Package zombie.characters
Class NetworkCharacter
java.lang.Object
zombie.characters.NetworkCharacter
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Nested Class Summary
Modifier and TypeClassDescriptionstatic enum
static class
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
checkReset
(int int1) void
checkResetPlayer
(int int1) predict
(int int1, int int2, float float1, float float2, float float3, float float4) reconstruct
(int int1, float float1, float float2, float float3, float float4) void
reset()
void
updateExtrapolationPoint
(int int1, float float1, float float2, float float3, float float4) void
updateInterpolationPoint
(int int1, float float1, float float2, float float3, float float4) void
updatePointInternal
(float float1, float float2, float float3, float float4) void
updateTransform
(float float1, float float2, float float3, float float4)
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Field Details
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transform
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Constructor Details
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NetworkCharacter
public NetworkCharacter()
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Method Details
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updateTransform
public void updateTransform(float float1, float float2, float float3, float float4) -
updateInterpolationPoint
public void updateInterpolationPoint(int int1, float float1, float float2, float float3, float float4) -
updatePointInternal
public void updatePointInternal(float float1, float float2, float float3, float float4) -
updateExtrapolationPoint
public void updateExtrapolationPoint(int int1, float float1, float float2, float float3, float float4) -
predict
public NetworkCharacter.Transform predict(int int1, int int2, float float1, float float2, float float3, float float4) -
reconstruct
public NetworkCharacter.Transform reconstruct(int int1, float float1, float float2, float float3, float float4) -
checkReset
public void checkReset(int int1) -
checkResetPlayer
public void checkResetPlayer(int int1) -
reset
public void reset()
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