Package zombie
Interface ISoundSystem
public interface ISoundSystem
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Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic enumstatic interfacestatic enum -
Method Summary
Modifier and TypeMethodDescriptionvoidcacheSound(ISoundSystem.SoundFormat soundFormat, String string, String string2) voidcacheSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1) voidintcountInstances(String string) voidfadeOutAll(float float1) voidinit()playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, boolean boolean1, boolean boolean2, float float1) playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, boolean boolean1, boolean boolean2, float float1, float float2) playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, boolean boolean1, boolean boolean2, float float1, float float2, float float3) playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1, boolean boolean1, boolean boolean2, float float1) playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1, boolean boolean1, boolean boolean2, float float1, float float2) playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1, boolean boolean1, boolean boolean2, float float1, float float2, float float3) voidpurge()voidsetInstanceLimit(String string, int int1, ISoundSystem.InstanceFailAction instanceFailAction) voidupdate()
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Method Details
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init
void init() -
update
void update() -
purge
void purge() -
fadeOutAll
void fadeOutAll(float float1) -
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1, boolean boolean1, boolean boolean2, float float1) -
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1, boolean boolean1, boolean boolean2, float float1, float float2) -
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, int int1, boolean boolean1, boolean boolean2, float float1, float float2, float float3) -
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, boolean boolean1, boolean boolean2, float float1) -
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, boolean boolean1, boolean boolean2, float float1, float float2) -
playSound
ISoundSystem.ISoundInstance playSound(ISoundSystem.SoundFormat soundFormat, String string, String string2, boolean boolean1, boolean boolean2, float float1, float float2, float float3) -
cacheSound
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cacheSound
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clearSoundCache
void clearSoundCache() -
countInstances
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setInstanceLimit
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