Class SinglePlayerClient

java.lang.Object
zombie.spnetwork.SinglePlayerClient

public class SinglePlayerClient
extends java.lang.Object
  • Field Summary

    Fields
    Modifier and Type Field Description
    static zombie.spnetwork.UdpConnection connection  
    static UdpEngine udpEngine  
  • Constructor Summary

    Constructors
    Constructor Description
    SinglePlayerClient()  
  • Method Summary

    Modifier and Type Method Description
    static void addIncoming​(short short1, java.nio.ByteBuffer byteBuffer)  
    static void Reset()  
    static void sendClientCommand​(IsoPlayer player, java.lang.String string, java.lang.String string2, KahluaTable kahluaTable)  
    static void update()  

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • udpEngine

      public static final UdpEngine udpEngine
    • connection

      public static final zombie.spnetwork.UdpConnection connection
  • Constructor Details

    • SinglePlayerClient

      public SinglePlayerClient()
  • Method Details

    • addIncoming

      public static void addIncoming​(short short1, java.nio.ByteBuffer byteBuffer)
    • update

      public static void update()
    • sendClientCommand

      public static void sendClientCommand​(IsoPlayer player, java.lang.String string, java.lang.String string2, KahluaTable kahluaTable)
    • Reset

      public static void Reset()