Package zombie.core.opengl
Class RenderSettings.PlayerRenderSettings
java.lang.Object
zombie.core.opengl.RenderSettings.PlayerRenderSettings
- Enclosing class:
- RenderSettings
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Field Details
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CM_GlobalLight
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CM_NightStrength
public float CM_NightStrength -
CM_Desaturation
public float CM_Desaturation -
CM_GlobalLightIntensity
public float CM_GlobalLightIntensity -
CM_Ambient
public float CM_Ambient -
CM_ViewDistance
public float CM_ViewDistance -
CM_DayLightStrength
public float CM_DayLightStrength -
CM_FogIntensity
public float CM_FogIntensity
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Constructor Details
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PlayerRenderSettings
public PlayerRenderSettings()
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Method Details
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getBlendColor
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getBlendIntensity
public float getBlendIntensity() -
getDesaturation
public float getDesaturation() -
getDarkness
public float getDarkness() -
getNight
public float getNight() -
getViewDistance
public float getViewDistance() -
getAmbient
public float getAmbient() -
isApplyNightVisionGoggles
public boolean isApplyNightVisionGoggles() -
getRmod
public float getRmod() -
getGmod
public float getGmod() -
getBmod
public float getBmod() -
isExterior
public boolean isExterior() -
getFogMod
public float getFogMod() -
getMaskClearColor
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getSM_Radius
public float getSM_Radius() -
getSM_Alpha
public float getSM_Alpha()
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