Package zombie
Class WorldSoundManager
java.lang.Object
zombie.WorldSoundManager
public class WorldSoundManager
extends java.lang.Object
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
WorldSoundManager.ResultBiggestSound
class
WorldSoundManager.WorldSound
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Field Summary
Fields Modifier and Type Field Description java.util.Stack
freeSounds
static WorldSoundManager
instance
java.util.ArrayList
SoundList
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Constructor Summary
Constructors Constructor Description WorldSoundManager()
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Method Summary
Modifier and Type Method Description void
addSound(boolean boolean1, int int1, int int2, int int3, int int4, int int5, boolean boolean2, float float1, float float2)
void
addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5)
void
addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1)
void
addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1, float float1, float float2)
WorldSoundManager.ResultBiggestSound
getBiggestSoundZomb(int int1, int int2, int int3, boolean boolean1, IsoZombie zombie)
WorldSoundManager.WorldSound
getNew()
float
getSoundAttract(WorldSoundManager.WorldSound worldSound, IsoZombie zombie)
WorldSoundManager.WorldSound
getSoundZomb(IsoZombie zombie)
float
getStressFromSounds(int int1, int int2, int int3)
void
init(IsoCell cell)
void
initFrame()
void
KillCell()
void
render()
void
update()
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Field Details
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instance
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SoundList
public java.util.ArrayList SoundList -
freeSounds
public java.util.Stack freeSounds
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Constructor Details
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WorldSoundManager
public WorldSoundManager()
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Method Details
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init
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initFrame
public void initFrame() -
KillCell
public void KillCell() -
getNew
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addSound
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addSound
public void addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1) -
addSound
public void addSound(IsoObject object, int int1, int int2, int int3, int int4, int int5, boolean boolean1, float float1, float float2) -
addSound
public void addSound(boolean boolean1, int int1, int int2, int int3, int int4, int int5, boolean boolean2, float float1, float float2) -
getSoundZomb
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getBiggestSoundZomb
public WorldSoundManager.ResultBiggestSound getBiggestSoundZomb(int int1, int int2, int int3, boolean boolean1, IsoZombie zombie) -
getSoundAttract
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getStressFromSounds
public float getStressFromSounds(int int1, int int2, int int3) -
update
public void update() -
render
public void render()
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