Package zombie.network
Class ClientServerMap
java.lang.Object
zombie.network.ClientServerMap
public final class ClientServerMap
extends java.lang.Object
-
Constructor Summary
Constructors Constructor Description ClientServerMap(int int1, int int2, int int3, int int4) -
Method Summary
Modifier and Type Method Description static voidcharacterIn(UdpConnection udpConnection, int int1)intgetMaxX()intgetMaxY()intgetMinX()intgetMinY()static booleanisChunkLoaded(int int1, int int2)booleanisValidCell(int int1, int int2)static voidreceivePacket(java.nio.ByteBuffer byteBuffer)static voidrender(int int1)static voidReset()voidsendPacket(UdpConnection udpConnection)booleansetLoaded()booleansetPlayerPosition(int int1, int int2)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Constructor Details
-
ClientServerMap
public ClientServerMap(int int1, int int2, int int3, int int4)
-
-
Method Details
-
getMinX
public int getMinX() -
getMinY
public int getMinY() -
getMaxX
public int getMaxX() -
getMaxY
public int getMaxY() -
isValidCell
public boolean isValidCell(int int1, int int2) -
setLoaded
public boolean setLoaded() -
setPlayerPosition
public boolean setPlayerPosition(int int1, int int2) -
isChunkLoaded
public static boolean isChunkLoaded(int int1, int int2) -
characterIn
-
sendPacket
-
receivePacket
public static void receivePacket(java.nio.ByteBuffer byteBuffer) -
render
public static void render(int int1) -
Reset
public static void Reset()
-