Class RBLooted
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
zombie.randomizedWorld.randomizedBuilding.RBLooted
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Nested Class Summary
Nested classes/interfaces inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
RandomizedBuildingBase.HumanCorpse
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Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
KBBuildingX, KBBuildingY
Fields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, maximumDays, minimumDays, minimumRooms, name, unique
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Constructor Summary
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Method Summary
Methods inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
addBarricade, addRandomRangedWeapon, addWorldItem, addWorldItem, addWorldItem, addZombies, addZombiesOnSquare, ChunkLoaded, getChance, getDoor, getMinimumDays, getMinimumRooms, getWindow, init, initAllRBMapChance, isAlwaysDo, isTableFor3DItems, isValid, removeAllZombies, setAlwaysDo, setChance, setMinimumDays, setMinimumRooms, spawnItemsInContainers
Methods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getDebugLine, getLivingRoomOrKitchen, getMaximumDays, getName, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setMaximumDays, setUnique, spawnCarOnNearestNav
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Constructor Details
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RBLooted
public RBLooted()
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Method Details
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randomizeBuilding
- Overrides:
randomizeBuilding
in classRandomizedBuildingBase
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