Package zombie.core.sprite
Class SpriteRenderStateUI
java.lang.Object
zombie.core.sprite.GenericSpriteRenderState
zombie.core.sprite.SpriteRenderStateUI
public final class SpriteRenderStateUI extends GenericSpriteRenderState
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Field Summary
Fields Modifier and Type Field Description boolean
bActive
Fields inherited from class zombie.core.sprite.GenericSpriteRenderState
bCursorVisible, bRendered, defaultStyle, fbo, index, numSprites, postRender, sprite, style, UVCA_CIRCLE, UVCA_NOCIRCLE, UVCA_NONE
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Constructor Summary
Constructors Constructor Description SpriteRenderStateUI(int int1)
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Method Summary
Modifier and Type Method Description void
clear()
Methods inherited from class zombie.core.sprite.GenericSpriteRenderState
CheckSpriteSlots, clearCutawayTexture, clearSprites, clearUseVertColorsArray, doCoreIntParam, drawGeneric, drawModel, drawParticles, drawPuddles, drawSkyBox, drawWater, EndShader, glAlphaFunc, glBind, glBlendEquation, glBlendFunc, glBlendFuncSeparate, glBuffer, glClear, glClearColor, glColorMask, glDepthMask, glDisable, glDoEndFrame, glDoEndFrameFx, glDoStartFrame, glDoStartFrame, glDoStartFrameFx, glEnable, glGenerateMipMaps, glIgnoreStyles, glLoadIdentity, glStencilFunc, glStencilMask, glStencilOp, glTexParameteri, glViewport, isReady, isRendered, isRendering, onReady, onRenderAcquired, onRendered, render, render, render, render, render, renderdebug, renderflipped, renderline, renderline, renderPoly, renderPoly, renderPoly, renderRect, setCutawayTexture, setExtraWallShaderParams, setUseVertColorsArray, ShaderUpdate1f, ShaderUpdate1i, ShaderUpdate2f, ShaderUpdate3f, ShaderUpdate4f, StartShader
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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bActive
public boolean bActive
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Constructor Details
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SpriteRenderStateUI
public SpriteRenderStateUI(int int1)
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Method Details
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clear
public void clear()- Overrides:
clear
in classGenericSpriteRenderState
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