Package zombie.vehicles
Class VehicleWindow
java.lang.Object
zombie.vehicles.VehicleWindow
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Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoiddamage(int int1) intfloatvoidhit(IsoGameCharacter gameCharacter) voidinit(VehicleScript.Window window) booleanbooleanbooleanisOpen()booleanvoidload(ByteBuffer byteBuffer, int int1) voidsave(ByteBuffer byteBuffer) voidsetHealth(int int1) voidsetOpen(boolean boolean1) voidsetOpenDelta(float float1)
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Field Details
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part
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health
protected int health -
openable
protected boolean openable -
open
protected boolean open -
openDelta
protected float openDelta
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Method Details
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init
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getHealth
public int getHealth() -
setHealth
public void setHealth(int int1) -
isDestroyed
public boolean isDestroyed() -
isOpenable
public boolean isOpenable() -
isOpen
public boolean isOpen() -
setOpen
public void setOpen(boolean boolean1) -
setOpenDelta
public void setOpenDelta(float float1) -
getOpenDelta
public float getOpenDelta() -
isHittable
public boolean isHittable() -
hit
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damage
public void damage(int int1) -
save
- Throws:
IOException
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load
- Throws:
IOException
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