Package zombie
Class WorldSoundManager
java.lang.Object
zombie.WorldSoundManager
public class WorldSoundManager
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classWorldSoundManager.ResultBiggestSoundclassWorldSoundManager.WorldSound -
Field Summary
Fields Modifier and Type Field Description java.util.StackfreeSoundsstatic WorldSoundManagerinstancejava.util.ArrayListSoundList -
Constructor Summary
Constructors Constructor Description WorldSoundManager() -
Method Summary
Modifier and Type Method Description voidaddSound(boolean boolean1, int int1, int int2, int int3, int int4, int int5, boolean boolean2, float float1, float float2)voidaddSound(IsoObject object, int int1, int int2, int int3, int int4, int int5)voidaddSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1)voidaddSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1, float float1, float float2)WorldSoundManager.ResultBiggestSoundgetBiggestSoundZomb(int int1, int int2, int int3, boolean boolean1, IsoZombie zombie)WorldSoundManager.WorldSoundgetNew()floatgetSoundAttract(WorldSoundManager.WorldSound worldSound, IsoZombie zombie)WorldSoundManager.WorldSoundgetSoundZomb(IsoZombie zombie)floatgetStressFromSounds(int int1, int int2, int int3)voidinit(IsoCell cell)voidinitFrame()voidKillCell()voidrender()voidupdate()Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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SoundList
public java.util.ArrayList SoundList -
freeSounds
public java.util.Stack freeSounds
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Constructor Details
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WorldSoundManager
public WorldSoundManager()
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Method Details
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init
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initFrame
public void initFrame() -
KillCell
public void KillCell() -
getNew
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addSound
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addSound
public void addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1) -
addSound
public void addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1, float float1, float float2) -
addSound
public void addSound(boolean boolean1, int int1, int int2, int int3, int int4, int int5, boolean boolean2, float float1, float float2) -
getSoundZomb
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getBiggestSoundZomb
public WorldSoundManager.ResultBiggestSound getBiggestSoundZomb(int int1, int int2, int int3, boolean boolean1, IsoZombie zombie) -
getSoundAttract
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getStressFromSounds
public float getStressFromSounds(int int1, int int2, int int3) -
update
public void update() -
render
public void render()
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