Package zombie.network
Class ClientServerMap
java.lang.Object
zombie.network.ClientServerMap
public final class ClientServerMap
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description ClientServerMap(int int1, int int2, int int3, int int4)
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Method Summary
Modifier and Type Method Description static void
characterIn(UdpConnection udpConnection, int int1)
int
getMaxX()
int
getMaxY()
int
getMinX()
int
getMinY()
static boolean
isChunkLoaded(int int1, int int2)
boolean
isValidCell(int int1, int int2)
static void
receivePacket(java.nio.ByteBuffer byteBuffer)
static void
render(int int1)
static void
Reset()
void
sendPacket(UdpConnection udpConnection)
boolean
setLoaded()
boolean
setPlayerPosition(int int1, int int2)
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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ClientServerMap
public ClientServerMap(int int1, int int2, int int3, int int4)
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Method Details
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getMinX
public int getMinX() -
getMinY
public int getMinY() -
getMaxX
public int getMaxX() -
getMaxY
public int getMaxY() -
isValidCell
public boolean isValidCell(int int1, int int2) -
setLoaded
public boolean setLoaded() -
setPlayerPosition
public boolean setPlayerPosition(int int1, int int2) -
isChunkLoaded
public static boolean isChunkLoaded(int int1, int int2) -
characterIn
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sendPacket
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receivePacket
public static void receivePacket(java.nio.ByteBuffer byteBuffer) -
render
public static void render(int int1) -
Reset
public static void Reset()
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