Package zombie.core.opengl
Class RenderThread
java.lang.Object
zombie.core.opengl.RenderThread
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic int
static int
static void
init()
static void
static void
invokeOnRenderContext
(Object object, Object object2, Object object3, Object object4, Invokers.Params4.ICallback iCallback) static void
invokeOnRenderContext
(Object object, Object object2, Object object3, Invokers.Params3.ICallback iCallback) static void
invokeOnRenderContext
(Object object, Object object2, Invokers.Params2.ICallback iCallback) static void
invokeOnRenderContext
(Object object, Invokers.Params1.ICallback iCallback) static void
invokeOnRenderContext
(Runnable runnable) static boolean
static boolean
static boolean
static boolean
static void
logGLException
(OpenGLException openGLException) static void
logGLException
(OpenGLException openGLException, boolean boolean1) protected static void
static void
static void
queueInvokeOnRenderContext
(Runnable runnable) static void
queueInvokeOnRenderContext
(RenderContextQueueItem renderContextQueueItem) static void
Ready()
static void
static void
setWaitForRenderState
(boolean boolean1) static void
shutdown()
static void
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Field Details
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RenderThread
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m_contextLock
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Constructor Details
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RenderThread
public RenderThread()
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Method Details
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init
public static void init() -
initServerGUI
public static void initServerGUI() -
renderLoop
public static void renderLoop() -
isWaitForRenderState
public static boolean isWaitForRenderState() -
setWaitForRenderState
public static void setWaitForRenderState(boolean boolean1) -
logGLException
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logGLException
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Ready
public static void Ready() -
invokeOnRenderContext
- Throws:
RenderContextQueueException
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invokeOnRenderContext
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invokeOnRenderContext
public static void invokeOnRenderContext(Object object, Object object2, Invokers.Params2.ICallback iCallback) -
invokeOnRenderContext
public static void invokeOnRenderContext(Object object, Object object2, Object object3, Invokers.Params3.ICallback iCallback) -
invokeOnRenderContext
public static void invokeOnRenderContext(Object object, Object object2, Object object3, Object object4, Invokers.Params4.ICallback iCallback) -
notifyRenderStateQueue
protected static void notifyRenderStateQueue() -
queueInvokeOnRenderContext
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queueInvokeOnRenderContext
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shutdown
public static void shutdown() -
isCloseRequested
public static boolean isCloseRequested() -
getDisplayWidth
public static int getDisplayWidth() -
getDisplayHeight
public static int getDisplayHeight() -
isRunning
public static boolean isRunning() -
startRendering
public static void startRendering() -
onGameThreadExited
public static void onGameThreadExited() -
isCursorVisible
public static boolean isCursorVisible()
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