isCollidedE()
boolean
isCollidedN()
boolean
isCollidedS()
boolean
isCollidedThisFrame()
boolean
isCollidedW()
boolean
isCollidedWithDoor()
boolean
isCollidedWithVehicle()
boolean
isDestroyed()
boolean
isFirstUpdate()
boolean
isOnFloor()
boolean
isShootable()
boolean
isSolid()
void
load(java.nio.ByteBuffer byteBuffer, int int1)
void
Move(Vector2 vector2)
void
onMouseRightClick(int int1, int int2)
void
onMouseRightReleased()
void
postupdate()
void
preupdate()
void
removeFromSquare()
void
removeFromWorld()
void
renderlast()
void
save(java.nio.ByteBuffer byteBuffer)
void
seperate()
void
setActiveInInstances(java.util.Stack stack)
void
setAllowBehaviours(boolean boolean1)
void
setbAltCollide(boolean boolean1)
void
setBlendSpeed(float float1)
void
setCloseKilled(boolean boolean1)
void
setCollidable(boolean boolean1)
void
setCollidedE(boolean boolean1)
void
setCollidedN(boolean boolean1)
void
setCollidedObject(IsoObject object)
void
setCollidedS(boolean boolean1)
void
setCollidedThisFrame(boolean boolean1)
void
setCollidedW(boolean boolean1)
void
setCollidedWithDoor(boolean boolean1)
void
setCurrent(IsoGridSquare square)
void
setDestroyed(boolean boolean1)
void
setFeelersize(float float1)
void
setFirstUpdate(boolean boolean1)
void
setHitDir(Vector2 vector2)
void
setHitForce(float float1)
void
setHitFromAngle(float float1)
void
setID(int int1)
static void
setIDCount(int int1)
void
setImpulsex(float float1)
void
setImpulsey(float float1)
void
setLast(IsoGridSquare square)
void
setLastTargettedBy(IsoZombie zombie)
void
setLimpulsex(float float1)
void
setLimpulsey(float float1)
void
setLx(float float1)
void
setLy(float float1)
void
setLz(float float1)
void
setMovementLastFrame(Vector2 vector2)
void
setNoDamage(boolean boolean1)
void
setNx(float float1)
void
setNy(float float1)
void
setOnFloor(boolean boolean1)
void
setPathFindIndex(int int1)
void
setScriptModule(java.lang.String string)
void
setScriptName(java.lang.String string)
void
setScriptnx(float float1)
void
setScriptny(float float1)
void
setShootable(boolean boolean1)
void
setSolid(boolean boolean1)
void
setStateEventDelayTimer(float float1)
static void
setTempo(Vector2 vector2)
void
setThumpTarget(Thumpable thumpable)
void
setTimeSinceZombieAttack(int int1)
void
setWeight(float float1)
void
setWidth(float float1)
void
setX(float float1)
void
setY(float float1)
void
setZ(float float1)
void
spotted(IsoMovingObject movingObject, boolean boolean1)
void
update()
Methods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, Collision, createChecksum, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, DirtySlice, DoChecksumCheck, DoChecksumCheck, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getCell, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getMD5Checksum, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, Hit, isBlink, isHighlighted, isMaskClicked, isMaskClicked, isNoPicking, isOutlineOnMouseover, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isZombie, loadChange, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, onMouseLeftClick, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, render, render, renderFxMask, renderObjectPicker, replaceItem, reset, reuseGridSquare, revisionUp, saveChange, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, useItemOn, useWater, writeToRemoteBuffer
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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ExpectedChecksum
public static final long ExpectedChecksum- See Also:
- Constant Field Values
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bx
public float bx -
by
public float by -
noDamage
public boolean noDamage -
current
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hitDir
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ID
protected int ID -
last
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movingSq
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lx
public float lx -
ly
public float ly -
lz
public float lz -
nx
public float nx -
ny
public float ny -
solid
protected boolean solid -
width
protected float width -
x
public float x -
y
public float y -
z
public float z -
shootable
protected boolean shootable -
Collidable
protected boolean Collidable -
scriptnx
protected float scriptnx -
scriptny
protected float scriptny -
reqMovement
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ScriptModule
protected java.lang.String ScriptModule -
ScriptName
protected java.lang.String ScriptName -
treeSoundMgr
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def
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movementLastFrame
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weight
protected float weight
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Constructor Details
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IsoMovingObject
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IsoMovingObject
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IsoMovingObject
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IsoMovingObject
public IsoMovingObject()
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Method Details
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getIDCount
public static int getIDCount() -
getBuilding
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getMasterRegion
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setIDCount
public static void setIDCount(int int1) -
getTempo
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setTempo
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getWeight
public float getWeight() -
getWeight
public float getWeight(float float1, float float2) -
onMouseRightClick
public void onMouseRightClick(int int1, int int2)- Overrides:
onMouseRightClick
in classIsoObject
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getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectName
in classIsoObject
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onMouseRightReleased
public void onMouseRightReleased()- Overrides:
onMouseRightReleased
in classIsoObject
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collideCharacter
public void collideCharacter() -
collideWith
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doStairs
public void doStairs() -
getID
public int getID() -
getPathFindIndex
public int getPathFindIndex()- Specified by:
getPathFindIndex
in interfaceMover
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getScreenX
public float getScreenX() -
getScreenY
public float getScreenY() -
getThumpTarget
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getVectorFromDirection
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getX
public float getX() -
getY
public float getY() -
getZ
public float getZ() -
getSquare
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getCurrentBuilding
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Hit
public void Hit(HandWeapon handWeapon, IsoGameCharacter gameCharacter, float float1, boolean boolean1, float float2) -
Move
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isCharacter
public boolean isCharacter()- Overrides:
isCharacter
in classIsoObject
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DistTo
public float DistTo(int int1, int int2) -
DistTo
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DistToProper
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DistToSquared
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DistToSquared
public float DistToSquared(float float1, float float2) -
getAllowBehaviours
public boolean getAllowBehaviours() -
load
public void load(java.nio.ByteBuffer byteBuffer, int int1) throws java.io.IOException -
save
public void save(java.nio.ByteBuffer byteBuffer) throws java.io.IOException -
removeFromWorld
public void removeFromWorld()- Overrides:
removeFromWorld
in classIsoObject
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removeFromSquare
public void removeFromSquare()- Overrides:
removeFromSquare
in classIsoObject
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getFuturWalkedSquare
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getGlobalMovementMod
public float getGlobalMovementMod() -
getGlobalMovementMod
public float getGlobalMovementMod(boolean boolean1) -
postupdate
public void postupdate() -
ensureOnTile
public void ensureOnTile() -
preupdate
public void preupdate() -
renderlast
public void renderlast()- Overrides:
renderlast
in classIsoObject
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spotted
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update
public void update() -
compareToY
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distToNearestCamCharacter
public float distToNearestCamCharacter() -
seperate
public void seperate() -
getFeelerTile
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DoCollideNorS
public void DoCollideNorS() -
DoCollideWorE
public void DoCollideWorE() -
getTimeSinceZombieAttack
public int getTimeSinceZombieAttack() -
setTimeSinceZombieAttack
public void setTimeSinceZombieAttack(int int1) -
isCollidedE
public boolean isCollidedE() -
setCollidedE
public void setCollidedE(boolean boolean1) -
isCollidedN
public boolean isCollidedN() -
setCollidedN
public void setCollidedN(boolean boolean1) -
getCollidedObject
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setCollidedObject
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isCollidedS
public boolean isCollidedS() -
setCollidedS
public void setCollidedS(boolean boolean1) -
isCollidedThisFrame
public boolean isCollidedThisFrame() -
setCollidedThisFrame
public void setCollidedThisFrame(boolean boolean1) -
isCollidedW
public boolean isCollidedW() -
setCollidedW
public void setCollidedW(boolean boolean1) -
isCollidedWithDoor
public boolean isCollidedWithDoor() -
setCollidedWithDoor
public void setCollidedWithDoor(boolean boolean1) -
isCollidedWithVehicle
public boolean isCollidedWithVehicle() -
getCurrentSquare
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getCurrentZone
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setCurrent
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isDestroyed
public boolean isDestroyed() -
setDestroyed
public void setDestroyed(boolean boolean1) -
isFirstUpdate
public boolean isFirstUpdate() -
setFirstUpdate
public void setFirstUpdate(boolean boolean1) -
getHitDir
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setHitDir
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isAllowBehaviours
public boolean isAllowBehaviours() -
setAllowBehaviours
public void setAllowBehaviours(boolean boolean1) -
getImpulsex
public float getImpulsex() -
setImpulsex
public void setImpulsex(float float1) -
getImpulsey
public float getImpulsey() -
setImpulsey
public void setImpulsey(float float1) -
getLimpulsex
public float getLimpulsex() -
setLimpulsex
public void setLimpulsex(float float1) -
getLimpulsey
public float getLimpulsey() -
setLimpulsey
public void setLimpulsey(float float1) -
getHitForce
public float getHitForce() -
setHitForce
public void setHitForce(float float1) -
getHitFromAngle
public float getHitFromAngle() -
setHitFromAngle
public void setHitFromAngle(float float1) -
setID
public void setID(int int1) -
getLastSquare
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setLast
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getLx
public float getLx() -
setLx
public void setLx(float float1) -
getLy
public float getLy() -
setLy
public void setLy(float float1) -
getLz
public float getLz() -
setLz
public void setLz(float float1) -
getNx
public float getNx() -
setNx
public void setNx(float float1) -
getNy
public float getNy() -
setNy
public void setNy(float float1) -
setNoDamage
public void setNoDamage(boolean boolean1) -
getNoDamage
public boolean getNoDamage() -
setPathFindIndex
public void setPathFindIndex(int int1) -
isSolid
public boolean isSolid() -
setSolid
public void setSolid(boolean boolean1) -
getStateEventDelayTimer
public float getStateEventDelayTimer() -
setStateEventDelayTimer
public void setStateEventDelayTimer(float float1) -
setThumpTarget
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getWidth
public float getWidth() -
setWidth
public void setWidth(float float1) -
setX
public void setX(float float1) -
setY
public void setY(float float1) -
setZ
public void setZ(float float1) -
isbAltCollide
public boolean isbAltCollide() -
setbAltCollide
public void setbAltCollide(boolean boolean1) -
isShootable
public boolean isShootable() -
setShootable
public void setShootable(boolean boolean1) -
getLastTargettedBy
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setLastTargettedBy
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isCollidable
public boolean isCollidable() -
setCollidable
public void setCollidable(boolean boolean1) -
getScriptnx
public float getScriptnx() -
setScriptnx
public void setScriptnx(float float1) -
getScriptny
public float getScriptny() -
setScriptny
public void setScriptny(float float1) -
getScriptModule
public java.lang.String getScriptModule() -
setScriptModule
public void setScriptModule(java.lang.String string) -
getScriptName
public java.lang.String getScriptName()- Overrides:
getScriptName
in classIsoObject
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setScriptName
public void setScriptName(java.lang.String string) -
getActiveInInstances
public java.util.Stack getActiveInInstances() -
setActiveInInstances
public void setActiveInInstances(java.util.Stack stack) -
getMovementLastFrame
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setMovementLastFrame
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setWeight
public void setWeight(float float1) -
getFeelersize
public float getFeelersize() -
setFeelersize
public void setFeelersize(float float1) -
setOnFloor
public void setOnFloor(boolean boolean1) -
isOnFloor
public boolean isOnFloor() -
Despawn
public void Despawn() -
isCloseKilled
public boolean isCloseKilled() -
setCloseKilled
public void setCloseKilled(boolean boolean1) -
setBlendSpeed
public void setBlendSpeed(float float1) -
getFacingPosition
- Overrides:
getFacingPosition
in classIsoObject
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