Package zombie.characters
Class IsoPlayer
java.lang.Object
zombie.iso.IsoObject
zombie.iso.IsoMovingObject
zombie.characters.IsoGameCharacter
zombie.characters.IsoLivingCharacter
zombie.characters.IsoPlayer
- All Implemented Interfaces:
java.io.Serializable
,Mover
,Talker
,ChatElementOwner
public class IsoPlayer extends IsoLivingCharacter
- See Also:
- Serialized Form
-
Nested Class Summary
Nested classes/interfaces inherited from class zombie.characters.IsoGameCharacter
IsoGameCharacter.BodyLocation, IsoGameCharacter.LightInfo, IsoGameCharacter.Location, IsoGameCharacter.PerkInfo, IsoGameCharacter.TorchInfo, IsoGameCharacter.Wound, IsoGameCharacter.XP, IsoGameCharacter.XPMultiplier
Nested classes/interfaces inherited from class zombie.iso.IsoMovingObject
IsoMovingObject.TreeSoundManager
Nested classes/interfaces inherited from class zombie.iso.IsoObject
IsoObject.VisionResult
-
Field Summary
Fields inherited from class zombie.characters.IsoLivingCharacter
bareHands, bCollidedWithPushable, bDoShove, targetOnGround
Fields inherited from class zombie.characters.IsoGameCharacter
AllowConversation, angle, Asleep, AttackDelay, AttackDelayLast, AttackDelayMax, AttackDelayUse, AttackedBy, attackTargetSquare, AttackWasSuperAttack, avoidDamage, bClimbing, bDoDefer, BeenMovingForDecrease, BeenMovingForIncrease, BetaDelta, BetaEffect, bFalling, bFemale, BloodImpactX, BloodImpactY, BloodImpactZ, bloodSplat, BodyDamage, BodyDamageRemote, bOnBed, bottomsSprite, bUseParts, callOut, canSeeCurrent, CanUpgradePerk, CharacterActions, chatElement, clientIgnoreCollision, ClothingItem_Back, ClothingItem_Feet, ClothingItem_Hands, ClothingItem_Head, ClothingItem_Legs, ClothingItem_Torso, craftIngredient1, craftIngredient2, craftIngredient3, craftIngredient4, dangerLevels, decisionPath, defaultState, DepressDelta, DepressEffect, DepressFirstTakeTime, descriptor, DieCount, drawUserName, DropShadow, emitter, EnemyList, extraSprites, fallTime, FamiliarBuildings, finder, FireKillRate, FireSpreadProbability, FollowingTarget, footStepCounter, footStepCounterMax, ForceWakeUp, ForceWakeUpTime, godMod, hairSprite, haloDispTime, haloNote, hasChatHistory, hasInitTextObjects, headSprite, Health, hitBy, hurtSound, IgnoreMovementForDirection, IgnoreStaggerBack, inf, inventory, invisible, isoPlayer, knockbackAttackMod, lastCollidedN, lastCollidedW, lastdir, lastFallSpeed, LastHeardSound, LastKnownLocation, LastLocalEnemies, LastZombieKills, leaveBodyTimedown, leftHandItem, legsSprite, LevelUpLevels, LevelUpMultiplier, lineDisplayTime, llx, lly, llz, LocalEnemyList, LocalGroupList, LocalList, LocalNeutralList, LocalRelevantEnemyList, lrx, lry, masterBehaviorList, masterProper, maxWeight, maxWeightBase, MeetList, Moodles, moveForwardVec, nameCarKeySuffix, namePvpSuffix, namesPrefix, NetRemoteState, NextWander, NumberOfPerksToPick, NumSurvivorsInVicinity, OnFire, Order, Orders, PainDelta, PainEffect, path, pathIndex, pathing, PathSpeed, Patience, PatienceMax, PatienceMin, PerkList, Personality, PersonalNeed, PersonalNeeds, Reanim, ReanimAnimDelay, ReanimAnimFrame, ReanimatedCorpse, ReanimatedCorpseID, ReanimateTimer, ReanimPhase, RecoilDelayDecrease, RemoteID, RENDER_OFFSET_X, RENDER_OFFSET_Y, rightHandItem, savedInventoryItems, savedVehicleRunning, savedVehicleSeat, savedVehicleX, savedVehicleY, sayLine, shoeSprite, SleepingTabletDelta, SleepingTabletEffect, slowFactor, slowTimer, SpeakColour, Speaking, SpeakTime, speedMod, SpottedSinceAlphaZero, staggerTimeMod, stateMachine, StateMachineParams, stats, superAttack, SurvivorKills, SurvivorMap, TagGroup, tempColorInfo, tempo, testPlayerSpotInDarkness, TimeThumping, timeTillForgetLocation, topSprite, torsoSprite, Traits, upKillCount, UsedItemsOn, useHandWeapon, userName, vehicle, VeryCloseEnemyList, VisibleToNPCs, voiceMuteSuffix, voiceSuffix, wounds, xp, ZombieKills
Fields inherited from class zombie.iso.IsoMovingObject
bx, by, Collidable, current, def, ExpectedChecksum, hitDir, ID, last, lx, ly, lz, movementLastFrame, movingSq, noDamage, nx, ny, reqMovement, ScriptModule, ScriptName, scriptnx, scriptny, shootable, solid, treeSoundMgr, weight, width, x, y, z
Fields inherited from class zombie.iso.IsoObject
alpha, alphaStep, AttachedAnimSprite, AttachedAnimSpriteActual, bmod, bNeverDoneAlpha, container, Damage, dir, doNotSync, externalWaterSource, gmod, highlightFlags, keyId, lastRendered, lastRenderedRendered, LowLightingQualityHack, MAX_WALL_SPLATS, name, NoPicking, OBF_Blink, OBF_Highlighted, OBF_HighlightRenderOnce, objectRenderEffects, offsetX, offsetY, OutlineOnMouseover, overlaySprite, overlaySpriteColor, rerouteCollide, rerouteMask, rmod, sheetRope, sheetRopeHealth, sprite, spriteName, square, stCol, sx, sy, table, targetAlpha, tintb, tintg, tintr, usesExternalWaterSource, wallBloodSplats, windRenderEffects
-
Constructor Summary
Constructors Constructor Description IsoPlayer(IsoCell cell)
IsoPlayer(IsoCell cell, SurvivorDesc survivorDesc, int int1, int int2, int int3)
-
Method Summary
Modifier and Type Method Description void
addMechanicsItem(java.lang.String string, VehiclePart vehiclePart, java.lang.Long Long1)
void
addSmallInjuries()
static boolean
allPlayersAsleep()
static boolean
allPlayersDead()
boolean
AttemptAttack()
void
Bitten()
void
CalculateAim()
void
calculateContext()
boolean
canSeePlayerStats()
void
collideWith(IsoObject object)
static byte[]
createChecksum(java.lang.String string)
ByteBufferWriter
createPlayerStats(ByteBufferWriter byteBufferWriter, java.lang.String string)
boolean
DoAttack(float float1)
boolean
DoAttack(float float1, boolean boolean1, java.lang.String string)
void
doBeatenVehicle(float float1, float float2, float float3, boolean boolean1)
static boolean
DoChecksumCheck()
static boolean
DoChecksumCheck(java.lang.String string, java.lang.String string2)
java.lang.String
getAccessLevel()
float
getAimingMod()
float
getAimingRangeMod()
static java.util.ArrayList
getAllFileNames()
static java.util.ArrayList
getAllSavedPlayers()
int
getAngleCounter()
float
getAsleepTime()
IsoCell
getCell()
int
getChancesToHeadshotHandWeapon()
int
getClearSpottedTimer()
Vector2
getControllerAimDir(Vector2 vector2)
static boolean
getCoopPVP()
float
getDesiredCosRate()
float
getDesiredSinRate()
int
getDialogMood()
java.lang.String
getDisplayName()
IsoSurvivor
getDragCharacter()
IsoMovingObject
getDragObject()
float
getDrunkCos()
float
getDrunkCos2()
float
getDrunkOscilatorRateCos()
float
getDrunkOscilatorRateCos2()
float
getDrunkOscilatorRateSin()
float
getDrunkOscilatorStepCos()
float
getDrunkOscilatorStepCos2()
float
getDrunkOscilatorStepSin()
float
getDrunkSin()
IsoObject
getFakeAttackTarget()
static int
getFollowDeadCount()
int
getFollowID()
java.lang.String
getForname()
IsoSurvivor
getGuardChosen()
IsoGridSquare
getGuardFace()
int
getGuardModeUI()
IsoSprite
getGuardModeUISprite()
IsoGridSquare
getGuardStand()
float
getHeartDelay()
float
getHeartDelayMax()
double
getHoursSurvived()
static IsoPlayer
getInstance()
IsoObject
getInteract()
float
getInvAimingMod()
float
getInvAimingRangeMod()
int
getJoypadBind()
Vector2
getLastAngle()
java.util.Stack
getLastPos()
double
getLastSeenZomboidTime()
java.util.Stack
getLastSpotted()
float
getLightDistance()
java.lang.String[]
getMainHot()
float
getMaxOscilatorRate()
float
getMaxWeightDelta()
static java.lang.String
getMD5Checksum(java.lang.String string)
java.lang.Long
getMechanicsItem(java.lang.String string)
float
getMinOscilatorRate()
float
getMoveSpeed()
BaseVehicle
getNearVehicle()
Nutrition
getNutrition()
java.lang.String
getObjectName()
int
getOffSetXUI()
int
getOffSetYUI()
int
getOnlineID()
float
getOscilatorChangeRate()
float
getPathSpeed()
int
getPing()
float
getPlayerClothingInsulation()
float
getPlayerClothingTemperature()
static int
getPlayerIndex()
Vector2
getPlayerMoveDir()
int
getPlayerNum()
static java.util.ArrayList
getPlayers()
float
getRadiusKickback(HandWeapon handWeapon)
float
getReloadingMod()
java.lang.String[]
getSecHot()
int
getSleepingPillsTaken()
java.util.Stack
getSpottedList()
static java.util.Stack
getStaticTraits()
long
getSteamID()
java.lang.String
getSurname()
ColorInfo
getTagColor()
java.lang.String
getTagPrefix()
int
getTicksSinceSeenZombie()
int
getTimeSinceLastStab()
java.lang.String
getTimeSurvived()
float
getTorchStrength()
java.lang.Integer
getTransactionID()
static java.lang.String
getUniqueFileName()
BaseVehicle
getUseableVehicle()
java.lang.String
getUsername()
boolean
hopFence(IsoDirections directions, boolean boolean1)
void
InitSpriteParts()
boolean
isAiming()
boolean
IsAiming()
boolean
isAimKeyDown()
boolean
isAllChatMuted()
boolean
isBannedAttacking()
boolean
isbChangeCharacterDebounce()
boolean
isbCouldBeSeenThisFrame()
boolean
isbDebounceLMB()
boolean
isBlockMovement()
boolean
isbSeenThisFrame()
boolean
isbSneaking()
boolean
isDeaf()
boolean
isFactionPvp()
boolean
isFakeAttack()
boolean
isForceOverrideAnim()
boolean
isForceRun()
boolean
isGhostMode()
boolean
isIsAiming()
boolean
isLBPressed()
boolean
isLocalPlayer()
boolean
isMaskClicked(int int1, int int2, boolean boolean1)
boolean
isNoClip()
boolean
isOnlyPlayerAsleep()
boolean
isOutside()
boolean
IsRunning()
boolean
isSaveFileInUse()
boolean
isSaveFileIPValid()
boolean
isSeeNonPvpZone()
static boolean
isServerPlayerIDValid(java.lang.String string)
boolean
isShowTag()
boolean
IsSneaking()
boolean
isTargetedByZombie()
boolean
isTorchCone()
boolean
IsUsingAimWeapon()
boolean
isWaiting()
boolean
isWearingNightVisionGoggles()
void
load(java.lang.String string)
void
load(java.nio.ByteBuffer byteBuffer, int int1)
void
nullifyAiming()
void
OnDeath()
void
pathFinished()
boolean
pressedAim()
boolean
pressedCancelAction()
boolean
pressedMovement()
void
removeSaveFile()
void
render()
void
save()
void
save(java.lang.String string)
void
save(java.nio.ByteBuffer byteBuffer)
void
saveGame()
void
Scratched()
void
setAccessLevel(java.lang.String string)
void
setAllChatMuted(boolean boolean1)
void
setAngleCounter(int int1)
void
setAsleepTime(float float1)
void
setAuthorizeMeleeAction(boolean boolean1)
void
setBannedAttacking(boolean boolean1)
void
setbChangeCharacterDebounce(boolean boolean1)
void
setbCouldBeSeenThisFrame(boolean boolean1)
void
setbDebounceLMB(boolean boolean1)
void
setBlockMovement(boolean boolean1)
void
setbSeenThisFrame(boolean boolean1)
void
setbSneaking(boolean boolean1)
void
setClearSpottedTimer(int int1)
static void
setCoopPVP(boolean boolean1)
void
setDesiredCosRate(float float1)
void
setDesiredSinRate(float float1)
void
setDialogMood(int int1)
void
setDisplayName(java.lang.String string)
void
setDragCharacter(IsoSurvivor survivor)
void
setDragObject(IsoMovingObject movingObject)
void
setDrunkCos(float float1)
void
setDrunkCos2(float float1)
void
setDrunkOscilatorRateCos(float float1)
void
setDrunkOscilatorRateCos2(float float1)
void
setDrunkOscilatorRateSin(float float1)
void
setDrunkOscilatorStepCos(float float1)
void
setDrunkOscilatorStepCos2(float float1)
void
setDrunkOscilatorStepSin(float float1)
void
setDrunkSin(float float1)
void
setFactionPvp(boolean boolean1)
void
setFakeAttack(boolean boolean1)
void
setFakeAttackTarget(IsoObject object)
static void
setFollowDeadCount(int int1)
void
setFollowID(int int1)
void
setForceOverrideAnim(boolean boolean1)
void
setForceRun(boolean boolean1)
void
setForname(java.lang.String string)
void
setGhostMode(boolean boolean1)
void
setGuardChosen(IsoSurvivor survivor)
void
setGuardFace(IsoGridSquare square)
void
setGuardModeUI(int int1)
void
setGuardModeUISprite(IsoSprite sprite)
void
setGuardStand(IsoGridSquare square)
void
setHeartDelay(float float1)
void
setHeartDelayMax(int int1)
void
setHoursSurvived(double double1)
static void
setInstance(IsoPlayer player)
void
setIsAiming(boolean boolean1)
void
setJoypadIgnoreAimUntilCentered(boolean boolean1)
void
setLastAngle(Vector2 vector2)
void
setLastPos(java.util.Stack stack)
void
setLastSpotted(java.util.Stack stack)
void
setMainHot(java.lang.String[] stringArray)
void
setMaxOscilatorRate(float float1)
void
setMaxWeightDelta(float float1)
void
setMinOscilatorRate(float float1)
void
setMoveSpeed(float float1)
void
setNoClip(boolean boolean1)
void
setOffSetXUI(int int1)
void
setOffSetYUI(int int1)
void
setOscilatorChangeRate(float float1)
void
setPing(int int1)
void
setPlayerMoveDir(Vector2 vector2)
java.lang.String
setPlayerStats(java.nio.ByteBuffer byteBuffer, java.lang.String string)
void
setPosition(float float1, float float2, float float3)
void
setSecHot(java.lang.String[] stringArray)
void
setSeeNonPvpZone(boolean boolean1)
void
setShowTag(boolean boolean1)
void
setSleepingPillsTaken(int int1)
void
setSpottedList(java.util.Stack stack)
static void
setStaticTraits(java.util.Stack stack)
void
setSteamID(long long1)
void
setSurname(java.lang.String string)
void
setTagColor(ColorInfo colorInfo)
void
setTagPrefix(java.lang.String string)
void
setTicksSinceSeenZombie(int int1)
void
setTimeSinceLastStab(int int1)
void
setTransactionID(java.lang.Integer integer)
void
setUsername(java.lang.String string)
void
setVehicle4TestCollision(BaseVehicle baseVehicle)
void
setWaiting(boolean boolean1)
void
setWearingNightVisionGoggles(boolean boolean1)
void
startReceivingBodyDamageUpdates(IsoPlayer player)
void
stopReceivingBodyDamageUpdates(IsoPlayer player)
void
TestZombieSpotPlayer(IsoMovingObject movingObject)
void
update()
void
updateLOS()
void
updateUsername()
Methods inherited from class zombie.characters.IsoLivingCharacter
AttemptAttack, isAimAtFloor, isCollidedWithPushableThisFrame, setAimAtFloor
Methods inherited from class zombie.characters.IsoGameCharacter
Anger, ApplyInBedOffset, applyTraits, autoDrink, avoidDamage, BetaAntiDepress, BetaBlockers, Callout, CanAttack, canClimbDownSheetRope, canClimbSheetRope, CanSee, changeState, climbDownSheetRope, climbSheetRope, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindow, climbThroughWindowFrame, compareMovePriority, createKeyRing, DirectionFromVector, DirectionFromVectorNoDiags, DoCharacterPart, DoDeath, DoDeath, DoDeathSilence, DoFloorSplat, DoFootstepSound, doSleepSpeech, DoSneezeText, DoZombiePart, DoZombiePart, drawAt, DrawSneezeText, Dressup, Dressup, dripBloodFloor, dropHandItems, Eat, Eat, EatRemote, enterVehicle, exert, faceDirection, faceLocation, FaceNextPathNode, FaceNextPathNode, faceThisObject, faceThisObjectAlt, FireCheck, forceAwake, getAge, getAlreadyReadPages, getAngle, getAttackDelay, getAttackDelayMax, getAttackDelayUse, getAttackedBy, getAttackTargetSquare, getBarricadeStrengthMod, getBarricadeTimeMod, getBed, getBedType, getBeenMovingFor, getBetaDelta, getBetaEffect, getBloodImpactX, getBloodImpactY, getBloodImpactZ, getBloodSplat, getBodyDamage, getBodyDamageRemote, getBottomsSprite, getCanUpgradePerk, getChair, getCharacterActions, getChatElement, getClickSound, getClothingItem_Back, getClothingItem_Feet, getClothingItem_Hands, getClothingItem_Head, getClothingItem_Legs, getClothingItem_Torso, getCraftingByIndex, getCraftIngredient1, getCraftIngredient2, getCraftIngredient3, getCraftIngredient4, getCurrentBuilding, getCurrentBuildingDef, getCurrentRoomDef, getCurrentState, getDangerLevels, getDefaultState, getDepressDelta, getDepressEffect, getDescriptor, getDieCount, getEmitter, getEnemyList, getEquipedRadio, getExtraSprites, getFallTime, getFamiliarBuildings, getFatigueMod, getFinder, getFireKillRate, getFireSpreadProbability, getFollowingTarget, getFootStepCounter, getFootStepCounterMax, getForceWakeUpTime, getFullName, getHairSprite, getHammerSoundMod, getHeadSprite, getHealth, getHitBy, getHitChancesMod, getHittingMod, getHurtSound, getHyperthermiaMod, getInf, getInventory, getInventoryWeight, getKnownRecipes, getLastChatMessage, getLastdir, getLastFallSpeed, getLastHeardSound, getLastHitCount, getLastHourSleeped, getLastKnownLocation, getLastKnownLocationOf, getLastLocalEnemies, getLastZombieKills, getLeaveBodyTimedown, getLegsSprite, getLevelMaxForXp, getLevelUpLevels, getLevelUpLevels, getLevelUpMultiplier, getLightfootMod, getLightInfo2, getLlx, getLly, getLlz, getLocalEnemyList, getLocalGroupList, getLocalList, getLocalNeutralList, getLocalRelevantEnemyList, getLowDangerInVicinity, getLrx, getLry, getMaintenanceMod, getMasterBehaviorList, getMasterProper, getMaxChatLines, getMaxWeight, getMaxWeightBase, getMeetList, getMeleeCombatMod, getMetalBarricadeStrengthMod, getModel, getMoodles, getMoveForwardVec, getNextWander, getNimbleMod, getNumberOfPerksToPick, getNumSurvivorsInVicinity, getOrder, getOrders, getPacingMod, getPainDelta, getPainEffect, getPath, getPath2, getPathFindBehavior2, getPathIndex, getPathTargetX, getPathTargetY, getPathTargetZ, getPatience, getPatienceMax, getPatienceMin, getPerkInfo, getPerkLevel, getPerkList, getPersonality, getPersonalNeed, getPersonalNeeds, getPrimaryHandItem, getPrimaryHandType, getReanimAnimDelay, getReanimAnimFrame, getReanimateTimer, getReanimPhase, getRecoilDelay, getRecoveryMod, getReduceInfectionPower, getRemoteID, getSafetyCooldown, getSayLine, getSayLineOld, getSecondaryHandItem, getSecondaryHandType, getShoeSprite, getShovingMod, getSleepingTabletDelta, getSleepingTabletEffect, getSlowFactor, getSlowTimer, getSneakSpotMod, getSpeakColour, getSpeakTime, getSpeedMod, getSprintMod, getSpriteDef, getStaggerTimeMod, getStateMachine, getStats, getSurvivorKills, getSurvivorMap, getTagGroup, getTalkerType, getTemperature, getTempo, getTestPlayerSpotInDarkness, getThreatLevel, getTimeSinceLastSmoke, getTimeThumping, getTopSprite, getTorsoSprite, getTraits, getUsedItemsOn, getUseHandWeapon, getUserNameHeight, getVehicle, getVeryCloseEnemyList, getWeightMod, getWeldingSoundMod, getWounds, getXp, getXpForLevel, getZombieKills, GiveOrder, GivePersonalNeed, hasActiveModel, hasEquipped, HasItem, hasItems, HasTrait, haveBladeWeapon, Hit, Hit, Hit, hitConsequences, HitSilence, InBuildingWith, inflictWound, initLightInfo2, InitSpriteParts, initSpritePartsEmpty, InitSpritePartsZombie, InitSpritePartsZombie, initTextObjects, InRoomWith, isAboveTopOfStairs, isAlive, isAllowConversation, isAnimForecasted, IsArmed, isAsleep, IsAttackRange, IsAttackRange, isAttackWasSuperAttack, isbDoDefer, isbFalling, isbOnBed, isBuildCheat, isbUseParts, isClimbing, isDead, isDriving, isEquipped, isEquippedClothing, isFemale, isForceShove, isGodMod, isHealthCheat, isIgnoreMovementForDirection, isIgnoreStaggerBack, isInARoom, IsInBuilding, isInvisible, isKnownPoison, isLastCollidedN, isLastCollidedW, isMechanicsCheat, isOnFire, isPathing, isPrimaryEquipped, isReading, isReanim, isRecipeKnown, isSafety, isSat, isShowAdminTag, isSpeaking, IsSpeaking, isSuperAttack, isUnderVehicle, isUnlimitedCarry, isVisibleToNPCs, Kill, level0, LevelPerk, LevelPerk, LevelUp, loadChange, LoseLevel, MoveForward, MoveForward, onMouseLeftClick, openWindow, PainMeds, pathToCharacter, pathToLocation, pathToLocationF, PlayAnim, PlayAnimFrame, PlayAnimNoReset, PlayAnimUnlooped, PlayAnimWithSpeed, playDeadSound, playerIsSelf, PlayShootAnim, playSound, playSound, postupdate, QueueAction, ReadLiterature, ReduceHealthWhenBurning, removeEquippedClothing, render, renderlast, renderObjectPicker, rendertalk, resetBodyDamageRemote, resetModel, satOnChair, saveChange, Say, SayDebug, SayDebug, SayShout, SayWhisper, Seen, sendStopBurning, setAge, setAllowConversation, setAlreadyReadPages, setAngle, SetAnim, setAnimated, setAnimForecasted, SetAnimFrame, setAsleep, setAttackDelay, setAttackDelayMax, setAttackDelayUse, setAttackedBy, setAttackTargetSquare, setAttackWasSuperAttack, setAvoidDamage, setbClimbing, setbDoDefer, setBed, setBedType, setBeenMovingFor, setBetaDelta, setBetaEffect, setbFalling, setBloodImpactX, setBloodImpactY, setBloodImpactZ, setBloodSplat, setBodyDamage, setbOnBed, setBottomsSprite, setBuildCheat, setbUseParts, setCanUpgradePerk, setChair, setCharacterActions, setClickSound, SetClothing, setClothingItem_Back, setClothingItem_Feet, setClothingItem_Hands, setClothingItem_Head, setClothingItem_Legs, setClothingItem_Torso, setCraftingByIndex, setCraftIngredient1, setCraftIngredient2, setCraftIngredient3, setCraftIngredient4, setDangerLevels, setDefaultState, setDefaultState, setDelayToSleep, setDepressDelta, setDepressEffect, setDescriptor, setDieCount, setDir, setEnemyList, setEquipParent, setFallTime, setFamiliarBuildings, setFemale, setFinder, setFireKillRate, setFireSpreadProbability, setFollowingTarget, setFootStepCounter, setFootStepCounterMax, setForceShove, setForceWakeUpTime, setGodMod, setHairSprite, setHaloNote, setHaloNote, setHaloNote, setHeadSprite, setHealth, setHealthCheat, setHitBy, setHurtSound, setIgnoreMovementForDirection, setIgnoreStaggerBack, setInf, setInventory, setInvisible, setLastChatMessage, setLastCollidedN, setLastCollidedW, setLastdir, setLastFallSpeed, setLastHeardSound, setLastHitCount, setLastHourSleeped, setLastKnownLocation, setLastLocalEnemies, setLastZombieKills, setLeaveBodyTimedown, setLegsSprite, setLevelUpLevels, setLevelUpMultiplier, setLlx, setLly, setLlz, setLocalEnemyList, setLocalGroupList, setLocalList, setLocalNeutralList, setLocalRelevantEnemyList, setLockStates, setLrx, setLry, setMasterBehaviorList, setMasterProper, setMaxWeight, setMaxWeightBase, setMechanicsCheat, setMeetList, setModel, setMoodles, setMoveForwardVec, setNextWander, setNumberOfPerksToPick, setNumSurvivorsInVicinity, setOnFire, SetOnFire, setOrder, setOrders, setPainDelta, setPainEffect, setPath, setPath2, setPathIndex, setPathing, setPathSpeed, setPathTargetX, setPathTargetY, setPathTargetZ, setPatience, setPatienceMax, setPatienceMin, setPerkLevelDebug, setPerkList, setPersonality, setPersonalNeed, setPersonalNeeds, setPrimaryHandItem, setReading, setReanim, setReanimAnimDelay, setReanimAnimFrame, setReanimateTimer, setReanimPhase, setRecoilDelay, setReduceInfectionPower, setRemoteID, setRemoteMoveX, setRemoteMoveY, setRemoteState, setSafety, setSafetyCooldown, setSat, setSayLine, setSecondaryHandItem, setShoeSprite, setShowAdminTag, setSleepingTabletDelta, setSleepingTabletEffect, setSlowFactor, setSlowTimer, setSpeakColour, setSpeakColourInfo, setSpeaking, setSpeakTime, setSpeedMod, setStaggerTimeMod, setStateMachine, setStats, setSuperAttack, setSurvivorKills, setSurvivorMap, setTagGroup, setTemperature, setTempo, setTestPlayerSpotInDarkness, setTimeOfSleep, setTimeSinceLastSmoke, setTimeThumping, setTopSprite, setTorsoSprite, setTraits, setUnlimitedCarry, setUsedItemsOn, setUseHandWeapon, setVehicle, setVeryCloseEnemyList, setVisibleToNPCs, setWounds, setXp, setZombieKills, shouldBecomeZombieAfterDeath, SleepingTablet, smashWindow, splatBlood, splatBloodFloor, splatBloodFloorBig, SpreadFire, StartAction, StopAllActionQueue, StopAllActionQueueAiming, StopAllActionQueueRunning, StopAllActionQueueWalking, StopBurning, Throw, updateEmitter, updateLightInfo, updateTextObjects, updateUserName
Methods inherited from class zombie.iso.IsoMovingObject
collideCharacter, compareToY, Despawn, DistTo, DistTo, distToNearestCamCharacter, DistToProper, DistToSquared, DistToSquared, DoCollideNorS, DoCollideWorE, doStairs, ensureOnTile, getActiveInInstances, getAllowBehaviours, getBuilding, getCollidedObject, getCurrentSquare, getCurrentZone, getFacingPosition, getFeelersize, getFeelerTile, getFuturWalkedSquare, getGlobalMovementMod, getGlobalMovementMod, getHitDir, getHitForce, getHitFromAngle, getID, getIDCount, getImpulsex, getImpulsey, getLastSquare, getLastTargettedBy, getLimpulsex, getLimpulsey, getLx, getLy, getLz, getMasterRegion, getMovementLastFrame, getNoDamage, getNx, getNy, getPathFindIndex, getScreenX, getScreenY, getScriptModule, getScriptName, getScriptnx, getScriptny, getSquare, getStateEventDelayTimer, getThumpTarget, getTimeSinceZombieAttack, getVectorFromDirection, getWeight, getWeight, getWidth, getX, getY, getZ, isAllowBehaviours, isbAltCollide, isCharacter, isCloseKilled, isCollidable, isCollidedE, isCollidedN, isCollidedS, isCollidedThisFrame, isCollidedW, isCollidedWithDoor, isCollidedWithVehicle, isDestroyed, isFirstUpdate, isOnFloor, isShootable, isSolid, Move, onMouseRightClick, onMouseRightReleased, preupdate, removeFromSquare, removeFromWorld, seperate, setActiveInInstances, setAllowBehaviours, setbAltCollide, setBlendSpeed, setCloseKilled, setCollidable, setCollidedE, setCollidedN, setCollidedObject, setCollidedS, setCollidedThisFrame, setCollidedW, setCollidedWithDoor, setCurrent, setDestroyed, setFeelersize, setFirstUpdate, setHitDir, setHitForce, setHitFromAngle, setID, setIDCount, setImpulsex, setImpulsey, setLast, setLastTargettedBy, setLimpulsex, setLimpulsey, setLx, setLy, setLz, setMovementLastFrame, setNoDamage, setNx, setNy, setOnFloor, setPathFindIndex, setScriptModule, setScriptName, setScriptnx, setScriptny, setShootable, setSolid, setStateEventDelayTimer, setThumpTarget, setTimeSinceZombieAttack, setWeight, setWidth, setX, setY, setZ, spotted
Methods inherited from class zombie.iso.IsoObject
addChild, addSecondaryContainer, addToWorld, AttachAnim, AttachExistingAnim, AttachExistingAnim, AttackObject, checkHaveElectricity, checkMoveWithWind, checkMoveWithWind, cleanWallBlood, Collision, createContainersFromSpriteProperties, customHashCode, Damage, debugPrintout, DirtySlice, doFindExternalWaterSource, DoSpecialTooltip, DoTooltip, factoryClassFromFileInput, factoryFromFileInput, factoryFromFileInput, FindExternalWaterSource, getAlpha, getAlphaStep, getAttachedAnimSprite, getChildSprites, getContainer, getContainerByEitherType, getContainerByIndex, getContainerByType, getContainerCount, getContainerIndex, getCustomColor, getDamage, getDir, getFacingPositionAlt, getHighlightColor, getIsSurfaceNormalOffset, getItemContainer, getKeyId, getLastRendered, getLastRenderedRendered, getMaskClickedY, getModData, getMovingObjectIndex, getName, getNew, getNew, getObjectIndex, getObjectRenderEffects, getObjectRenderEffectsToApply, getOffsetX, getOffsetY, getOverlaySprite, getOverlaySpriteColor, getProperties, getRenderYOffset, getRerouteCollide, getRerouteMask, getRerouteMaskObject, getSpecialObjectIndex, getSprite, getSpriteName, getStaticMovingObjectIndex, getSurfaceNormalOffset, getSurfaceOffset, getTable, getTargetAlpha, getTextureName, getTile, getType, getUsesExternalWaterSource, GetVehicleSlowFactor, getWaterAmount, getWindRenderEffects, getWorldObjectIndex, hasExternalWaterSource, hasModData, HasTooltip, hasWater, haveSpecialTooltip, Hit, isBlink, isHighlighted, isMaskClicked, isNoPicking, isOutlineOnMouseover, isStairsNorth, isStairsObject, isStairsWest, isTableSurface, isTableTopObject, isTaintedWater, isZombie, loadFromRemoteBuffer, loadFromRemoteBuffer, loadState, removeAllContainers, RemoveAttachedAnim, RemoveAttachedAnims, removeRenderEffect, render, renderFxMask, replaceItem, reset, reuseGridSquare, revisionUp, saveState, sendObjectChange, sendObjectChange, sendObjectChange, Serialize, setAlpha, setAlphaStep, setAttachedAnimSprite, setBlink, setChildSprites, setContainer, setCustomColor, setCustomColor, setDamage, setDefaultCondition, setDir, setHighlightColor, setHighlightColor, setHighlighted, setHighlighted, setKeyId, setLastRendered, setLastRenderedRendered, setName, SetName, setNoPicking, setOffsetX, setOffsetY, setOutlineOnMouseover, setOverlaySprite, setOverlaySprite, setOverlaySprite, setOverlaySpriteColor, setRenderEffect, setRenderEffect, setRenderYOffset, setRerouteCollide, setRerouteMask, setSpecialTooltip, setSprite, setSprite, setSpriteFromName, setSquare, setTable, setTaintedWater, setTargetAlpha, setType, setUsesExternalWaterSource, setWaterAmount, softReset, syncIsoObject, syncIsoObjectSend, TestCollide, TestPathfindCollide, TestVision, transmitCompleteItemToClients, transmitCompleteItemToServer, transmitCustomColor, transmitModData, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToClients, transmitUpdatedSpriteToServer, UnCollision, useItemOn, useWater, writeToRemoteBuffer
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface zombie.chat.ChatElementOwner
getSquare, getX, getY, getZ
-
Field Details
-
NetRemoteState_Idle
public static final byte NetRemoteState_Idle- See Also:
- Constant Field Values
-
NetRemoteState_Walk
public static final byte NetRemoteState_Walk- See Also:
- Constant Field Values
-
NetRemoteState_Run
public static final byte NetRemoteState_Run- See Also:
- Constant Field Values
-
NetRemoteState_Attack
public static byte NetRemoteState_Attack -
NoSound
public static final boolean NoSound- See Also:
- Constant Field Values
-
MAX
public static final int MAX- See Also:
- Constant Field Values
-
bDeathFinished
public boolean bDeathFinished -
isSpeek
public boolean isSpeek -
isVoiceMute
public boolean isVoiceMute -
zombiesToSend
-
soundListener
-
bNewControls
public boolean bNewControls -
username
public java.lang.String username -
dirtyRecalcGridStack
public boolean dirtyRecalcGridStack -
dirtyRecalcGridStackTime
public float dirtyRecalcGridStackTime -
closestZombie
public float closestZombie -
GhostMode
public boolean GhostMode -
instance
-
playerMoveDir
-
isAiming
protected boolean isAiming -
StaticTraits
protected static java.util.Stack StaticTraits -
angleCounter
protected int angleCounter -
lastAngle
-
DialogMood
protected int DialogMood -
ping
protected int ping -
FakeAttack
protected boolean FakeAttack -
FakeAttackTarget
-
DragObject
-
AsleepTime
protected float AsleepTime -
MainHot
protected java.lang.String[] MainHot -
SecHot
protected java.lang.String[] SecHot -
spottedList
protected java.util.Stack spottedList -
TicksSinceSeenZombie
protected int TicksSinceSeenZombie -
Waiting
protected boolean Waiting -
DragCharacter
-
lastPos
protected java.util.Stack lastPos -
bDebounceLMB
protected boolean bDebounceLMB -
heartDelay
protected float heartDelay -
heartDelayMax
protected float heartDelayMax -
heartEventInstance
protected long heartEventInstance -
DrunkOscilatorStepSin
protected float DrunkOscilatorStepSin -
DrunkOscilatorRateSin
protected float DrunkOscilatorRateSin -
DrunkOscilatorStepCos
protected float DrunkOscilatorStepCos -
DrunkOscilatorRateCos
protected float DrunkOscilatorRateCos -
DrunkOscilatorStepCos2
protected float DrunkOscilatorStepCos2 -
DrunkOscilatorRateCos2
protected float DrunkOscilatorRateCos2 -
DrunkSin
protected float DrunkSin -
DrunkCos
protected float DrunkCos -
DrunkCos2
protected float DrunkCos2 -
MinOscilatorRate
protected float MinOscilatorRate -
MaxOscilatorRate
protected float MaxOscilatorRate -
DesiredSinRate
protected float DesiredSinRate -
DesiredCosRate
protected float DesiredCosRate -
OscilatorChangeRate
protected float OscilatorChangeRate -
maxWeightDelta
public float maxWeightDelta -
Forname
protected java.lang.String Forname -
Surname
protected java.lang.String Surname -
TargetSpeed
public float TargetSpeed -
CurrentSpeed
public float CurrentSpeed -
MaxSpeed
public float MaxSpeed -
SpeedChange
public float SpeedChange -
GuardModeUISprite
-
GuardModeUI
protected int GuardModeUI -
GuardChosen
-
GuardStand
-
GuardFace
-
SaveFileName
public java.lang.String SaveFileName -
isCharging
public boolean isCharging -
isChargingLT
public boolean isChargingLT -
bSneaking
public boolean bSneaking -
bRunning
protected boolean bRunning -
bWasRunning
protected boolean bWasRunning -
bRightClickMove
public boolean bRightClickMove -
bChangeCharacterDebounce
protected boolean bChangeCharacterDebounce -
runAngle
-
followID
protected int followID -
FollowCamStack
protected java.util.Stack FollowCamStack -
DemoMode
public static boolean DemoMode -
FollowDeadCount
protected static int FollowDeadCount -
bSeenThisFrame
protected boolean bSeenThisFrame -
bCouldBeSeenThisFrame
protected boolean bCouldBeSeenThisFrame -
TimeSprinting
public int TimeSprinting -
TimeSinceRightClick
public int TimeSinceRightClick -
TimeRightClicking
public int TimeRightClicking -
LastTimeRightClicking
public int LastTimeRightClicking -
JustMoved
public boolean JustMoved -
ControllerRun
public boolean ControllerRun -
L3Pressed
public boolean L3Pressed -
bDoubleClick
public boolean bDoubleClick -
AimRadius
public float AimRadius -
DesiredAimRadius
public float DesiredAimRadius -
bBannedAttacking
public boolean bBannedAttacking -
EffectiveAimDistance
public float EffectiveAimDistance -
timePressedContext
public float timePressedContext -
chargeTime
public float chargeTime -
useChargeTime
public float useChargeTime -
bPressContext
public boolean bPressContext -
numNearbyBuildingsRooms
public float numNearbyBuildingsRooms -
ContextPanic
public float ContextPanic -
players
-
JoypadBind
public int JoypadBind -
useChargeDelta
public float useChargeDelta -
timeSinceLastStab
protected int timeSinceLastStab -
LastSpotted
protected java.util.Stack LastSpotted -
ClearSpottedTimer
protected int ClearSpottedTimer -
DebounceA
public boolean DebounceA -
PlayerIndex
public int PlayerIndex -
mpTorchCone
public boolean mpTorchCone -
mpTorchDist
public float mpTorchDist -
mpTorchStrength
public float mpTorchStrength -
assumedPlayer
public static int assumedPlayer -
numPlayers
public static int numPlayers -
OnlineID
public int OnlineID -
OnlineChunkGridWidth
public int OnlineChunkGridWidth -
netHistory
-
bJoypadMovementActive
public boolean bJoypadMovementActive -
bJoypadIgnoreAimUntilCentered
public boolean bJoypadIgnoreAimUntilCentered -
targetedByZombie
public boolean targetedByZombie -
lastTargeted
public float lastTargeted -
TimeSinceOpenDoor
public float TimeSinceOpenDoor -
bRemote
public boolean bRemote -
TimeSinceLastNetData
public int TimeSinceLastNetData -
accessLevel
public java.lang.String accessLevel -
tagPrefix
public java.lang.String tagPrefix -
showTag
public boolean showTag -
factionPvp
public boolean factionPvp
-
-
Constructor Details
-
IsoPlayer
-
IsoPlayer
-
-
Method Details
-
createChecksum
public static byte[] createChecksum(java.lang.String string) throws java.lang.Exception- Throws:
java.lang.Exception
-
getMD5Checksum
public static java.lang.String getMD5Checksum(java.lang.String string) throws java.lang.Exception- Throws:
java.lang.Exception
-
TestZombieSpotPlayer
-
getPathSpeed
public float getPathSpeed()- Overrides:
getPathSpeed
in classIsoGameCharacter
-
DoChecksumCheck
public static boolean DoChecksumCheck(java.lang.String string, java.lang.String string2) -
DoChecksumCheck
public static boolean DoChecksumCheck() -
isGhostMode
public boolean isGhostMode() -
setGhostMode
public void setGhostMode(boolean boolean1) -
getInstance
-
setInstance
-
getPlayerMoveDir
-
setPlayerMoveDir
-
isIsAiming
public boolean isIsAiming() -
isAiming
public boolean isAiming() -
setIsAiming
public void setIsAiming(boolean boolean1) -
nullifyAiming
public void nullifyAiming() -
isAimKeyDown
public boolean isAimKeyDown() -
getStaticTraits
public static java.util.Stack getStaticTraits() -
setStaticTraits
public static void setStaticTraits(java.util.Stack stack) -
getFollowDeadCount
public static int getFollowDeadCount() -
setFollowDeadCount
public static void setFollowDeadCount(int int1) -
IsSneaking
public boolean IsSneaking()- Overrides:
IsSneaking
in classIsoGameCharacter
-
load
public void load(java.nio.ByteBuffer byteBuffer, int int1) throws java.io.IOException- Overrides:
load
in classIsoGameCharacter
- Throws:
java.io.IOException
-
save
public void save(java.nio.ByteBuffer byteBuffer) throws java.io.IOException- Overrides:
save
in classIsoGameCharacter
- Throws:
java.io.IOException
-
save
public void save() throws java.io.IOException- Throws:
java.io.IOException
-
save
public void save(java.lang.String string) throws java.io.IOException- Throws:
java.io.IOException
-
load
public void load(java.lang.String string) throws java.io.FileNotFoundException, java.io.IOException- Throws:
java.io.FileNotFoundException
java.io.IOException
-
getAllFileNames
public static java.util.ArrayList getAllFileNames() -
getUniqueFileName
public static java.lang.String getUniqueFileName() -
setVehicle4TestCollision
-
getAllSavedPlayers
public static java.util.ArrayList getAllSavedPlayers() -
isSaveFileInUse
public boolean isSaveFileInUse() -
removeSaveFile
public void removeSaveFile() -
isSaveFileIPValid
public boolean isSaveFileIPValid() -
isServerPlayerIDValid
public static boolean isServerPlayerIDValid(java.lang.String string) -
getObjectName
public java.lang.String getObjectName()- Overrides:
getObjectName
in classIsoMovingObject
-
collideWith
- Overrides:
collideWith
in classIsoMovingObject
-
getJoypadBind
public int getJoypadBind() -
isLBPressed
public boolean isLBPressed() -
getControllerAimDir
-
getInteract
-
getMoveSpeed
public float getMoveSpeed()- Overrides:
getMoveSpeed
in classIsoGameCharacter
-
setMoveSpeed
public void setMoveSpeed(float float1) -
getTorchStrength
public float getTorchStrength()- Overrides:
getTorchStrength
in classIsoGameCharacter
-
pathFinished
public void pathFinished()- Overrides:
pathFinished
in classIsoGameCharacter
-
Scratched
public void Scratched()- Overrides:
Scratched
in classIsoGameCharacter
-
Bitten
public void Bitten()- Overrides:
Bitten
in classIsoGameCharacter
-
getRadiusKickback
-
getChancesToHeadshotHandWeapon
public int getChancesToHeadshotHandWeapon() -
getInvAimingMod
public float getInvAimingMod() -
getAimingMod
public float getAimingMod() -
getReloadingMod
public float getReloadingMod() -
getAimingRangeMod
public float getAimingRangeMod() -
isBannedAttacking
public boolean isBannedAttacking() -
setBannedAttacking
public void setBannedAttacking(boolean boolean1) -
getInvAimingRangeMod
public float getInvAimingRangeMod() -
CalculateAim
public void CalculateAim() -
render
public void render() -
doBeatenVehicle
public void doBeatenVehicle(float float1, float float2, float float3, boolean boolean1) -
update
public void update()- Overrides:
update
in classIsoGameCharacter
-
getUseableVehicle
-
getNearVehicle
-
getCell
-
calculateContext
public void calculateContext() -
hopFence
-
AttemptAttack
public boolean AttemptAttack() -
DoAttack
public boolean DoAttack(float float1)- Overrides:
DoAttack
in classIsoLivingCharacter
-
DoAttack
public boolean DoAttack(float float1, boolean boolean1, java.lang.String string) -
getPlayerNum
public int getPlayerNum() -
updateLOS
public void updateLOS() -
saveGame
public void saveGame() -
getAngleCounter
public int getAngleCounter() -
setAngleCounter
public void setAngleCounter(int int1) -
getLastAngle
-
setLastAngle
-
getDialogMood
public int getDialogMood() -
setDialogMood
public void setDialogMood(int int1) -
getPing
public int getPing() -
setPing
public void setPing(int int1) -
isFakeAttack
public boolean isFakeAttack() -
setFakeAttack
public void setFakeAttack(boolean boolean1) -
getFakeAttackTarget
-
setFakeAttackTarget
-
getDragObject
-
setDragObject
-
getAsleepTime
public float getAsleepTime() -
setAsleepTime
public void setAsleepTime(float float1) -
getMainHot
public java.lang.String[] getMainHot() -
setMainHot
public void setMainHot(java.lang.String[] stringArray) -
getSecHot
public java.lang.String[] getSecHot() -
setSecHot
public void setSecHot(java.lang.String[] stringArray) -
getSpottedList
public java.util.Stack getSpottedList() -
setSpottedList
public void setSpottedList(java.util.Stack stack) -
getTicksSinceSeenZombie
public int getTicksSinceSeenZombie() -
setTicksSinceSeenZombie
public void setTicksSinceSeenZombie(int int1) -
isWaiting
public boolean isWaiting() -
setWaiting
public void setWaiting(boolean boolean1) -
getDragCharacter
-
setDragCharacter
-
getLastPos
public java.util.Stack getLastPos() -
setLastPos
public void setLastPos(java.util.Stack stack) -
isbDebounceLMB
public boolean isbDebounceLMB() -
setbDebounceLMB
public void setbDebounceLMB(boolean boolean1) -
getHeartDelay
public float getHeartDelay() -
setHeartDelay
public void setHeartDelay(float float1) -
getHeartDelayMax
public float getHeartDelayMax() -
setHeartDelayMax
public void setHeartDelayMax(int int1) -
getHoursSurvived
public double getHoursSurvived() -
setHoursSurvived
public void setHoursSurvived(double double1) -
getTimeSurvived
public java.lang.String getTimeSurvived() -
getDrunkOscilatorStepSin
public float getDrunkOscilatorStepSin() -
setDrunkOscilatorStepSin
public void setDrunkOscilatorStepSin(float float1) -
getDrunkOscilatorRateSin
public float getDrunkOscilatorRateSin() -
setDrunkOscilatorRateSin
public void setDrunkOscilatorRateSin(float float1) -
getDrunkOscilatorStepCos
public float getDrunkOscilatorStepCos() -
setDrunkOscilatorStepCos
public void setDrunkOscilatorStepCos(float float1) -
getDrunkOscilatorRateCos
public float getDrunkOscilatorRateCos() -
setDrunkOscilatorRateCos
public void setDrunkOscilatorRateCos(float float1) -
getDrunkOscilatorStepCos2
public float getDrunkOscilatorStepCos2() -
setDrunkOscilatorStepCos2
public void setDrunkOscilatorStepCos2(float float1) -
getDrunkOscilatorRateCos2
public float getDrunkOscilatorRateCos2() -
setDrunkOscilatorRateCos2
public void setDrunkOscilatorRateCos2(float float1) -
getDrunkSin
public float getDrunkSin() -
setDrunkSin
public void setDrunkSin(float float1) -
getDrunkCos
public float getDrunkCos() -
setDrunkCos
public void setDrunkCos(float float1) -
getDrunkCos2
public float getDrunkCos2() -
setDrunkCos2
public void setDrunkCos2(float float1) -
getMinOscilatorRate
public float getMinOscilatorRate() -
setMinOscilatorRate
public void setMinOscilatorRate(float float1) -
getMaxOscilatorRate
public float getMaxOscilatorRate() -
setMaxOscilatorRate
public void setMaxOscilatorRate(float float1) -
getDesiredSinRate
public float getDesiredSinRate() -
setDesiredSinRate
public void setDesiredSinRate(float float1) -
getDesiredCosRate
public float getDesiredCosRate() -
setDesiredCosRate
public void setDesiredCosRate(float float1) -
getOscilatorChangeRate
public float getOscilatorChangeRate() -
setOscilatorChangeRate
public void setOscilatorChangeRate(float float1) -
getMaxWeightDelta
public float getMaxWeightDelta() -
setMaxWeightDelta
public void setMaxWeightDelta(float float1) -
getForname
public java.lang.String getForname() -
setForname
public void setForname(java.lang.String string) -
getSurname
public java.lang.String getSurname() -
setSurname
public void setSurname(java.lang.String string) -
getGuardModeUISprite
-
setGuardModeUISprite
-
getGuardModeUI
public int getGuardModeUI() -
setGuardModeUI
public void setGuardModeUI(int int1) -
getGuardChosen
-
setGuardChosen
-
getGuardStand
-
setGuardStand
-
getGuardFace
-
setGuardFace
-
isbSneaking
public boolean isbSneaking() -
setbSneaking
public void setbSneaking(boolean boolean1) -
isbChangeCharacterDebounce
public boolean isbChangeCharacterDebounce() -
setbChangeCharacterDebounce
public void setbChangeCharacterDebounce(boolean boolean1) -
getFollowID
public int getFollowID() -
setFollowID
public void setFollowID(int int1) -
isbSeenThisFrame
public boolean isbSeenThisFrame() -
setbSeenThisFrame
public void setbSeenThisFrame(boolean boolean1) -
isbCouldBeSeenThisFrame
public boolean isbCouldBeSeenThisFrame() -
setbCouldBeSeenThisFrame
public void setbCouldBeSeenThisFrame(boolean boolean1) -
getTimeSinceLastStab
public int getTimeSinceLastStab() -
setTimeSinceLastStab
public void setTimeSinceLastStab(int int1) -
getLastSpotted
public java.util.Stack getLastSpotted() -
setLastSpotted
public void setLastSpotted(java.util.Stack stack) -
getClearSpottedTimer
public int getClearSpottedTimer() -
setClearSpottedTimer
public void setClearSpottedTimer(int int1) -
IsRunning
public boolean IsRunning() -
InitSpriteParts
public void InitSpriteParts() -
IsAiming
public boolean IsAiming() -
IsUsingAimWeapon
public boolean IsUsingAimWeapon() -
getSleepingPillsTaken
public int getSleepingPillsTaken() -
setSleepingPillsTaken
public void setSleepingPillsTaken(int int1) -
isOutside
public boolean isOutside()- Overrides:
isOutside
in classIsoGameCharacter
-
getLastSeenZomboidTime
public double getLastSeenZomboidTime() -
getPlayerClothingTemperature
public float getPlayerClothingTemperature() -
getPlayerClothingInsulation
public float getPlayerClothingInsulation() -
isTorchCone
public boolean isTorchCone() -
getLightDistance
public float getLightDistance() -
pressedMovement
public boolean pressedMovement() -
pressedCancelAction
public boolean pressedCancelAction() -
pressedAim
public boolean pressedAim() -
getPlayerIndex
public static int getPlayerIndex() -
setSteamID
public void setSteamID(long long1) -
getSteamID
public long getSteamID() -
allPlayersDead
public static boolean allPlayersDead() -
getPlayers
public static java.util.ArrayList getPlayers() -
isTargetedByZombie
public boolean isTargetedByZombie() -
isMaskClicked
public boolean isMaskClicked(int int1, int int2, boolean boolean1)- Overrides:
isMaskClicked
in classIsoGameCharacter
-
getOffSetXUI
public int getOffSetXUI() -
setOffSetXUI
public void setOffSetXUI(int int1) -
getOffSetYUI
public int getOffSetYUI() -
setOffSetYUI
public void setOffSetYUI(int int1) -
getUsername
public java.lang.String getUsername() -
updateUsername
public void updateUsername() -
getOnlineID
public int getOnlineID() -
isLocalPlayer
public boolean isLocalPlayer() -
isOnlyPlayerAsleep
public boolean isOnlyPlayerAsleep() -
allPlayersAsleep
public static boolean allPlayersAsleep() -
OnDeath
public void OnDeath()- Overrides:
OnDeath
in classIsoGameCharacter
-
isNoClip
public boolean isNoClip() -
setNoClip
public void setNoClip(boolean boolean1) -
getCoopPVP
public static boolean getCoopPVP() -
setCoopPVP
public static void setCoopPVP(boolean boolean1) -
setAuthorizeMeleeAction
public void setAuthorizeMeleeAction(boolean boolean1) -
isBlockMovement
public boolean isBlockMovement() -
setBlockMovement
public void setBlockMovement(boolean boolean1) -
startReceivingBodyDamageUpdates
-
stopReceivingBodyDamageUpdates
-
getNutrition
-
setJoypadIgnoreAimUntilCentered
public void setJoypadIgnoreAimUntilCentered(boolean boolean1) -
addSmallInjuries
public void addSmallInjuries() -
canSeePlayerStats
public boolean canSeePlayerStats() -
createPlayerStats
public ByteBufferWriter createPlayerStats(ByteBufferWriter byteBufferWriter, java.lang.String string) -
setPlayerStats
public java.lang.String setPlayerStats(java.nio.ByteBuffer byteBuffer, java.lang.String string) -
isAllChatMuted
public boolean isAllChatMuted() -
setAllChatMuted
public void setAllChatMuted(boolean boolean1) -
getAccessLevel
public java.lang.String getAccessLevel() -
setUsername
public void setUsername(java.lang.String string) -
setAccessLevel
public void setAccessLevel(java.lang.String string) -
getTagPrefix
public java.lang.String getTagPrefix() -
setTagPrefix
public void setTagPrefix(java.lang.String string) -
getTagColor
-
setTagColor
-
getTransactionID
public java.lang.Integer getTransactionID() -
setTransactionID
public void setTransactionID(java.lang.Integer integer) -
getDisplayName
public java.lang.String getDisplayName() -
setDisplayName
public void setDisplayName(java.lang.String string) -
isSeeNonPvpZone
public boolean isSeeNonPvpZone() -
setSeeNonPvpZone
public void setSeeNonPvpZone(boolean boolean1) -
isShowTag
public boolean isShowTag() -
isFactionPvp
public boolean isFactionPvp() -
setShowTag
public void setShowTag(boolean boolean1) -
setFactionPvp
public void setFactionPvp(boolean boolean1) -
isForceRun
public boolean isForceRun() -
setForceRun
public void setForceRun(boolean boolean1) -
isDeaf
public boolean isDeaf() -
isForceOverrideAnim
public boolean isForceOverrideAnim() -
setForceOverrideAnim
public void setForceOverrideAnim(boolean boolean1) -
getMechanicsItem
public java.lang.Long getMechanicsItem(java.lang.String string) -
addMechanicsItem
public void addMechanicsItem(java.lang.String string, VehiclePart vehiclePart, java.lang.Long Long1) -
setPosition
public void setPosition(float float1, float float2, float float3) -
isWearingNightVisionGoggles
public boolean isWearingNightVisionGoggles() -
setWearingNightVisionGoggles
public void setWearingNightVisionGoggles(boolean boolean1)
-