Class RandomizedDeadSurvivorBase
java.lang.Object
zombie.randomizedWorld.RandomizedWorldBase
zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
zombie.randomizedWorld.randomizedDeadSurvivor.RandomizedDeadSurvivorBase
- Direct Known Subclasses:
RDSBandPractice
,RDSBathroomZed
,RDSBedroomZed
,RDSBleach
,RDSCorpsePsycho
,RDSDeadDrunk
,RDSFootballNight
,RDSGunmanInBathroom
,RDSGunslinger
,RDSHenDo
,RDSHockeyPsycho
,RDSHouseParty
,RDSPokerNight
,RDSPoliceAtHouse
,RDSPrisonEscape
,RDSPrisonEscapeWithPolice
,RDSSkeletonPsycho
,RDSSpecificProfession
,RDSStagDo
,RDSStudentNight
,RDSSuicidePact
,RDSTinFoilHat
,RDSZombieLockedBathroom
,RDSZombiesEating
-
Nested Class Summary
Nested classes/interfaces inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
RandomizedBuildingBase.HumanCorpse
-
Field Summary
Fields inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
KBBuildingX, KBBuildingY
Fields inherited from class zombie.randomizedWorld.RandomizedWorldBase
debugLine, maximumDays, minimumDays, minimumRooms, name, unique
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionboolean
isValid
(BuildingDef buildingDef, boolean boolean1) void
randomizeDeadSurvivor
(BuildingDef buildingDef) Methods inherited from class zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase
addBarricade, addRandomRangedWeapon, addWorldItem, addWorldItem, addWorldItem, addZombies, addZombiesOnSquare, ChunkLoaded, getChance, getDoor, getMinimumDays, getMinimumRooms, getWindow, init, initAllRBMapChance, isAlwaysDo, isTableFor3DItems, randomizeBuilding, removeAllZombies, setAlwaysDo, setChance, setMinimumDays, setMinimumRooms, spawnItemsInContainers
Methods inherited from class zombie.randomizedWorld.RandomizedWorldBase
addBloodSplat, addItemOnGround, addItemOnGround, addRandomItemOnGround, addRandomItemsOnGround, addRandomItemsOnGround, addTentNorthSouth, addTentWestEast, addTileObject, addTileObject, addTrailer, addTrailOfBlood, addTraitOfBlood, addVehicle, addVehicle, addVehicle, addVehicleFlipped, addVehicleFlipped, addWeapon, addZombiesOnVehicle, alignCorpseToSquare, createBodyFromZombie, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomDeadBody, createRandomZombie, createRandomZombie, createRandomZombieForCorpse, createSkeletonCorpse, getDebugLine, getLivingRoomOrKitchen, getMaximumDays, getName, getRandomRoom, getRandomSpawnSquare, getRandomSquareForCorpse, getRoom, getSq, is1x2AreaClear, is2x1AreaClear, is2x1or1x2AreaClear, is2x2AreaClear, isTimeValid, isUnique, removeAllVehiclesOnZone, setAttachedItem, setDebugLine, setMaximumDays, setUnique, spawnCarOnNearestNav
-
Constructor Details
-
RandomizedDeadSurvivorBase
public RandomizedDeadSurvivorBase()
-
-
Method Details
-
randomizeDeadSurvivor
-
isValid
- Overrides:
isValid
in classRandomizedBuildingBase
-