Class SinglePlayerServer

java.lang.Object
zombie.spnetwork.SinglePlayerServer

public final class SinglePlayerServer
extends java.lang.Object
  • Field Details

  • Constructor Details

    • SinglePlayerServer

      public SinglePlayerServer()
  • Method Details

    • addIncoming

      public static void addIncoming​(short short1, java.nio.ByteBuffer byteBuffer, UdpConnection udpConnection)
    • sendObjectChange

      public static void sendObjectChange​(IsoObject object, java.lang.String string, KahluaTable kahluaTable)
    • sendObjectChange

      public static void sendObjectChange​(IsoObject object, java.lang.String string, java.lang.Object[] objectArray)
    • sendServerCommand

      public static void sendServerCommand​(java.lang.String string, java.lang.String string2, KahluaTable kahluaTable, UdpConnection udpConnection)
    • sendServerCommand

      public static void sendServerCommand​(java.lang.String string, java.lang.String string2, KahluaTable kahluaTable)
    • update

      public static void update()
    • Reset

      public static void Reset()