Package zombie.audio
Class GameSound
java.lang.Object
zombie.audio.GameSound
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Nested Class Summary
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptiongetName()
float
boolean
isLooped()
int
numClipsUsingParameter
(String string) void
reset()
void
setUserVolume
(float float1)
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Field Details
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name
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category
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loop
public boolean loop -
is3D
public boolean is3D -
clips
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master
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maxInstancesPerEmitter
public int maxInstancesPerEmitter -
reloadEpoch
public short reloadEpoch
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Constructor Details
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GameSound
public GameSound()
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Method Details
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getName
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getCategory
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isLooped
public boolean isLooped() -
setUserVolume
public void setUserVolume(float float1) -
getUserVolume
public float getUserVolume() -
getRandomClip
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getMasterName
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numClipsUsingParameter
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reset
public void reset()
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