Class RDSSkeletonPsycho
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
zombie.randomizedWorld.randomizedDeadSurvivor.RandomizedDeadSurvivorBase
zombie.randomizedWorld.randomizedDeadSurvivor.RDSSkeletonPsycho
public final class RDSSkeletonPsycho extends RandomizedDeadSurvivorBase
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
RandomizedBuildingBase.HumanCorpse -
Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
KBBuildingX, KBBuildingYFields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, maximumDays, minimumDays, minimumRooms, name, unique -
Constructor Summary
Constructors Constructor Description RDSSkeletonPsycho() -
Method Summary
Modifier and Type Method Description voidrandomizeDeadSurvivor(BuildingDef buildingDef)Methods inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
addBarricade, addRandomRangedWeapon, addWorldItem, addWorldItem, addWorldItem, addZombies, addZombiesOnSquare, ChunkLoaded, getChance, getDoor, getMinimumDays, getMinimumRooms, getWindow, init, initAllRBMapChance, isAlwaysDo, isTableFor3DItems, isValid, randomizeBuilding, removeAllZombies, setAlwaysDo, setChance, setMinimumDays, setMinimumRooms, spawnItemsInContainersMethods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getDebugLine, getLivingRoomOrKitchen, getMaximumDays, getName, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setMaximumDays, setUnique, spawnCarOnNearestNavMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Constructor Details
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RDSSkeletonPsycho
public RDSSkeletonPsycho()
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Method Details
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randomizeDeadSurvivor
- Overrides:
randomizeDeadSurvivorin classRandomizedDeadSurvivorBase
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