Package zombie.characters
Class NetworkCharacter
java.lang.Object
zombie.characters.NetworkCharacter
public class NetworkCharacter
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classNetworkCharacter.Operationstatic classNetworkCharacter.Transform -
Field Summary
Fields Modifier and Type Field Description NetworkCharacter.Transformtransform -
Constructor Summary
Constructors Constructor Description NetworkCharacter() -
Method Summary
Modifier and Type Method Description voidcheckReset(int int1)voidcheckResetPlayer(int int1)NetworkCharacter.Transformpredict(int int1, int int2, float float1, float float2, float float3, float float4)NetworkCharacter.Transformreconstruct(int int1, float float1, float float2, float float3, float float4)voidreset()voidupdateExtrapolationPoint(int int1, float float1, float float2, float float3, float float4)voidupdateInterpolationPoint(int int1, float float1, float float2, float float3, float float4)voidupdatePointInternal(float float1, float float2, float float3, float float4)voidupdateTransform(float float1, float float2, float float3, float float4)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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transform
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Constructor Details
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NetworkCharacter
public NetworkCharacter()
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Method Details
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updateTransform
public void updateTransform(float float1, float float2, float float3, float float4) -
updateInterpolationPoint
public void updateInterpolationPoint(int int1, float float1, float float2, float float3, float float4) -
updatePointInternal
public void updatePointInternal(float float1, float float2, float float3, float float4) -
updateExtrapolationPoint
public void updateExtrapolationPoint(int int1, float float1, float float2, float float3, float float4) -
predict
public NetworkCharacter.Transform predict(int int1, int int2, float float1, float float2, float float3, float float4) -
reconstruct
public NetworkCharacter.Transform reconstruct(int int1, float float1, float float2, float float3, float float4) -
checkReset
public void checkReset(int int1) -
checkResetPlayer
public void checkResetPlayer(int int1) -
reset
public void reset()
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