Package zombie.vehicles
Class VehicleWindow
java.lang.Object
zombie.vehicles.VehicleWindow
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
damage
(int int1) int
float
void
hit
(IsoGameCharacter gameCharacter) void
init
(VehicleScript.Window window) boolean
boolean
boolean
isOpen()
boolean
void
load
(ByteBuffer byteBuffer, int int1) void
save
(ByteBuffer byteBuffer) void
setHealth
(int int1) void
setOpen
(boolean boolean1) void
setOpenDelta
(float float1)
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Field Details
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part
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health
protected int health -
openable
protected boolean openable -
open
protected boolean open -
openDelta
protected float openDelta
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Method Details
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init
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getHealth
public int getHealth() -
setHealth
public void setHealth(int int1) -
isDestroyed
public boolean isDestroyed() -
isOpenable
public boolean isOpenable() -
isOpen
public boolean isOpen() -
setOpen
public void setOpen(boolean boolean1) -
setOpenDelta
public void setOpenDelta(float float1) -
getOpenDelta
public float getOpenDelta() -
isHittable
public boolean isHittable() -
hit
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damage
public void damage(int int1) -
save
- Throws:
IOException
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load
- Throws:
IOException
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