Package zombie.characters.BodyDamage
Class Fitness
java.lang.Object
zombie.characters.BodyDamage.Fitness
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Nested Class Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
float
getCurrentExeStiffnessInc
(String string) int
getCurrentExeStiffnessTimer
(String string) float
getRegularity
(String string) void
void
void
incStats()
void
init()
void
void
load
(ByteBuffer byteBuffer, int int1) boolean
void
void
removeStiffnessValue
(String string) void
void
save
(ByteBuffer byteBuffer) void
setCurrentExercise
(String string) void
setParent
(IsoGameCharacter gameCharacter) void
setRegularityMap
(HashMap hashMap) void
update()
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Constructor Details
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Fitness
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Method Details
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update
public void update() -
setCurrentExercise
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exerciseRepeat
public void exerciseRepeat() -
incRegularity
public void incRegularity() -
reduceEndurance
public void reduceEndurance() -
incFutureStiffness
public void incFutureStiffness() -
incStats
public void incStats() -
resetValues
public void resetValues() -
removeStiffnessValue
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save
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load
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onGoingStiffness
public boolean onGoingStiffness() -
getCurrentExeStiffnessTimer
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getCurrentExeStiffnessInc
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getParent
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setParent
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getRegularity
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getRegularityMap
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setRegularityMap
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init
public void init() -
initRegularityMapProfession
public void initRegularityMapProfession()
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