Class Stats

java.lang.Object
zombie.characters.Stats

public final class Stats extends Object
  • Field Details

    • Anger

      public float Anger
    • boredom

      public float boredom
    • endurance

      public float endurance
    • enduranceRecharging

      public boolean enduranceRecharging
    • endurancelast

      public float endurancelast
    • endurancedanger

      public float endurancedanger
    • endurancewarn

      public float endurancewarn
    • fatigue

      public float fatigue
    • fitness

      public float fitness
    • hunger

      public float hunger
    • idleboredom

      public float idleboredom
    • morale

      public float morale
    • stress

      public float stress
    • Fear

      public float Fear
    • Panic

      public float Panic
    • Sanity

      public float Sanity
    • Sickness

      public float Sickness
    • Boredom

      public float Boredom
    • Pain

      public float Pain
    • Drunkenness

      public float Drunkenness
    • NumVisibleZombies

      public int NumVisibleZombies
    • LastNumVisibleZombies

      public int LastNumVisibleZombies
    • Tripping

      public boolean Tripping
    • TrippingRotAngle

      public float TrippingRotAngle
    • thirst

      public float thirst
    • NumChasingZombies

      public int NumChasingZombies
    • LastVeryCloseZombies

      public int LastVeryCloseZombies
    • NumCloseZombies

      public static int NumCloseZombies
    • LastNumChasingZombies

      public int LastNumChasingZombies
    • stressFromCigarettes

      public float stressFromCigarettes
    • ChasingZombiesDanger

      public float ChasingZombiesDanger
    • MusicZombiesVisible

      public int MusicZombiesVisible
    • MusicZombiesTargeting

      public int MusicZombiesTargeting
  • Constructor Details

    • Stats

      public Stats()
  • Method Details

    • getNumVisibleZombies

      public int getNumVisibleZombies()
    • getNumChasingZombies

      public int getNumChasingZombies()
    • getNumVeryCloseZombies

      public int getNumVeryCloseZombies()
    • load

      public void load(DataInputStream dataInputStream) throws IOException
      Throws:
      IOException
    • load

      public void load(ByteBuffer byteBuffer, int int1) throws IOException
      Throws:
      IOException
    • save

      public void save(DataOutputStream dataOutputStream) throws IOException
      Throws:
      IOException
    • save

      public void save(ByteBuffer byteBuffer) throws IOException
      Throws:
      IOException
    • getAnger

      public float getAnger()
    • setAnger

      public void setAnger(float float1)
    • getBoredom

      public float getBoredom()
    • setBoredom

      public void setBoredom(float float1)
    • getEndurance

      public float getEndurance()
    • setEndurance

      public void setEndurance(float float1)
    • getEndurancelast

      public float getEndurancelast()
    • setEndurancelast

      public void setEndurancelast(float float1)
    • getEndurancedanger

      public float getEndurancedanger()
    • setEndurancedanger

      public void setEndurancedanger(float float1)
    • getEndurancewarn

      public float getEndurancewarn()
    • setEndurancewarn

      public void setEndurancewarn(float float1)
    • getEnduranceRecharging

      public boolean getEnduranceRecharging()
    • getFatigue

      public float getFatigue()
    • setFatigue

      public void setFatigue(float float1)
    • getFitness

      public float getFitness()
    • setFitness

      public void setFitness(float float1)
    • getHunger

      public float getHunger()
    • setHunger

      public void setHunger(float float1)
    • getIdleboredom

      public float getIdleboredom()
    • setIdleboredom

      public void setIdleboredom(float float1)
    • getMorale

      public float getMorale()
    • setMorale

      public void setMorale(float float1)
    • getStress

      public float getStress()
    • setStress

      public void setStress(float float1)
    • getStressFromCigarettes

      public float getStressFromCigarettes()
    • setStressFromCigarettes

      public void setStressFromCigarettes(float float1)
    • getMaxStressFromCigarettes

      public float getMaxStressFromCigarettes()
    • getFear

      public float getFear()
    • setFear

      public void setFear(float float1)
    • getPanic

      public float getPanic()
    • setPanic

      public void setPanic(float float1)
    • getSanity

      public float getSanity()
    • setSanity

      public void setSanity(float float1)
    • getSickness

      public float getSickness()
    • setSickness

      public void setSickness(float float1)
    • getPain

      public float getPain()
    • setPain

      public void setPain(float float1)
    • getDrunkenness

      public float getDrunkenness()
    • setDrunkenness

      public void setDrunkenness(float float1)
    • getVisibleZombies

      public int getVisibleZombies()
    • setNumVisibleZombies

      public void setNumVisibleZombies(int int1)
    • isTripping

      public boolean isTripping()
    • setTripping

      public void setTripping(boolean boolean1)
    • getTrippingRotAngle

      public float getTrippingRotAngle()
    • setTrippingRotAngle

      public void setTrippingRotAngle(float float1)
    • getThirst

      public float getThirst()
    • setThirst

      public void setThirst(float float1)
    • resetStats

      public void resetStats()