Package zombie.util

Class PooledObject

java.lang.Object
zombie.util.PooledObject
All Implemented Interfaces:
IPooledObject
Direct Known Subclasses:
AnimationPlayer, AnimationTrack, BoneTransform, Comparators.Params1.CallbackStackItem, Comparators.Params2.CallbackStackItem, Consumers.Params1.CallbackStackItem, Consumers.Params2.CallbackStackItem, Consumers.Params3.CallbackStackItem, Consumers.Params4.CallbackStackItem, Consumers.Params5.CallbackStackItem, GameProfiler.ProfileArea, GameProfileRecording.Span, Invokers.Params1.CallbackStackItem, Invokers.Params2.CallbackStackItem, Invokers.Params3.CallbackStackItem, Invokers.Params4.CallbackStackItem, LiveAnimNode, ModelInstanceDebugRenderData, ModelSlotDebugRenderData, ModelTransformSampler, PooledArrayObject, PooledFloatArrayObject, Predicates.Params1.CallbackStackItem, Predicates.Params2.CallbackStackItem, Predicates.Params3.CallbackStackItem, ReturnValueContainer, ReturnValueContainerPrimitives.RVBoolean, ReturnValueContainerPrimitives.RVFloat, ReturnValueContainerPrimitives.RVInt, ShaderStackEntry, Stacks.GenericStack, WorldMapMarker, WorldMapSymbolsV1.WorldMapBaseSymbolV1

public abstract class PooledObject extends Object implements IPooledObject
  • Constructor Details

    • PooledObject

      public PooledObject()
  • Method Details