Class IsoWeatherFX

java.lang.Object
zombie.iso.weather.fx.IsoWeatherFX

public class IsoWeatherFX
extends java.lang.Object
  • Field Details

    • DEBUG_BOUNDS

      protected static boolean DEBUG_BOUNDS
    • ZoomMod

      public static float ZoomMod
    • windPrecipIntensity

      protected SteppedUpdateFloat windPrecipIntensity
    • windIntensity

      protected SteppedUpdateFloat windIntensity
    • windAngleIntensity

      protected SteppedUpdateFloat windAngleIntensity
    • precipitationIntensity

      protected SteppedUpdateFloat precipitationIntensity
    • precipitationIntensitySnow

      protected SteppedUpdateFloat precipitationIntensitySnow
    • precipitationIntensityRain

      protected SteppedUpdateFloat precipitationIntensityRain
    • cloudIntensity

      protected SteppedUpdateFloat cloudIntensity
    • fogIntensity

      protected SteppedUpdateFloat fogIntensity
    • windAngleMod

      protected SteppedUpdateFloat windAngleMod
    • precipitationIsSnow

      protected boolean precipitationIsSnow
    • windSpeed

      protected float windSpeed
    • windSpeedFog

      protected float windSpeedFog
    • windAngle

      protected float windAngle
    • windAngleClouds

      protected float windAngleClouds
    • indoorsAlphaMod

      protected SteppedUpdateFloat indoorsAlphaMod
    • instance

      protected static IsoWeatherFX instance
  • Constructor Details

    • IsoWeatherFX

      public IsoWeatherFX()
  • Method Details

    • init

      public void init()
    • update

      public void update()
    • setDebugBounds

      public void setDebugBounds​(boolean boolean1)
    • isDebugBounds

      public boolean isDebugBounds()
    • setWindAngleIntensity

      public void setWindAngleIntensity​(float float1)
    • getWindAngleIntensity

      public float getWindAngleIntensity()
    • getRenderWindAngleRain

      public float getRenderWindAngleRain()
    • setWindPrecipIntensity

      public void setWindPrecipIntensity​(float float1)
    • getWindPrecipIntensity

      public float getWindPrecipIntensity()
    • setWindIntensity

      public void setWindIntensity​(float float1)
    • getWindIntensity

      public float getWindIntensity()
    • setFogIntensity

      public void setFogIntensity​(float float1)
    • getFogIntensity

      public float getFogIntensity()
    • setCloudIntensity

      public void setCloudIntensity​(float float1)
    • getCloudIntensity

      public float getCloudIntensity()
    • setPrecipitationIntensity

      public void setPrecipitationIntensity​(float float1)
    • getPrecipitationIntensity

      public float getPrecipitationIntensity()
    • setPrecipitationIsSnow

      public void setPrecipitationIsSnow​(boolean boolean1)
    • getPrecipitationIsSnow

      public boolean getPrecipitationIsSnow()
    • hasCloudsToRender

      public boolean hasCloudsToRender()
    • hasPrecipitationToRender

      public boolean hasPrecipitationToRender()
    • hasFogToRender

      public boolean hasFogToRender()
    • render

      public void render()
    • renderLayered

      public void renderLayered​(boolean boolean1, boolean boolean2, boolean boolean3)
    • renderClouds

      public void renderClouds()
    • renderFog

      public void renderFog()
    • renderPrecipitation

      public void renderPrecipitation()
    • clamp

      public static float clamp​(float float1, float float2, float float3)
    • lerp

      public static float lerp​(float float1, float float2, float float3)
    • clerp

      public static float clerp​(float float1, float float2, float float3)