Class WorldMapSymbolsV1.WorldMapBaseSymbolV1

java.lang.Object
zombie.util.PooledObject
zombie.worldMap.symbols.WorldMapSymbolsV1.WorldMapBaseSymbolV1
All Implemented Interfaces:
IPooledObject
Direct Known Subclasses:
WorldMapSymbolsV1.WorldMapTextSymbolV1, WorldMapSymbolsV1.WorldMapTextureSymbolV1
Enclosing class:
WorldMapSymbolsV1

protected static class WorldMapSymbolsV1.WorldMapBaseSymbolV1
extends PooledObject
  • Constructor Details

    • WorldMapBaseSymbolV1

      protected WorldMapBaseSymbolV1()
  • Method Details

    • getWorldX

      public float getWorldX()
    • getWorldY

      public float getWorldY()
    • getDisplayX

      public float getDisplayX()
    • getDisplayY

      public float getDisplayY()
    • getDisplayWidth

      public float getDisplayWidth()
    • getDisplayHeight

      public float getDisplayHeight()
    • setAnchor

      public void setAnchor​(float float1, float float2)
    • setPosition

      public void setPosition​(float float1, float float2)
    • setCollide

      public void setCollide​(boolean boolean1)
    • setVisible

      public void setVisible​(boolean boolean1)
    • isVisible

      public boolean isVisible()
    • setRGBA

      public void setRGBA​(float float1, float float2, float float3, float float4)
    • getRed

      public float getRed()
    • getGreen

      public float getGreen()
    • getBlue

      public float getBlue()
    • getAlpha

      public float getAlpha()
    • setScale

      public void setScale​(float float1)
    • isText

      public boolean isText()
    • isTexture

      public boolean isTexture()