Package zombie.core.opengl
Class VBOLines
java.lang.Object
zombie.core.opengl.VBOLines
public final class VBOLines
extends java.lang.Object
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Constructor Summary
Constructors Constructor Description VBOLines() -
Method Summary
Modifier and Type Method Description voidaddElement(float float1, float float2, float float3, float float4, float float5, float float6, float float7)voidaddLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10)voidaddLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13, float float14)voidaddQuad(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9)voidaddTriangle(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13)voidflush()voidreserve(int int1)voidsetLineWidth(float float1)voidsetMode(int int1)voidsetOffset(float float1, float float2, float float3)Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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VBOLines
public VBOLines()
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Method Details
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setOffset
public void setOffset(float float1, float float2, float float3) -
addElement
public void addElement(float float1, float float2, float float3, float float4, float float5, float float6, float float7) -
addLine
public void addLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10) -
addLine
public void addLine(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13, float float14) -
addTriangle
public void addTriangle(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9, float float10, float float11, float float12, float float13) -
addQuad
public void addQuad(float float1, float float2, float float3, float float4, float float5, float float6, float float7, float float8, float float9) -
reserve
public void reserve(int int1) -
flush
public void flush() -
setLineWidth
public void setLineWidth(float float1) -
setMode
public void setMode(int int1)
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