Package zombie.characters
Class IsoPlayer
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.characters.IsoGameCharacter
zombie.characters.IsoLivingCharacter
zombie.characters.IsoPlayer
- All Implemented Interfaces:
java.io.Serializable,Mover,Talker,ChatElementOwner
public class IsoPlayer extends IsoLivingCharacter
- See Also:
- Serialized Form
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.characters.IsoGameCharacter
IsoGameCharacter.BodyLocation, IsoGameCharacter.LightInfo, IsoGameCharacter.Location, IsoGameCharacter.PerkInfo, IsoGameCharacter.TorchInfo, IsoGameCharacter.Wound, IsoGameCharacter.XP, IsoGameCharacter.XPMultiplierNested classes/interfaces inherited from class zombie.iso.IsoMovingObject
IsoMovingObject.TreeSoundManagerNested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult -
Field Summary
Fields inherited from class zombie.characters.IsoLivingCharacter
bareHands, bCollidedWithPushable, bDoShove, targetOnGroundFields inherited from class zombie.characters.IsoGameCharacter
AllowConversation, angle, Asleep, AttackDelay, AttackDelayLast, AttackDelayMax, AttackDelayUse, AttackedBy, attackTargetSquare, AttackWasSuperAttack, avoidDamage, bClimbing, bDoDefer, BeenMovingForDecrease, BeenMovingForIncrease, BetaDelta, BetaEffect, bFalling, bFemale, BloodImpactX, BloodImpactY, BloodImpactZ, bloodSplat, BodyDamage, BodyDamageRemote, bOnBed, bottomsSprite, bUseParts, callOut, canSeeCurrent, CanUpgradePerk, CharacterActions, chatElement, clientIgnoreCollision, ClothingItem_Back, ClothingItem_Feet, ClothingItem_Hands, ClothingItem_Head, ClothingItem_Legs, ClothingItem_Torso, craftIngredient1, craftIngredient2, craftIngredient3, craftIngredient4, dangerLevels, decisionPath, defaultState, DepressDelta, DepressEffect, DepressFirstTakeTime, descriptor, DieCount, drawUserName, DropShadow, emitter, EnemyList, extraSprites, fallTime, FamiliarBuildings, finder, FireKillRate, FireSpreadProbability, FollowingTarget, footStepCounter, footStepCounterMax, ForceWakeUp, ForceWakeUpTime, godMod, hairSprite, haloDispTime, haloNote, hasChatHistory, hasInitTextObjects, headSprite, Health, hitBy, hurtSound, IgnoreMovementForDirection, IgnoreStaggerBack, inf, inventory, invisible, isoPlayer, knockbackAttackMod, lastCollidedN, lastCollidedW, lastdir, lastFallSpeed, LastHeardSound, LastKnownLocation, LastLocalEnemies, LastZombieKills, leaveBodyTimedown, leftHandItem, legsSprite, LevelUpLevels, LevelUpMultiplier, lineDisplayTime, llx, lly, llz, LocalEnemyList, LocalGroupList, LocalList, LocalNeutralList, LocalRelevantEnemyList, lrx, lry, masterBehaviorList, masterProper, maxWeight, maxWeightBase, MeetList, Moodles, moveForwardVec, nameCarKeySuffix, namePvpSuffix, namesPrefix, NetRemoteState, NextWander, NumberOfPerksToPick, NumSurvivorsInVicinity, OnFire, Order, Orders, PainDelta, PainEffect, path, pathIndex, pathing, PathSpeed, Patience, PatienceMax, PatienceMin, PerkList, Personality, PersonalNeed, PersonalNeeds, Reanim, ReanimAnimDelay, ReanimAnimFrame, ReanimatedCorpse, ReanimatedCorpseID, ReanimateTimer, ReanimPhase, RecoilDelayDecrease, RemoteID, RENDER_OFFSET_X, RENDER_OFFSET_Y, rightHandItem, savedInventoryItems, savedVehicleRunning, savedVehicleSeat, savedVehicleX, savedVehicleY, sayLine, shoeSprite, SleepingTabletDelta, SleepingTabletEffect, slowFactor, slowTimer, SpeakColour, Speaking, SpeakTime, speedMod, SpottedSinceAlphaZero, staggerTimeMod, stateMachine, StateMachineParams, stats, superAttack, SurvivorKills, SurvivorMap, TagGroup, tempColorInfo, tempo, testPlayerSpotInDarkness, TimeThumping, timeTillForgetLocation, topSprite, torsoSprite, Traits, upKillCount, UsedItemsOn, useHandWeapon, userName, vehicle, VeryCloseEnemyList, VisibleToNPCs, voiceMuteSuffix, voiceSuffix, wounds, xp, ZombieKillsFields inherited from class zombie.iso.IsoMovingObject
bx, by, Collidable, current, def, ExpectedChecksum, hitDir, ID, last, lx, ly, lz, movementLastFrame, movingSq, noDamage, nx, ny, reqMovement, ScriptModule, ScriptName, scriptnx, scriptny, shootable, solid, treeSoundMgr, weight, width, x, y, zFields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, doNotSync, externalWaterSource, gmod, highlightFlags, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects -
Constructor Summary
Constructors Constructor Description IsoPlayer(IsoCell cell)IsoPlayer(IsoCell cell, SurvivorDesc survivorDesc, int int1, int int2, int int3) -
Method Summary
Modifier and Type Method Description voidaddMechanicsItem(java.lang.String string, VehiclePart vehiclePart, java.lang.Long Long1)voidaddSmallInjuries()static booleanallPlayersAsleep()static booleanallPlayersDead()booleanAttemptAttack()voidBitten()voidCalculateAim()voidcalculateContext()booleancanSeePlayerStats()voidcollideWith(IsoObject object)static byte[]createChecksum(java.lang.String string)ByteBufferWritercreatePlayerStats(ByteBufferWriter byteBufferWriter, java.lang.String string)booleanDoAttack(float float1)booleanDoAttack(float float1, boolean boolean1, java.lang.String string)voiddoBeatenVehicle(float float1, float float2, float float3, boolean boolean1)static booleanDoChecksumCheck()static booleanDoChecksumCheck(java.lang.String string, java.lang.String string2)java.lang.StringgetAccessLevel()floatgetAimingMod()floatgetAimingRangeMod()static java.util.ArrayListgetAllFileNames()static java.util.ArrayListgetAllSavedPlayers()intgetAngleCounter()floatgetAsleepTime()IsoCellgetCell()intgetChancesToHeadshotHandWeapon()intgetClearSpottedTimer()Vector2getControllerAimDir(Vector2 vector2)static booleangetCoopPVP()floatgetDesiredCosRate()floatgetDesiredSinRate()intgetDialogMood()java.lang.StringgetDisplayName()IsoSurvivorgetDragCharacter()IsoMovingObjectgetDragObject()floatgetDrunkCos()floatgetDrunkCos2()floatgetDrunkOscilatorRateCos()floatgetDrunkOscilatorRateCos2()floatgetDrunkOscilatorRateSin()floatgetDrunkOscilatorStepCos()floatgetDrunkOscilatorStepCos2()floatgetDrunkOscilatorStepSin()floatgetDrunkSin()IsoObjectgetFakeAttackTarget()static intgetFollowDeadCount()intgetFollowID()java.lang.StringgetForname()IsoSurvivorgetGuardChosen()IsoGridSquaregetGuardFace()intgetGuardModeUI()IsoSpritegetGuardModeUISprite()IsoGridSquaregetGuardStand()floatgetHeartDelay()floatgetHeartDelayMax()doublegetHoursSurvived()static IsoPlayergetInstance()IsoObjectgetInteract()floatgetInvAimingMod()floatgetInvAimingRangeMod()intgetJoypadBind()Vector2getLastAngle()java.util.StackgetLastPos()doublegetLastSeenZomboidTime()java.util.StackgetLastSpotted()floatgetLightDistance()java.lang.String[]getMainHot()floatgetMaxOscilatorRate()floatgetMaxWeightDelta()static java.lang.StringgetMD5Checksum(java.lang.String string)java.lang.LonggetMechanicsItem(java.lang.String string)floatgetMinOscilatorRate()floatgetMoveSpeed()BaseVehiclegetNearVehicle()NutritiongetNutrition()java.lang.StringgetObjectName()intgetOffSetXUI()intgetOffSetYUI()intgetOnlineID()floatgetOscilatorChangeRate()floatgetPathSpeed()intgetPing()floatgetPlayerClothingInsulation()floatgetPlayerClothingTemperature()static intgetPlayerIndex()Vector2getPlayerMoveDir()intgetPlayerNum()static java.util.ArrayListgetPlayers()floatgetRadiusKickback(HandWeapon handWeapon)floatgetReloadingMod()java.lang.String[]getSecHot()intgetSleepingPillsTaken()java.util.StackgetSpottedList()static java.util.StackgetStaticTraits()longgetSteamID()java.lang.StringgetSurname()ColorInfogetTagColor()java.lang.StringgetTagPrefix()intgetTicksSinceSeenZombie()intgetTimeSinceLastStab()java.lang.StringgetTimeSurvived()floatgetTorchStrength()java.lang.IntegergetTransactionID()static java.lang.StringgetUniqueFileName()BaseVehiclegetUseableVehicle()java.lang.StringgetUsername()booleanhopFence(IsoDirections directions, boolean boolean1)voidInitSpriteParts()booleanisAiming()booleanIsAiming()booleanisAimKeyDown()booleanisAllChatMuted()booleanisBannedAttacking()booleanisbChangeCharacterDebounce()booleanisbCouldBeSeenThisFrame()booleanisbDebounceLMB()booleanisBlockMovement()booleanisbSeenThisFrame()booleanisbSneaking()booleanisDeaf()booleanisFactionPvp()booleanisFakeAttack()booleanisForceOverrideAnim()booleanisForceRun()booleanisGhostMode()booleanisIsAiming()booleanisLBPressed()booleanisLocalPlayer()booleanisMaskClicked(int int1, int int2, boolean boolean1)booleanisNoClip()booleanisOnlyPlayerAsleep()booleanisOutside()booleanIsRunning()booleanisSaveFileInUse()booleanisSaveFileIPValid()booleanisSeeNonPvpZone()static booleanisServerPlayerIDValid(java.lang.String string)booleanisShowTag()booleanIsSneaking()booleanisTargetedByZombie()booleanisTorchCone()booleanIsUsingAimWeapon()booleanisWaiting()booleanisWearingNightVisionGoggles()voidload(java.lang.String string)voidload(java.nio.ByteBuffer byteBuffer, int int1)voidnullifyAiming()voidOnDeath()voidpathFinished()booleanpressedAim()booleanpressedCancelAction()booleanpressedMovement()voidremoveSaveFile()voidrender()voidsave()voidsave(java.lang.String string)voidsave(java.nio.ByteBuffer byteBuffer)voidsaveGame()voidScratched()voidsetAccessLevel(java.lang.String string)voidsetAllChatMuted(boolean boolean1)voidsetAngleCounter(int int1)voidsetAsleepTime(float float1)voidsetAuthorizeMeleeAction(boolean boolean1)voidsetBannedAttacking(boolean boolean1)voidsetbChangeCharacterDebounce(boolean boolean1)voidsetbCouldBeSeenThisFrame(boolean boolean1)voidsetbDebounceLMB(boolean boolean1)voidsetBlockMovement(boolean boolean1)voidsetbSeenThisFrame(boolean boolean1)voidsetbSneaking(boolean boolean1)voidsetClearSpottedTimer(int int1)static voidsetCoopPVP(boolean boolean1)voidsetDesiredCosRate(float float1)voidsetDesiredSinRate(float float1)voidsetDialogMood(int int1)voidsetDisplayName(java.lang.String string)voidsetDragCharacter(IsoSurvivor survivor)voidsetDragObject(IsoMovingObject movingObject)voidsetDrunkCos(float float1)voidsetDrunkCos2(float float1)voidsetDrunkOscilatorRateCos(float float1)voidsetDrunkOscilatorRateCos2(float float1)voidsetDrunkOscilatorRateSin(float float1)voidsetDrunkOscilatorStepCos(float float1)voidsetDrunkOscilatorStepCos2(float float1)voidsetDrunkOscilatorStepSin(float float1)voidsetDrunkSin(float float1)voidsetFactionPvp(boolean boolean1)voidsetFakeAttack(boolean boolean1)voidsetFakeAttackTarget(IsoObject object)static voidsetFollowDeadCount(int int1)voidsetFollowID(int int1)voidsetForceOverrideAnim(boolean boolean1)voidsetForceRun(boolean boolean1)voidsetForname(java.lang.String string)voidsetGhostMode(boolean boolean1)voidsetGuardChosen(IsoSurvivor survivor)voidsetGuardFace(IsoGridSquare square)voidsetGuardModeUI(int int1)voidsetGuardModeUISprite(IsoSprite sprite)voidsetGuardStand(IsoGridSquare square)voidsetHeartDelay(float float1)voidsetHeartDelayMax(int int1)voidsetHoursSurvived(double double1)static voidsetInstance(IsoPlayer player)voidsetIsAiming(boolean boolean1)voidsetJoypadIgnoreAimUntilCentered(boolean boolean1)voidsetLastAngle(Vector2 vector2)voidsetLastPos(java.util.Stack stack)voidsetLastSpotted(java.util.Stack stack)voidsetMainHot(java.lang.String[] stringArray)voidsetMaxOscilatorRate(float float1)voidsetMaxWeightDelta(float float1)voidsetMinOscilatorRate(float float1)voidsetMoveSpeed(float float1)voidsetNoClip(boolean boolean1)voidsetOffSetXUI(int int1)voidsetOffSetYUI(int int1)voidsetOscilatorChangeRate(float float1)voidsetPing(int int1)voidsetPlayerMoveDir(Vector2 vector2)java.lang.StringsetPlayerStats(java.nio.ByteBuffer byteBuffer, java.lang.String string)voidsetPosition(float float1, float float2, float float3)voidsetSecHot(java.lang.String[] stringArray)voidsetSeeNonPvpZone(boolean boolean1)voidsetShowTag(boolean boolean1)voidsetSleepingPillsTaken(int int1)voidsetSpottedList(java.util.Stack stack)static voidsetStaticTraits(java.util.Stack stack)voidsetSteamID(long long1)voidsetSurname(java.lang.String string)voidsetTagColor(ColorInfo colorInfo)voidsetTagPrefix(java.lang.String string)voidsetTicksSinceSeenZombie(int int1)voidsetTimeSinceLastStab(int int1)voidsetTransactionID(java.lang.Integer integer)voidsetUsername(java.lang.String string)voidsetVehicle4TestCollision(BaseVehicle baseVehicle)voidsetWaiting(boolean boolean1)voidsetWearingNightVisionGoggles(boolean boolean1)voidstartReceivingBodyDamageUpdates(IsoPlayer player)voidstopReceivingBodyDamageUpdates(IsoPlayer player)voidTestZombieSpotPlayer(IsoMovingObject movingObject)voidupdate()voidupdateLOS()voidupdateUsername()Methods inherited from class zombie.characters.IsoLivingCharacter
AttemptAttack, isAimAtFloor, isCollidedWithPushableThisFrame, setAimAtFloorMethods inherited from class zombie.characters.IsoGameCharacter
Anger, ApplyInBedOffset, applyTraits, autoDrink, avoidDamage, BetaAntiDepress, BetaBlockers, Callout, CanAttack, canClimbDownSheetRope, canClimbSheetRope, CanSee, changeState, climbDownSheetRope, climbSheetRope, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindowFrame, compareMovePriority, createKeyRing, DirectionFromVector, DirectionFromVectorNoDiags, DoCharacterPart, DoDeath, DoDeath, DoDeathSilence, DoFloorSplat, DoFootstepSound, doSleepSpeech, DoSneezeText, DoZombiePart, DoZombiePart, drawAt, DrawSneezeText, Dressup, Dressup, dripBloodFloor, dropHandItems, Eat, Eat, EatRemote, enterVehicle, exert, faceDirection, faceLocation, FaceNextPathNode, FaceNextPathNode, faceThisObject, faceThisObjectAlt, FireCheck, forceAwake, getAge, getAlreadyReadPages, getAngle, getAttackDelay, getAttackDelayMax, getAttackDelayUse, getAttackedBy, getAttackTargetSquare, getBarricadeStrengthMod, getBarricadeTimeMod, getBed, getBedType, getBeenMovingFor, getBetaDelta, getBetaEffect, getBloodImpactX, getBloodImpactY, getBloodImpactZ, getBloodSplat, getBodyDamage, getBodyDamageRemote, getBottomsSprite, getCanUpgradePerk, getChair, getCharacterActions, getChatElement, getClickSound, getClothingItem_Back, getClothingItem_Feet, getClothingItem_Hands, getClothingItem_Head, getClothingItem_Legs, getClothingItem_Torso, getCraftingByIndex, getCraftIngredient1, getCraftIngredient2, getCraftIngredient3, getCraftIngredient4, getCurrentBuilding, getCurrentBuildingDef, getCurrentRoomDef, getCurrentState, getDangerLevels, getDefaultState, getDepressDelta, getDepressEffect, getDescriptor, getDieCount, getEmitter, getEnemyList, getEquipedRadio, getExtraSprites, getFallTime, getFamiliarBuildings, getFatigueMod, getFinder, getFireKillRate, getFireSpreadProbability, getFollowingTarget, getFootStepCounter, getFootStepCounterMax, getForceWakeUpTime, getFullName, getHairSprite, getHammerSoundMod, getHeadSprite, getHealth, getHitBy, getHitChancesMod, getHittingMod, getHurtSound, getHyperthermiaMod, getInf, getInventory, getInventoryWeight, getKnownRecipes, getLastChatMessage, getLastdir, getLastFallSpeed, getLastHeardSound, getLastHitCount, getLastHourSleeped, getLastKnownLocation, getLastKnownLocationOf, getLastLocalEnemies, getLastZombieKills, getLeaveBodyTimedown, getLegsSprite, getLevelMaxForXp, getLevelUpLevels, getLevelUpLevels, getLevelUpMultiplier, getLightfootMod, getLightInfo2, getLlx, getLly, getLlz, getLocalEnemyList, getLocalGroupList, getLocalList, getLocalNeutralList, getLocalRelevantEnemyList, getLowDangerInVicinity, getLrx, getLry, getMaintenanceMod, getMasterBehaviorList, getMasterProper, getMaxChatLines, getMaxWeight, getMaxWeightBase, getMeetList, getMeleeCombatMod, getMetalBarricadeStrengthMod, getModel, getMoodles, getMoveForwardVec, getNextWander, getNimbleMod, getNumberOfPerksToPick, getNumSurvivorsInVicinity, getOrder, getOrders, getPacingMod, getPainDelta, getPainEffect, getPath, getPath2, getPathFindBehavior2, getPathIndex, getPathTargetX, getPathTargetY, getPathTargetZ, getPatience, getPatienceMax, getPatienceMin, getPerkInfo, getPerkLevel, getPerkList, getPersonality, getPersonalNeed, getPersonalNeeds, getPrimaryHandItem, getPrimaryHandType, getReanimAnimDelay, getReanimAnimFrame, getReanimateTimer, getReanimPhase, getRecoilDelay, getRecoveryMod, getReduceInfectionPower, getRemoteID, getSafetyCooldown, getSayLine, getSayLineOld, getSecondaryHandItem, getSecondaryHandType, getShoeSprite, getShovingMod, getSleepingTabletDelta, getSleepingTabletEffect, getSlowFactor, getSlowTimer, getSneakSpotMod, getSpeakColour, getSpeakTime, getSpeedMod, getSprintMod, getSpriteDef, getStaggerTimeMod, getStateMachine, getStats, getSurvivorKills, getSurvivorMap, getTagGroup, getTalkerType, getTemperature, getTempo, getTestPlayerSpotInDarkness, getThreatLevel, getTimeSinceLastSmoke, getTimeThumping, getTopSprite, getTorsoSprite, getTraits, getUsedItemsOn, getUseHandWeapon, getUserNameHeight, getVehicle, getVeryCloseEnemyList, getWeightMod, getWeldingSoundMod, getWounds, getXp, getXpForLevel, getZombieKills, GiveOrder, GivePersonalNeed, hasActiveModel, hasEquipped, HasItem, hasItems, HasTrait, haveBladeWeapon, Hit, Hit, Hit, hitConsequences, HitSilence, InBuildingWith, inflictWound, initLightInfo2, InitSpriteParts, initSpritePartsEmpty, InitSpritePartsZombie, InitSpritePartsZombie, initTextObjects, InRoomWith, isAboveTopOfStairs, isAlive, isAllowConversation, isAnimForecasted, IsArmed, isAsleep, IsAttackRange, IsAttackRange, isAttackWasSuperAttack, isbDoDefer, isbFalling, isbOnBed, isBuildCheat, isbUseParts, isClimbing, isDead, isDriving, isEquipped, isEquippedClothing, isFemale, isForceShove, isGodMod, isHealthCheat, isIgnoreMovementForDirection, isIgnoreStaggerBack, isInARoom, IsInBuilding, isInvisible, isKnownPoison, isLastCollidedN, isLastCollidedW, isMechanicsCheat, isOnFire, isPathing, isPrimaryEquipped, isReading, isReanim, isRecipeKnown, isSafety, isSat, isShowAdminTag, isSpeaking, IsSpeaking, isSuperAttack, isUnderVehicle, isUnlimitedCarry, isVisibleToNPCs, Kill, level0, LevelPerk, LevelPerk, LevelUp, loadChange, LoseLevel, MoveForward, MoveForward, onMouseLeftClick, openWindow, PainMeds, pathToCharacter, pathToLocation, pathToLocationF, PlayAnim, PlayAnimFrame, PlayAnimNoReset, PlayAnimUnlooped, PlayAnimWithSpeed, playDeadSound, playerIsSelf, PlayShootAnim, playSound, playSound, postupdate, QueueAction, ReadLiterature, ReduceHealthWhenBurning, removeEquippedClothing, render, renderlast, renderObjectPicker, rendertalk, resetBodyDamageRemote, resetModel, satOnChair, saveChange, Say, SayDebug, SayDebug, SayShout, SayWhisper, Seen, sendStopBurning, setAge, setAllowConversation, setAlreadyReadPages, setAngle, SetAnim, setAnimated, setAnimForecasted, SetAnimFrame, setAsleep, setAttackDelay, setAttackDelayMax, setAttackDelayUse, setAttackedBy, setAttackTargetSquare, setAttackWasSuperAttack, setAvoidDamage, setbClimbing, setbDoDefer, setBed, setBedType, setBeenMovingFor, setBetaDelta, setBetaEffect, setbFalling, setBloodImpactX, setBloodImpactY, setBloodImpactZ, setBloodSplat, setBodyDamage, setbOnBed, setBottomsSprite, setBuildCheat, setbUseParts, setCanUpgradePerk, setChair, setCharacterActions, setClickSound, SetClothing, setClothingItem_Back, setClothingItem_Feet, setClothingItem_Hands, setClothingItem_Head, setClothingItem_Legs, setClothingItem_Torso, setCraftingByIndex, setCraftIngredient1, setCraftIngredient2, setCraftIngredient3, setCraftIngredient4, setDangerLevels, setDefaultState, setDefaultState, setDelayToSleep, setDepressDelta, setDepressEffect, setDescriptor, setDieCount, setDir, setEnemyList, setEquipParent, setFallTime, setFamiliarBuildings, setFemale, setFinder, setFireKillRate, setFireSpreadProbability, setFollowingTarget, setFootStepCounter, setFootStepCounterMax, setForceShove, setForceWakeUpTime, setGodMod, setHairSprite, setHaloNote, setHaloNote, setHaloNote, setHeadSprite, setHealth, setHealthCheat, setHitBy, setHurtSound, setIgnoreMovementForDirection, setIgnoreStaggerBack, setInf, setInventory, setInvisible, setLastChatMessage, setLastCollidedN, setLastCollidedW, setLastdir, setLastFallSpeed, setLastHeardSound, setLastHitCount, setLastHourSleeped, setLastKnownLocation, setLastLocalEnemies, setLastZombieKills, setLeaveBodyTimedown, setLegsSprite, setLevelUpLevels, setLevelUpMultiplier, setLlx, setLly, setLlz, setLocalEnemyList, setLocalGroupList, setLocalList, setLocalNeutralList, setLocalRelevantEnemyList, setLockStates, setLrx, setLry, setMasterBehaviorList, setMasterProper, setMaxWeight, setMaxWeightBase, setMechanicsCheat, setMeetList, setModel, setMoodles, setMoveForwardVec, setNextWander, setNumberOfPerksToPick, setNumSurvivorsInVicinity, setOnFire, SetOnFire, setOrder, setOrders, setPainDelta, setPainEffect, setPath, setPath2, setPathIndex, setPathing, setPathSpeed, setPathTargetX, setPathTargetY, setPathTargetZ, setPatience, setPatienceMax, setPatienceMin, setPerkLevelDebug, setPerkList, setPersonality, setPersonalNeed, setPersonalNeeds, setPrimaryHandItem, setReading, setReanim, setReanimAnimDelay, setReanimAnimFrame, setReanimateTimer, setReanimPhase, setRecoilDelay, setReduceInfectionPower, setRemoteID, setRemoteMoveX, setRemoteMoveY, setRemoteState, setSafety, setSafetyCooldown, setSat, setSayLine, setSecondaryHandItem, setShoeSprite, setShowAdminTag, setSleepingTabletDelta, setSleepingTabletEffect, setSlowFactor, setSlowTimer, setSpeakColour, setSpeakColourInfo, setSpeaking, setSpeakTime, setSpeedMod, setStaggerTimeMod, setStateMachine, setStats, setSuperAttack, setSurvivorKills, setSurvivorMap, setTagGroup, setTemperature, setTempo, setTestPlayerSpotInDarkness, setTimeOfSleep, setTimeSinceLastSmoke, setTimeThumping, setTopSprite, setTorsoSprite, setTraits, setUnlimitedCarry, setUsedItemsOn, setUseHandWeapon, setVehicle, setVeryCloseEnemyList, setVisibleToNPCs, setWounds, setXp, setZombieKills, shouldBecomeZombieAfterDeath, SleepingTablet, smashWindow, splatBlood, splatBloodFloor, splatBloodFloorBig, SpreadFire, StartAction, StopAllActionQueue, StopAllActionQueueAiming, StopAllActionQueueRunning, StopAllActionQueueWalking, StopBurning, Throw, updateEmitter, updateLightInfo, updateTextObjects, updateUserNameMethods inherited from class zombie.iso.IsoMovingObject
collideCharacter, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getActiveInInstances, getAllowBehaviours, getBuilding, getCollidedObject, getCurrentSquare, getCurrentZone, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMasterRegion, getMovementLastFrame, getNoDamage, getNx, getNy, getPathFindIndex, getScreenX, getScreenY, getScriptModule, getScriptName, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, isAllowBehaviours, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isDestroyed, isFirstUpdate, isOnFloor, isShootable, isSolid, Move, onMouseRightClick, onMouseRightReleased, preupdate, removeFromSquare, removeFromWorld, seperate, setActiveInInstances, setAllowBehaviours, setbAltCollide, setBlendSpeed, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCurrent, setDestroyed, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setNoDamage, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptName, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spottedMethods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, Collision, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, Hit, isBlink, isHighlighted, isMaskClicked, isNoPicking, isOutlineOnMouseover, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isZombie, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, render, renderFxMask, replaceItem, reset, reuseGridSquare, revisionUp, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, useItemOn, useWater, writeToRemoteBufferMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface zombie.chat.ChatElementOwner
getSquare, getX, getY, getZ
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Field Details
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NetRemoteState_Idle
public static final byte NetRemoteState_Idle- See Also:
- Constant Field Values
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NetRemoteState_Walk
public static final byte NetRemoteState_Walk- See Also:
- Constant Field Values
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NetRemoteState_Run
public static final byte NetRemoteState_Run- See Also:
- Constant Field Values
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NetRemoteState_Attack
public static byte NetRemoteState_Attack -
NoSound
public static final boolean NoSound- See Also:
- Constant Field Values
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MAX
public static final int MAX- See Also:
- Constant Field Values
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bDeathFinished
public boolean bDeathFinished -
isSpeek
public boolean isSpeek -
isVoiceMute
public boolean isVoiceMute -
zombiesToSend
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soundListener
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bNewControls
public boolean bNewControls -
username
public java.lang.String username -
dirtyRecalcGridStack
public boolean dirtyRecalcGridStack -
dirtyRecalcGridStackTime
public float dirtyRecalcGridStackTime -
closestZombie
public float closestZombie -
GhostMode
public boolean GhostMode -
instance
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playerMoveDir
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isAiming
protected boolean isAiming -
StaticTraits
protected static java.util.Stack StaticTraits -
angleCounter
protected int angleCounter -
lastAngle
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DialogMood
protected int DialogMood -
ping
protected int ping -
FakeAttack
protected boolean FakeAttack -
FakeAttackTarget
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DragObject
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AsleepTime
protected float AsleepTime -
MainHot
protected java.lang.String[] MainHot -
SecHot
protected java.lang.String[] SecHot -
spottedList
protected java.util.Stack spottedList -
TicksSinceSeenZombie
protected int TicksSinceSeenZombie -
Waiting
protected boolean Waiting -
DragCharacter
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lastPos
protected java.util.Stack lastPos -
bDebounceLMB
protected boolean bDebounceLMB -
heartDelay
protected float heartDelay -
heartDelayMax
protected float heartDelayMax -
heartEventInstance
protected long heartEventInstance -
DrunkOscilatorStepSin
protected float DrunkOscilatorStepSin -
DrunkOscilatorRateSin
protected float DrunkOscilatorRateSin -
DrunkOscilatorStepCos
protected float DrunkOscilatorStepCos -
DrunkOscilatorRateCos
protected float DrunkOscilatorRateCos -
DrunkOscilatorStepCos2
protected float DrunkOscilatorStepCos2 -
DrunkOscilatorRateCos2
protected float DrunkOscilatorRateCos2 -
DrunkSin
protected float DrunkSin -
DrunkCos
protected float DrunkCos -
DrunkCos2
protected float DrunkCos2 -
MinOscilatorRate
protected float MinOscilatorRate -
MaxOscilatorRate
protected float MaxOscilatorRate -
DesiredSinRate
protected float DesiredSinRate -
DesiredCosRate
protected float DesiredCosRate -
OscilatorChangeRate
protected float OscilatorChangeRate -
maxWeightDelta
public float maxWeightDelta -
Forname
protected java.lang.String Forname -
Surname
protected java.lang.String Surname -
TargetSpeed
public float TargetSpeed -
CurrentSpeed
public float CurrentSpeed -
MaxSpeed
public float MaxSpeed -
SpeedChange
public float SpeedChange -
GuardModeUISprite
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GuardModeUI
protected int GuardModeUI -
GuardChosen
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GuardStand
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GuardFace
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SaveFileName
public java.lang.String SaveFileName -
isCharging
public boolean isCharging -
isChargingLT
public boolean isChargingLT -
bSneaking
public boolean bSneaking -
bRunning
protected boolean bRunning -
bWasRunning
protected boolean bWasRunning -
bRightClickMove
public boolean bRightClickMove -
bChangeCharacterDebounce
protected boolean bChangeCharacterDebounce -
runAngle
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followID
protected int followID -
FollowCamStack
protected java.util.Stack FollowCamStack -
DemoMode
public static boolean DemoMode -
FollowDeadCount
protected static int FollowDeadCount -
bSeenThisFrame
protected boolean bSeenThisFrame -
bCouldBeSeenThisFrame
protected boolean bCouldBeSeenThisFrame -
TimeSprinting
public int TimeSprinting -
TimeSinceRightClick
public int TimeSinceRightClick -
TimeRightClicking
public int TimeRightClicking -
LastTimeRightClicking
public int LastTimeRightClicking -
JustMoved
public boolean JustMoved -
ControllerRun
public boolean ControllerRun -
L3Pressed
public boolean L3Pressed -
bDoubleClick
public boolean bDoubleClick -
AimRadius
public float AimRadius -
DesiredAimRadius
public float DesiredAimRadius -
bBannedAttacking
public boolean bBannedAttacking -
EffectiveAimDistance
public float EffectiveAimDistance -
timePressedContext
public float timePressedContext -
chargeTime
public float chargeTime -
useChargeTime
public float useChargeTime -
bPressContext
public boolean bPressContext -
numNearbyBuildingsRooms
public float numNearbyBuildingsRooms -
ContextPanic
public float ContextPanic -
players
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JoypadBind
public int JoypadBind -
useChargeDelta
public float useChargeDelta -
timeSinceLastStab
protected int timeSinceLastStab -
LastSpotted
protected java.util.Stack LastSpotted -
ClearSpottedTimer
protected int ClearSpottedTimer -
DebounceA
public boolean DebounceA -
PlayerIndex
public int PlayerIndex -
mpTorchCone
public boolean mpTorchCone -
mpTorchDist
public float mpTorchDist -
mpTorchStrength
public float mpTorchStrength -
assumedPlayer
public static int assumedPlayer -
numPlayers
public static int numPlayers -
OnlineID
public int OnlineID -
OnlineChunkGridWidth
public int OnlineChunkGridWidth -
netHistory
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bJoypadMovementActive
public boolean bJoypadMovementActive -
bJoypadIgnoreAimUntilCentered
public boolean bJoypadIgnoreAimUntilCentered -
targetedByZombie
public boolean targetedByZombie -
lastTargeted
public float lastTargeted -
TimeSinceOpenDoor
public float TimeSinceOpenDoor -
bRemote
public boolean bRemote -
TimeSinceLastNetData
public int TimeSinceLastNetData -
accessLevel
public java.lang.String accessLevel -
tagPrefix
public java.lang.String tagPrefix -
showTag
public boolean showTag -
factionPvp
public boolean factionPvp
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Constructor Details
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IsoPlayer
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IsoPlayer
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Method Details
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createChecksum
public static byte[] createChecksum(java.lang.String string) throws java.lang.Exception- Throws:
java.lang.Exception
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getMD5Checksum
public static java.lang.String getMD5Checksum(java.lang.String string) throws java.lang.Exception- Throws:
java.lang.Exception
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TestZombieSpotPlayer
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getPathSpeed
public float getPathSpeed()- Overrides:
getPathSpeedin classIsoGameCharacter
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DoChecksumCheck
public static boolean DoChecksumCheck(java.lang.String string, java.lang.String string2) -
DoChecksumCheck
public static boolean DoChecksumCheck() -
isGhostMode
public boolean isGhostMode() -
setGhostMode
public void setGhostMode(boolean boolean1) -
getInstance
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setInstance
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getPlayerMoveDir
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setPlayerMoveDir
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isIsAiming
public boolean isIsAiming() -
isAiming
public boolean isAiming() -
setIsAiming
public void setIsAiming(boolean boolean1) -
nullifyAiming
public void nullifyAiming() -
isAimKeyDown
public boolean isAimKeyDown() -
getStaticTraits
public static java.util.Stack getStaticTraits() -
setStaticTraits
public static void setStaticTraits(java.util.Stack stack) -
getFollowDeadCount
public static int getFollowDeadCount() -
setFollowDeadCount
public static void setFollowDeadCount(int int1) -
IsSneaking
public boolean IsSneaking()- Overrides:
IsSneakingin classIsoGameCharacter
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load
public void load(java.nio.ByteBuffer byteBuffer, int int1) throws java.io.IOException- Overrides:
loadin classIsoGameCharacter- Throws:
java.io.IOException
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save
public void save(java.nio.ByteBuffer byteBuffer) throws java.io.IOException- Overrides:
savein classIsoGameCharacter- Throws:
java.io.IOException
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save
public void save() throws java.io.IOException- Throws:
java.io.IOException
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save
public void save(java.lang.String string) throws java.io.IOException- Throws:
java.io.IOException
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load
public void load(java.lang.String string) throws java.io.FileNotFoundException, java.io.IOException- Throws:
java.io.FileNotFoundExceptionjava.io.IOException
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getAllFileNames
public static java.util.ArrayList getAllFileNames() -
getUniqueFileName
public static java.lang.String getUniqueFileName() -
setVehicle4TestCollision
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getAllSavedPlayers
public static java.util.ArrayList getAllSavedPlayers() -
isSaveFileInUse
public boolean isSaveFileInUse() -
removeSaveFile
public void removeSaveFile() -
isSaveFileIPValid
public boolean isSaveFileIPValid() -
isServerPlayerIDValid
public static boolean isServerPlayerIDValid(java.lang.String string) -
getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectNamein classIsoMovingObject
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collideWith
- Overrides:
collideWithin classIsoMovingObject
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getJoypadBind
public int getJoypadBind() -
isLBPressed
public boolean isLBPressed() -
getControllerAimDir
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getInteract
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getMoveSpeed
public float getMoveSpeed()- Overrides:
getMoveSpeedin classIsoGameCharacter
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setMoveSpeed
public void setMoveSpeed(float float1) -
getTorchStrength
public float getTorchStrength()- Overrides:
getTorchStrengthin classIsoGameCharacter
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pathFinished
public void pathFinished()- Overrides:
pathFinishedin classIsoGameCharacter
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Scratched
public void Scratched()- Overrides:
Scratchedin classIsoGameCharacter
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Bitten
public void Bitten()- Overrides:
Bittenin classIsoGameCharacter
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getRadiusKickback
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getChancesToHeadshotHandWeapon
public int getChancesToHeadshotHandWeapon() -
getInvAimingMod
public float getInvAimingMod() -
getAimingMod
public float getAimingMod() -
getReloadingMod
public float getReloadingMod() -
getAimingRangeMod
public float getAimingRangeMod() -
isBannedAttacking
public boolean isBannedAttacking() -
setBannedAttacking
public void setBannedAttacking(boolean boolean1) -
getInvAimingRangeMod
public float getInvAimingRangeMod() -
CalculateAim
public void CalculateAim() -
render
public void render() -
doBeatenVehicle
public void doBeatenVehicle(float float1, float float2, float float3, boolean boolean1) -
update
public void update()- Overrides:
updatein classIsoGameCharacter
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getUseableVehicle
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getNearVehicle
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getCell
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calculateContext
public void calculateContext() -
hopFence
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AttemptAttack
public boolean AttemptAttack() -
DoAttack
public boolean DoAttack(float float1)- Overrides:
DoAttackin classIsoLivingCharacter
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DoAttack
public boolean DoAttack(float float1, boolean boolean1, java.lang.String string) -
getPlayerNum
public int getPlayerNum() -
updateLOS
public void updateLOS() -
saveGame
public void saveGame() -
getAngleCounter
public int getAngleCounter() -
setAngleCounter
public void setAngleCounter(int int1) -
getLastAngle
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setLastAngle
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getDialogMood
public int getDialogMood() -
setDialogMood
public void setDialogMood(int int1) -
getPing
public int getPing() -
setPing
public void setPing(int int1) -
isFakeAttack
public boolean isFakeAttack() -
setFakeAttack
public void setFakeAttack(boolean boolean1) -
getFakeAttackTarget
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setFakeAttackTarget
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getDragObject
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setDragObject
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getAsleepTime
public float getAsleepTime() -
setAsleepTime
public void setAsleepTime(float float1) -
getMainHot
public java.lang.String[] getMainHot() -
setMainHot
public void setMainHot(java.lang.String[] stringArray) -
getSecHot
public java.lang.String[] getSecHot() -
setSecHot
public void setSecHot(java.lang.String[] stringArray) -
getSpottedList
public java.util.Stack getSpottedList() -
setSpottedList
public void setSpottedList(java.util.Stack stack) -
getTicksSinceSeenZombie
public int getTicksSinceSeenZombie() -
setTicksSinceSeenZombie
public void setTicksSinceSeenZombie(int int1) -
isWaiting
public boolean isWaiting() -
setWaiting
public void setWaiting(boolean boolean1) -
getDragCharacter
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setDragCharacter
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getLastPos
public java.util.Stack getLastPos() -
setLastPos
public void setLastPos(java.util.Stack stack) -
isbDebounceLMB
public boolean isbDebounceLMB() -
setbDebounceLMB
public void setbDebounceLMB(boolean boolean1) -
getHeartDelay
public float getHeartDelay() -
setHeartDelay
public void setHeartDelay(float float1) -
getHeartDelayMax
public float getHeartDelayMax() -
setHeartDelayMax
public void setHeartDelayMax(int int1) -
getHoursSurvived
public double getHoursSurvived() -
setHoursSurvived
public void setHoursSurvived(double double1) -
getTimeSurvived
public java.lang.String getTimeSurvived() -
getDrunkOscilatorStepSin
public float getDrunkOscilatorStepSin() -
setDrunkOscilatorStepSin
public void setDrunkOscilatorStepSin(float float1) -
getDrunkOscilatorRateSin
public float getDrunkOscilatorRateSin() -
setDrunkOscilatorRateSin
public void setDrunkOscilatorRateSin(float float1) -
getDrunkOscilatorStepCos
public float getDrunkOscilatorStepCos() -
setDrunkOscilatorStepCos
public void setDrunkOscilatorStepCos(float float1) -
getDrunkOscilatorRateCos
public float getDrunkOscilatorRateCos() -
setDrunkOscilatorRateCos
public void setDrunkOscilatorRateCos(float float1) -
getDrunkOscilatorStepCos2
public float getDrunkOscilatorStepCos2() -
setDrunkOscilatorStepCos2
public void setDrunkOscilatorStepCos2(float float1) -
getDrunkOscilatorRateCos2
public float getDrunkOscilatorRateCos2() -
setDrunkOscilatorRateCos2
public void setDrunkOscilatorRateCos2(float float1) -
getDrunkSin
public float getDrunkSin() -
setDrunkSin
public void setDrunkSin(float float1) -
getDrunkCos
public float getDrunkCos() -
setDrunkCos
public void setDrunkCos(float float1) -
getDrunkCos2
public float getDrunkCos2() -
setDrunkCos2
public void setDrunkCos2(float float1) -
getMinOscilatorRate
public float getMinOscilatorRate() -
setMinOscilatorRate
public void setMinOscilatorRate(float float1) -
getMaxOscilatorRate
public float getMaxOscilatorRate() -
setMaxOscilatorRate
public void setMaxOscilatorRate(float float1) -
getDesiredSinRate
public float getDesiredSinRate() -
setDesiredSinRate
public void setDesiredSinRate(float float1) -
getDesiredCosRate
public float getDesiredCosRate() -
setDesiredCosRate
public void setDesiredCosRate(float float1) -
getOscilatorChangeRate
public float getOscilatorChangeRate() -
setOscilatorChangeRate
public void setOscilatorChangeRate(float float1) -
getMaxWeightDelta
public float getMaxWeightDelta() -
setMaxWeightDelta
public void setMaxWeightDelta(float float1) -
getForname
public java.lang.String getForname() -
setForname
public void setForname(java.lang.String string) -
getSurname
public java.lang.String getSurname() -
setSurname
public void setSurname(java.lang.String string) -
getGuardModeUISprite
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setGuardModeUISprite
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getGuardModeUI
public int getGuardModeUI() -
setGuardModeUI
public void setGuardModeUI(int int1) -
getGuardChosen
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setGuardChosen
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getGuardStand
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setGuardStand
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getGuardFace
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setGuardFace
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isbSneaking
public boolean isbSneaking() -
setbSneaking
public void setbSneaking(boolean boolean1) -
isbChangeCharacterDebounce
public boolean isbChangeCharacterDebounce() -
setbChangeCharacterDebounce
public void setbChangeCharacterDebounce(boolean boolean1) -
getFollowID
public int getFollowID() -
setFollowID
public void setFollowID(int int1) -
isbSeenThisFrame
public boolean isbSeenThisFrame() -
setbSeenThisFrame
public void setbSeenThisFrame(boolean boolean1) -
isbCouldBeSeenThisFrame
public boolean isbCouldBeSeenThisFrame() -
setbCouldBeSeenThisFrame
public void setbCouldBeSeenThisFrame(boolean boolean1) -
getTimeSinceLastStab
public int getTimeSinceLastStab() -
setTimeSinceLastStab
public void setTimeSinceLastStab(int int1) -
getLastSpotted
public java.util.Stack getLastSpotted() -
setLastSpotted
public void setLastSpotted(java.util.Stack stack) -
getClearSpottedTimer
public int getClearSpottedTimer() -
setClearSpottedTimer
public void setClearSpottedTimer(int int1) -
IsRunning
public boolean IsRunning() -
InitSpriteParts
public void InitSpriteParts() -
IsAiming
public boolean IsAiming() -
IsUsingAimWeapon
public boolean IsUsingAimWeapon() -
getSleepingPillsTaken
public int getSleepingPillsTaken() -
setSleepingPillsTaken
public void setSleepingPillsTaken(int int1) -
isOutside
public boolean isOutside()- Overrides:
isOutsidein classIsoGameCharacter
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getLastSeenZomboidTime
public double getLastSeenZomboidTime() -
getPlayerClothingTemperature
public float getPlayerClothingTemperature() -
getPlayerClothingInsulation
public float getPlayerClothingInsulation() -
isTorchCone
public boolean isTorchCone() -
getLightDistance
public float getLightDistance() -
pressedMovement
public boolean pressedMovement() -
pressedCancelAction
public boolean pressedCancelAction() -
pressedAim
public boolean pressedAim() -
getPlayerIndex
public static int getPlayerIndex() -
setSteamID
public void setSteamID(long long1) -
getSteamID
public long getSteamID() -
allPlayersDead
public static boolean allPlayersDead() -
getPlayers
public static java.util.ArrayList getPlayers() -
isTargetedByZombie
public boolean isTargetedByZombie() -
isMaskClicked
public boolean isMaskClicked(int int1, int int2, boolean boolean1)- Overrides:
isMaskClickedin classIsoGameCharacter
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getOffSetXUI
public int getOffSetXUI() -
setOffSetXUI
public void setOffSetXUI(int int1) -
getOffSetYUI
public int getOffSetYUI() -
setOffSetYUI
public void setOffSetYUI(int int1) -
getUsername
public java.lang.String getUsername() -
updateUsername
public void updateUsername() -
getOnlineID
public int getOnlineID() -
isLocalPlayer
public boolean isLocalPlayer() -
isOnlyPlayerAsleep
public boolean isOnlyPlayerAsleep() -
allPlayersAsleep
public static boolean allPlayersAsleep() -
OnDeath
public void OnDeath()- Overrides:
OnDeathin classIsoGameCharacter
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isNoClip
public boolean isNoClip() -
setNoClip
public void setNoClip(boolean boolean1) -
getCoopPVP
public static boolean getCoopPVP() -
setCoopPVP
public static void setCoopPVP(boolean boolean1) -
setAuthorizeMeleeAction
public void setAuthorizeMeleeAction(boolean boolean1) -
isBlockMovement
public boolean isBlockMovement() -
setBlockMovement
public void setBlockMovement(boolean boolean1) -
startReceivingBodyDamageUpdates
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stopReceivingBodyDamageUpdates
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getNutrition
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setJoypadIgnoreAimUntilCentered
public void setJoypadIgnoreAimUntilCentered(boolean boolean1) -
addSmallInjuries
public void addSmallInjuries() -
canSeePlayerStats
public boolean canSeePlayerStats() -
createPlayerStats
public ByteBufferWriter createPlayerStats(ByteBufferWriter byteBufferWriter, java.lang.String string) -
setPlayerStats
public java.lang.String setPlayerStats(java.nio.ByteBuffer byteBuffer, java.lang.String string) -
isAllChatMuted
public boolean isAllChatMuted() -
setAllChatMuted
public void setAllChatMuted(boolean boolean1) -
getAccessLevel
public java.lang.String getAccessLevel() -
setUsername
public void setUsername(java.lang.String string) -
setAccessLevel
public void setAccessLevel(java.lang.String string) -
getTagPrefix
public java.lang.String getTagPrefix() -
setTagPrefix
public void setTagPrefix(java.lang.String string) -
getTagColor
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setTagColor
-
getTransactionID
public java.lang.Integer getTransactionID() -
setTransactionID
public void setTransactionID(java.lang.Integer integer) -
getDisplayName
public java.lang.String getDisplayName() -
setDisplayName
public void setDisplayName(java.lang.String string) -
isSeeNonPvpZone
public boolean isSeeNonPvpZone() -
setSeeNonPvpZone
public void setSeeNonPvpZone(boolean boolean1) -
isShowTag
public boolean isShowTag() -
isFactionPvp
public boolean isFactionPvp() -
setShowTag
public void setShowTag(boolean boolean1) -
setFactionPvp
public void setFactionPvp(boolean boolean1) -
isForceRun
public boolean isForceRun() -
setForceRun
public void setForceRun(boolean boolean1) -
isDeaf
public boolean isDeaf() -
isForceOverrideAnim
public boolean isForceOverrideAnim() -
setForceOverrideAnim
public void setForceOverrideAnim(boolean boolean1) -
getMechanicsItem
public java.lang.Long getMechanicsItem(java.lang.String string) -
addMechanicsItem
public void addMechanicsItem(java.lang.String string, VehiclePart vehiclePart, java.lang.Long Long1) -
setPosition
public void setPosition(float float1, float float2, float float3) -
isWearingNightVisionGoggles
public boolean isWearingNightVisionGoggles() -
setWearingNightVisionGoggles
public void setWearingNightVisionGoggles(boolean boolean1)
-