Package zombie.core.skinnedmodel.model
Class VehicleModelInstance
java.lang.Object
zombie.core.skinnedmodel.model.ModelInstance
zombie.core.skinnedmodel.model.VehicleModelInstance
public final class VehicleModelInstance extends ModelInstance
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.core.skinnedmodel.model.ModelInstance
ModelInstance.EffectLight, ModelInstance.FrameLightBlendStatus, ModelInstance.FrameLightInfo, ModelInstance.PlayerData
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Field Summary
Fields Modifier and Type Field Description java.lang.Object
m_lightsLock
float[]
matrixBlood1Enables1
float[]
matrixBlood1Enables2
float[]
matrixBlood2Enables1
float[]
matrixBlood2Enables2
Vector3f
painColor
float
refBody
float
refWindows
float[]
textureDamage1Enables1
float[]
textureDamage1Enables2
Texture
textureDamage1Overlay
Texture
textureDamage1Shell
float[]
textureDamage2Enables1
float[]
textureDamage2Enables2
Texture
textureDamage2Overlay
Texture
textureDamage2Shell
Texture
textureLights
float[]
textureLightsEnables1
float[]
textureLightsEnables2
Texture
textureMask
Texture
textureRust
float
textureRustA
float[]
textureUninstall1
float[]
textureUninstall2
Fields inherited from class zombie.core.skinnedmodel.model.ModelInstance
AnimPlayer, attachmentNameParent, attachmentNameSelf, bResetAfterRender, character, data, depthBias, hue, m_lock, m_modelScript, m_textureInitializer, maskVariableValue, matrixModel, model, MODEL_LIGHT_MULT_OUTSIDE, MODEL_LIGHT_MULT_ROOM, object, parent, parentBone, parentBoneName, playerData, renderRefCount, scale, softwareMesh, sub, tex, tintB, tintG, tintR
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Constructor Summary
Constructors Constructor Description VehicleModelInstance()
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Method Summary
Modifier and Type Method Description IsoLightSource[]
getLights()
void
reset()
void
setLights(IsoLightSource[] lightSourceArray)
void
UpdateLights()
Methods inherited from class zombie.core.skinnedmodel.model.ModelInstance
applyModelScriptScale, clearOwner, destroySmartTextures, dismember, getAttachment, getAttachmentById, getAttachmentMatrix, getAttachmentMatrix, getAttachmentMatrixById, getItemVisual, getOwner, getTextureInitializer, hasTextureCreator, init, isRendering, LoadTexture, SetForceDir, setInstanceSkip, setItemVisual, setOwner, setTextureInitializer, Update, UpdateDir, updateLights
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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textureRust
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textureMask
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textureLights
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textureDamage1Overlay
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textureDamage1Shell
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textureDamage2Overlay
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textureDamage2Shell
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textureUninstall1
public final float[] textureUninstall1 -
textureUninstall2
public final float[] textureUninstall2 -
textureLightsEnables1
public final float[] textureLightsEnables1 -
textureLightsEnables2
public final float[] textureLightsEnables2 -
textureDamage1Enables1
public final float[] textureDamage1Enables1 -
textureDamage1Enables2
public final float[] textureDamage1Enables2 -
textureDamage2Enables1
public final float[] textureDamage2Enables1 -
textureDamage2Enables2
public final float[] textureDamage2Enables2 -
matrixBlood1Enables1
public final float[] matrixBlood1Enables1 -
matrixBlood1Enables2
public final float[] matrixBlood1Enables2 -
matrixBlood2Enables1
public final float[] matrixBlood2Enables1 -
matrixBlood2Enables2
public final float[] matrixBlood2Enables2 -
textureRustA
public float textureRustA -
refWindows
public float refWindows -
refBody
public float refBody -
painColor
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m_lightsLock
public final java.lang.Object m_lightsLock
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Constructor Details
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VehicleModelInstance
public VehicleModelInstance()
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Method Details
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reset
public void reset()- Overrides:
reset
in classModelInstance
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setLights
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getLights
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UpdateLights
public void UpdateLights()
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