Class UdpConnection

java.lang.Object
zombie.core.raknet.UdpConnection

public class UdpConnection
extends java.lang.Object
  • Field Details

    • connected

      public boolean connected
    • index

      public int index
    • allChatMuted

      public boolean allChatMuted
    • username

      public java.lang.String username
    • usernames

      public java.lang.String[] usernames
    • ReleventRange

      public byte ReleventRange
    • accessLevel

      public java.lang.String accessLevel
    • ip

      public java.lang.String ip
    • password

      public java.lang.String password
    • ping

      public boolean ping
    • ReleventPos

      public Vector3[] ReleventPos
    • playerIDs

      public int[] playerIDs
    • players

      public IsoPlayer[] players
    • connectArea

      public Vector3[] connectArea
    • ChunkGridWidth

      public int ChunkGridWidth
    • loadedCells

      public ClientServerMap[] loadedCells
    • playerDownloadServer

      public PlayerDownloadServer playerDownloadServer
    • checksumState

      public UdpConnection.ChecksumState checksumState
    • checksumTime

      public long checksumTime
    • sendPulse

      public boolean sendPulse
    • awaitingCoopApprove

      public boolean awaitingCoopApprove
    • steamID

      public long steamID
    • ownerID

      public long ownerID
    • idStr

      public java.lang.String idStr
    • isCoopHost

      public boolean isCoopHost
    • vehicles

      public gnu.trove.set.hash.TShortHashSet vehicles
    • chunkObjectState

      public final gnu.trove.list.array.TShortArrayList chunkObjectState
    • packetCounts

      public final long[] packetCounts
  • Constructor Details

    • UdpConnection

      public UdpConnection​(UdpEngine udpEngine, long long1, int int1)
  • Method Details

    • getPeer

      public RakNetPeerInterface getPeer()
    • getConnectedGUID

      public long getConnectedGUID()
    • getServerIP

      public java.lang.String getServerIP()
    • startPacket

      public ByteBufferWriter startPacket()
    • startPingPacket

      public ByteBufferWriter startPingPacket()
    • ReleventTo

      public boolean ReleventTo​(float float1, float float2)
    • ReleventToPlayers

      public boolean ReleventToPlayers​(double double1, double double2, double double3)
    • ReleventToPlayerIndex

      public boolean ReleventToPlayerIndex​(int int1, float float1, float float2)
    • RelevantTo

      public boolean RelevantTo​(float float1, float float2, float float3)
    • cancelPacket

      public void cancelPacket()
    • endPacket

      public void endPacket​(int int1, int int2)
    • endPacket

      public void endPacket()
    • endPacketImmediate

      public void endPacketImmediate()
    • endPacketUnordered

      public void endPacketUnordered()
    • endPacketUnreliable

      public void endPacketUnreliable()
    • endPacketSuperHighUnreliable

      public void endPacketSuperHighUnreliable()
    • endPingPacket

      public void endPingPacket()
    • close

      public void close()
    • disconnect

      public void disconnect​(java.lang.String string)
    • getInetSocketAddress

      public java.net.InetSocketAddress getInetSocketAddress()
    • forceDisconnect

      public void forceDisconnect()
    • setFullyConnected

      public void setFullyConnected()
    • isFullyConnected

      public boolean isFullyConnected()